Hackers are a nuisance to everyone, but true KANNA users, we don't want to be affected. So I propose this alternative, which will end the indiscriminate use of the Kishin Skill. This will further increase true players' desire for the skill and, on the other hand, discourage hackers. Just move the ability from 3job to 5job.
I love when people like you add absolutely nonsensical polls to their threads like that gives them a +5 legitimacy bonus to whatever they've elected to spew.
If you really want to fix the game, ignore the people who bandwagoned kanna because the revamp several months ago made them ridiculously strong. Strip kishin of its spawn-increasing effect and raise the global base mob count per map by at least 50%.
good idea, but we could also remove kishin, furytotem and frenzytotem and add 30% permanent respawn to all maps.
frenzy users will complain, for them, you have to give them 1 million maple points, as compensation.
good idea, but we could also remove kishin, furytotem and frenzytotem and add 30% permanent respawn to all maps.
frenzy users will complain, for them, you have to give them 1 million maple points, as compensation.
Let them keep their precious totems but either completely strip away or drastically reduce its effect. If they don't like it, that's their problem.
I love when people like you add absolutely nonsensical polls to their threads like that gives them a +5 legitimacy bonus to whatever they've elected to spew.
If you really want to fix the game, ignore the people who bandwagoned kanna because the revamp several months ago made them ridiculously strong. Strip kishin of its spawn-increasing effect and do nothing else.
This is most likely what Nexon will see, and will 100% agree to, which is a problem people never seem to realize. I mean, it kinda just happened as well; people ask for fury totem to have lower prices, and Nexon never lowered the prices until it got nerfed. as such, such a change will most likely go something like this:
10% increase in spawn density, Kishin removed. Wild totem removed / or put into NX only + nerfed to be a 10% increase in spawn density + 10% decrease spawn timer, and cost maybe 500~1k maple points / 2hr (to be nearly along the line of 2x coupons.)
that's not true! nexon staff do read this forum and take peoples' concerns to heart
in fact, maybe anna or nexon korea staff are reading this!
Oh you sweet summer child, thinking that the suggestions subforum is more than just a PR stunt by Nexon to make players think that they listen to feedback.
Oh you sweet summer child, thinking that the suggestions subforum is more than just a PR stunt by Nexon to make players think that they listen to feedback.
Oh you sweet summer child, thinking that the suggestions subforum is more than just a PR stunt by Nexon to make players think that they listen to feedback.
you don't think they do? but they say they do ...
they do, right?
I can say I'm Mohammad Ali all I want, doesn't make it true.
Too many problems are made, hackers use the skill because it has little coldown, if the skill lasts 150 seconds, let's put it 30 seconds of coldown and solved it.
I think there could be a better solution then that. But as it stands they will keep nerfing kanna til the class is no more and same for rest of classes that hackers use.
Im confident it a issue that can be solved with in game gm's patrolling recording and manually banning the people. But I have many ideas how they could do it, but a waste to say as I doubt they listen.
Great idea though just don't think they like good ideas though.
You know that the frenzy lasts 10 minutes, 70% respawn and has no coldown, right? IT'S VERY BROKEN
also that effect can be used on multpile maps and chs in same time if you got HTR
you think nexon america understand whats broken at this point ?
and on top of that such item got implemented in lootbox with lowest % possible just to increase the gamble tactics and money makeing
just like everyother broken item they knowingly put them with insane low % in cash only lootbox
why those things are never rewarded in endgame boss/questline/jq.... why its limited to "rng" cash lootbox?
for example : why BoD its not in blackmage drop table ?
and they come saying its for game health and balance yada yada... yea right
Comments
If you really want to fix the game, ignore the people who bandwagoned kanna because the revamp several months ago made them ridiculously strong. Strip kishin of its spawn-increasing effect and raise the global base mob count per map by at least 50%.
frenzy users will complain, for them, you have to give them 1 million maple points, as compensation.
Let them keep their precious totems but either completely strip away or drastically reduce its effect. If they don't like it, that's their problem.
it is clever thinking though!
This is most likely what Nexon will see, and will 100% agree to, which is a problem people never seem to realize. I mean, it kinda just happened as well; people ask for fury totem to have lower prices, and Nexon never lowered the prices until it got nerfed. as such, such a change will most likely go something like this:
10% increase in spawn density, Kishin removed. Wild totem removed / or put into NX only + nerfed to be a 10% increase in spawn density + 10% decrease spawn timer, and cost maybe 500~1k maple points / 2hr (to be nearly along the line of 2x coupons.)
that's not true! nexon staff do read this forum and take peoples' concerns to heart
in fact, maybe anna or nexon korea staff are reading this!
안나씨~
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감사합니다!~
Oh you sweet summer child, thinking that the suggestions subforum is more than just a PR stunt by Nexon to make players think that they listen to feedback.
you don't think they do? but they say they do ...
they do, right?
I can say I'm Mohammad Ali all I want, doesn't make it true.
Im confident it a issue that can be solved with in game gm's patrolling recording and manually banning the people. But I have many ideas how they could do it, but a waste to say as I doubt they listen.
Great idea though just don't think they like good ideas though.
also that effect can be used on multpile maps and chs in same time if you got HTR
you think nexon america understand whats broken at this point ?
and on top of that such item got implemented in lootbox with lowest % possible just to increase the gamble tactics and money makeing
just like everyother broken item they knowingly put them with insane low % in cash only lootbox
why those things are never rewarded in endgame boss/questline/jq.... why its limited to "rng" cash lootbox?
for example : why BoD its not in blackmage drop table ?
and they come saying its for game health and balance yada yada... yea right
#removeFRENZY
#remove
FuryWildTOTEM#removeKISH
#decentSPAWNforALL