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Remove the Sol Erda Cap

Comments

  • ShaderclouseShaderclouse
    Reactions: 1,150
    Posts: 16
    Member
    edited November 2023
    Please Wizet take the game = 3.
    ZysterRebootzDavid
  • YoruGinYoruGin
    Reactions: 220
    Post: 1
    Member
    edited November 2023
    Was looking forward to coming back to the game but i guess i'll just stay away
    ZysterRebootTheBellTolls
  • BloodyKiIlerBloodyKiIler
    Reactions: 410
    Posts: 2
    Member
    edited November 2023
    you had one job :neutral:
    ZysterReboot
  • ZysterRebootZysterReboot
    Reactions: 730
    Posts: 4
    Member
    edited November 2023
    100% this needs to be removed. There is 0 reason why our progression has to be capped compared to Korean Maplestory.
    BloodyKiIler
  • ResetReset
    Reactions: 1,485
    Posts: 54
    Member
    edited November 2023
    The sol erda cap should've never been implemented in the first place, the fact it was considered at all says everything. Doing this forces everyone to have no reason to play the game. This is one of the worst things you can do to your entire playerbase, who have been nothing but excited for New Age. And to put the cherry on top, they hid the sol erda cap from all of us and never intended on letting us know... Shame on Nexon for allowing this to happen. What was once going to be a happy experience is now sad and depressing for everybody.

    They've already long since ruined everyone's trust. So I guess ruining a major patch is the next thing on the agenda. If Nexon lets this reach live servers, they've completely ruined New Age.
    LeoMage
  • joeanneGMSjoeanneGMS
    Reactions: 300
    Post: 1
    Member
    edited November 2023
    YES. PLEASE REMOVE THE CAP!!!!!!!!!!!!!!
  • LoafeyLoafey
    Reactions: 410
    Posts: 3
    Member
    edited November 2023
    Whoever came up with these decisions, come get your lashings. Everyone involved in the decision making process of these garbage changes needs and deserves to be cussed out.

    Tell me, and rather quickly, in what way is presenting us with worse changes is actually a good and/or necessary thing? Sure, we can agree that Sol Erda is something that will eventually be maxed over time like 5th job. But, does nearly 2 years of grinding due to the daily cap sound reasonable? Playing every single day for almost 2 years with no ways of making up Sol Erda for days you don't login (as it currently stands) sounds good? Mind you, KMS doesn't have this restriction (neither does MSEA lol MSEA is getting a cap and a $30 booster from the CS, go to hell) and this grind is all for one character. Why can't the reality be for players to farm Sol Erda as much as they want on their own time? Without the cap, it objectively gives players the flexibility to progress at their own pace/schedule. I see two scenarios:

    1. I think I'll farm X amount today and then on some other day, I'll farm Y amount and be done until whenever I log on again.
    2. Login every day or fall behind.

    Like, is this cap because we're worried about FOMO and want to create an even playing field for everyone? Personally, I don't think this worry is avoidable because this cap inherently demands players to login every single day consistently to be able to max out. Like I said, if you miss X amount of days for whatever reason -- work, school/exams, emergencies, life -- you're permanently behind by that amount of days to maxing the current iteration of 6th job and now it'll be longer for you. The even playing field doesn't and can't exist to begin with; people live different lives and it's highly unlikely, I think, that every single player will be able to login every day (I know I won't be able to). If anything, I believe this just worsens the FOMO situation. It's 2023, and we should already know by now that one size does not fit all - what's not clicking?

    Additionally, what's wrong with maxing out Sixth Job quickly? Is it because some people will be ahead of others? I'm sorry, is this a competition now? What are we winning in the end? Get a grip. I fail to see why it's an issue for some to be ahead. Even with the cap, those who are able to login every day will be ahead of those who aren't able to, so there will be "winners" regardless. It's quite literally nobody's problem if certain players feel like they're behind or inadequate -- let's not forget we're playing a game filled with awful RNG and time-gated mechanics. They put in the time and dedication into it so why shouldn't their efforts be rewarded accordingly? If they can afford the time to do it, then they should be able to.

    For those who are in favor of the cap for whatever reason (ex. time constraints because of life), why can't you play as if there is one? Set a cap on yourself. That's an issue for y'all, and only y'all, to take up with yourselves. We already have to grind (levels, nodestones, etc.) in this game for progression, it doesn't make sense to introduce a cap on a system that is designed to be grinded.

    As for the ring boxes (I do hope this issue is a typo lol), attempting to get desirable (usable) Oz rings (ex. ROR4) is/was already an absolute slog with the Oz tower and now ya'll wanna maintain it that way by dropping level 1 - 4 rings instead of the correct level 3 -4 rings. This is literally not an improvement whatsoever (maybe except not having to waste time in Oz, but at least you could get Shiny Ring Boxes that give you level 3 -4 rings unlike whatever the hell this change is); the only thing that changed is how you go about acquiring boxes. I fail to see how that is going to create a positive impact when getting the ring(s) you want is up to still-worse RNG but alright. Imagine fighting a hard BM or Seren only to get a useless level 1 or 2 ring lmao.

    For such an update that is advertised to be so grand and exciting, it's making the update look like dog ****, like actual **** from a butt. A new age but same old terrible decisions. Was this even meant to draw new and returning players in? Good luck with that lol. This game has the potential to be so much better but does nothing good to become an improved version of itself and treats the player base as if we're dumb and don't have the ability to see what's different/changed from other MS regions.

    Hurray to updates that waste even more time! Hurray to having restrictions and having less options because obviously that's a good thing!!!!!!!!#@$% I love, love, LOVE having my time disrespected, don't you?

    Ya'll better not renew your VAC pets and spend NX anytime soon especially with Black Friday coming up, but then again, gambling addicts are gonna gamble and whale anyways.

    Other issues that need addressing and need to be echoed again:
    1. Meso shop price inflation (Fairy Heart 2b vs 4b)
    2. Reg Servers: Frenzy Totems and instanced maps in Grandis
    3. 100% icogs and White Cubes
    4. State of Kanna
    TheBellTolls
  • K1ZHiNK1ZHiN
    Reactions: 800
    Post: 1
    Member
    edited November 2023
    There's no point in going for endgame content if it'll be worse than an actual job. Remove the Sol Erda cap immediately.
  • ryudesswordplsryudesswordpls
    Reactions: 510
    Post: 1
    Member
    edited November 2023
    Awful changes, posting to support a change in the soul erda cap, oz ring changes, etc. There is no value added for the players by these changes. Nobody wants these changes nor does the original patch in KMS have anything harmful to the game or the players. This is another change that has no basis and only damages the players. If Nexon thinks otherwise they should explain their thoughts.
    LeoMage
  • ImperfectionImperfection
    Reactions: 1,015
    Posts: 5
    Member
    edited November 2023
    Ain't no way.

    I've supported this company despite knowing they've let us down countless times. Usually going in with the mindset that "it is what it is". However, a 2 year time gate is far too out of control. Per Maple Memo 2021, please actually communicate with the playerbase via poll or written response. I've accepted plenty of GMS's awful changes, but this one really slaps the players across the face with a Frozen Tuna weapon. Seeing a daily sol erda energy cap of 400 makes me feel like I've been scammed in an OG 2006 Drop Game.

    Please reconsider this change or give us MapleSEA's Daily Quest (+600 Sol Erda Energy & +12 Sol Erda Fragments) in addition to the daily cap at the very minimum. The playerbase looks forward to hearing an adequate response towards this matter.


    Thank you.
  • kamiiiiiikamiiiiii
    Reactions: 600
    Posts: 2
    Member
    edited November 2023
    please do not implement sol erda daily cap. let your players grind however they want.
  • TheBellTollsTheBellTolls
    Reactions: 430
    Posts: 9
    Member
    edited November 2023
    Absolutely baffling that GMS gets changes like this when they apparently want to make it "more in line with KMS". More in line how? Only when it benefits the company? I heavily disapprove this change, it's really hurt my hype for New Age.
    LeoMage
  • MakuhireMakuhire
    Reactions: 600
    Post: 1
    Member
    edited November 2023
    What else should we expect at this rate?
  • alifalif
    Reactions: 800
    Posts: 3
    Member
    edited November 2023
    what happened to aligning with KMS, god... nexon you had one job.
  • SunnyNightsSunnyNights
    Reactions: 1,010
    Posts: 3
    Member, Private Tester
    edited November 2023
    This news is heavily demotivating as a long-time player, if this comes to pass I will probably quit maple entirely and strongly advise any of my real friends not to touch this game ever again. No amount of nostalgia will ever be worth grinding out the game as is, based on the news we have gotten so far about 6th star.
  • VaddaVadda
    Reactions: 200
    Post: 1
    Member
    edited November 2023
    its disgusting!
    how can u do this to your long Year Player base ?
    New Age seems to be the best Update ever, whit that changes it will be the worst!


  • DoKingDoKing
    Reactions: 1,455
    Posts: 18
    Member, Private Tester
    edited November 2023
    My disappointment for Nexon is incalculably high. There is literally no sensible reason to change Korean content in a manner which nerfs the player experience aside from corporate greed to later sell the progression in cash shop. Nexons greed and hypocrisy is what will turn people away from a great game.
    VaddaTheBellTolls
  • DryPeekWetAFDryPeekWetAF
    Reactions: 220
    Posts: 3
    Member
    edited November 2023
    REMOVE THE CAP! IM NOT KEEPING MVP RED WITH THE CAP
    VaddaTheBellTolls
  • XerkXerk
    Reactions: 220
    Post: 1
    Member
    edited November 2023
    Well all the hype for 6th job is gone for me,
    Not only it’s a daily cap it’s also account bound.
    Basically killing the reason to play on a 2nd main and making progress, How is that decision even make sense?
    Nexon wants me to play less?
    W
    VaddaTheBellTolls
  • tacosjeanstacosjeans
    Reactions: 310
    Post: 1
    Member
    edited November 2023
    It's concerning to see the introduction of this Sol Erda Energy cap on Tespia. I've been following this closely, and it's clear that this cap significantly hinders progression. The fact that it would take over two years to cap 6th job skills at the current rate is indeed absurd. We've seen this kind of situation before, and we definitely don't want a repeat of a "SAC GATE."

    Matt, MisusingTV's clip has shed light on the issue, and it's crucial that the MapleStory community shares this and provides constructive feedback through official channels. The lack of a cap in the Korean version highlights the need for a swift resolution to this matter. Let's hope that Nexon addresses this promptly to ensure a more enjoyable experience for all players.
    TheBellTolls