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Why Party Quests are dead?
I don't know why is no more people entering to this quests. The only thing I can think of is that there are other places that give more experience, any ideas?
Comments
That said, they also nerfed some for being abused like RnJ.
R+J was nerfed sure but they actually buffed pqs like kenta and drpq. They are definitely worth doing., as to why do one does them well the games turned in to a single player state and most of the servers are dead other than Reboot which is pretty much a single player experience with the lack of trading and stuff (Outside carries) The last time the game felt alive was pre unleashed.
pre unleased everyone was happy to do some PQ's, but post unleashed the only pq's people wanted to do were dimensional crack and RnJ, and once the lvl requirement went up for dimensional crack that was abandoned, and only RnJ was done until a nerf happened so people couldn't get from 70 to 140 in about 2 or 3 hours, at which point it became completely abandoned because for certain level ranges grinding is way better.
would be neat if they re-purposed some of them to work for lvls 200+ and give some decent exp as an alternative to grinding in arcane river
Amen. I could handle a daily entry limit, so long as it was justified by viable rewards that are actually of use to people that are 220+, such as boss tickets for CRA or H-Mag, for example.
Possibly decent exp that scales to your level, as levelling up past 220 is extremely monotonous.
that or give better rewards for completing it, like fusion tickets, neb boxes that give c or b rank nebs, spell trace stacks, maybe even x2 exp coupons and maple points or maple Rewards, you know, anything that players will actually use/ need most of the time instead of the lackluster stuff that they currently give which is basically just for collectors, which they can keep, but it really needs more than that to get people doing PQ's again .
Pretty much this
The fact they were challenging enough (not a jump quest fest) and full of strategy instead of a mob/boss rush and get decent rewards, like CWKPQ was, but oh wait, Nexon said they were gonna bring it back past winter and as always they took away one of the best pq's that actually made people WORK IN TEAM
Yes man, they need bring it back, it was really cool and with amazing rewards, it did take longer but it was worth it.
I remember in the beginning it wasn't gliched so you actually need all jobs to hit the sigils, then it gliched and any job could hit any sigil making it easyer, yet it was still way harder than usual Party Quests(similar level of old Guild Party Quest).
Also gonna say here they should revamp the old Guild Party Quest, since GMS have why not make it better? Give better rewards such as cubes, pot scrolls, nodestones, maybe with a low chance unique pots! They can put other things that aren't so great but can still help like tradeable books, some potions, reboot could get meso sacks so people go to farm mesos and give a limit like CWKPQ with 3 per day since i guess now there isn't.