[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.217 Sengoku Returns: Asura War Patch Notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

Change server time back to PST

Comments

  • AKradianAKradian
    Reactions: 39,045
    Posts: 5,891
    Volunteer Forum Moderator, Private Tester
    edited March 2017
    @thrakkes ,
    There was a poll in the original announcement thread of the change to UTC. There are also 15 Likes on the opening post of this thread. I think it's pretty clear what the community wants.

    I don't mind adding a poll but Nexon can't see the logic of going back to PST then I doubt user votes will change their minds.

    As for the DST maintenance -
    It makes more sense to move clocks on a game update (patch) maintenance. If they move it while an event is running, nobody can guess when the event will end.
    So I think it is best to just keep asking them to move back to PST, and leave the decision of when to do it to Nexon.
    Besides, if we stay on UTC we probably won't have a DST maintenance.
  • AleksAleks
    Reactions: 810
    Posts: 7
    Member
    edited March 2017
    Yeah I'm not a fan of the reset, it's at 6 PM central time, so either I have to rush to do my stuff at night or right in the morning before I go out. Kinda weird having it in the middle of the day; kinda awkward time to reset. Also some events still are on the old reset so I'm waiting until 2 AM for stuff to reset.
  • forumsareannoyingforumsareannoying
    Reactions: 2,815
    Posts: 337
    Member
    edited March 2017
    I'm surprised Nexon has not updated us about what will happen regarding this. Last I heard, they made that poll to see what the community wants but after that.... nothing? I don't understand what was the point of all that. We voted, we've made threads, we've followed up on this and still nothing. I guess nothing left to do but wait.
  • TubaTuba
    Reactions: 2,675
    Posts: 374
    Member
    edited March 2017
    Looks like I'm about to miss my dailies god damn.
  • AKradianAKradian
    Reactions: 39,045
    Posts: 5,891
    Volunteer Forum Moderator, Private Tester
    edited March 2017
    This is hilarious. From today's Cash Shop Update http://maplestory.nexon.net/news/21228/cash-shop-update-3-15 :
    NOTE: Due to Daylight Saving Time in North America, the sale times may be shifted forward by one hour, beginning at 1:00 AM PDT on the sale start date and ending at 12:59 AM PDT on the day after the listed sale end date.

    "sale times may be shifted". In other words, "Even we don't know what the hell our system is doing."

    Please, just end this farce, and put the servers back on PST/PDT as they were for over a decade. It may not be the most modern, sophisticated, cosmopolitan way to go, but by golly, it worked!
    TorippiFennekinSherri
  • Raira94Raira94
    Reactions: 940
    Posts: 42
    Member
    edited March 2017
    i like to quote something from eternal sonata
    "the amount of water of water is the most important part of creating waves. that can be said about people, as well.
    there are many things in this world that can charm peoples hearts just like the moon charms the sea.
    things like wealth, vanity, status, image and power. people who are drawn to these things create waves and
    the fear in their hearts makes the wave grow bigger and stronger.

    the more people there are, the bigger the waves can become. And as the number of people grows the waves grow bigger and bigger.
    it can lead people to start terrible conflicts."

    its not good to get so worked up about something so trivial. sure does times are inconvinient, sure they cant even decide for themself
    if they place all event into uct time or just a few. maybe they already have a inner conflict in their company they are unable to talk about.

    see the eddited divin ring fiasco in which they claimed it wasnt in the note..

    all i can say we all know nexon over all does years many things screawed up.....
    so soooo many things got broken, so many promised got broken (like the time cs got released and they said it would only be cosmetic)
    or the time when they split up the server since it got to popular and people were forced to play another server...
    or the fact that the games even have a difference with ip block so you cant even freely chose which version you like to play.

    never the less there is no point making a fuss about it. maybe they change in the future with our new cm or maybe not all we can really do is wait.

    ps: i might sound a bit ignorant about the problem, but please keep in mind we already had sooo many problems in the game
    sometimes it is a bliss to be ignorant...
  • RadiantSightRadiantSight
    Reactions: 825
    Posts: 49
    Member
    edited March 2017
    Nexon's motives to keep UTC hours in North America is more damaging to the player base than how they think it will help.

    It is just causing confusion, random guesses, annoying memorizing, and routine changes.
  • AKradianAKradian
    Reactions: 39,045
    Posts: 5,891
    Volunteer Forum Moderator, Private Tester
    edited March 2017
    Raira94 wrote: »
    never the less there is no point making a fuss about it. maybe they change in the future with our new cm or maybe not all we can really do is wait.

    If we don't make a fuss, why would they change?
    It's true that maybe they won't fix anything anyway. Long experience with Nexon seems to point that way. But sometimes, lightning strikes, and they do get something right. So we must keep hoping and keep trying to let them know where they go wrong, in the hopes of other such miracles, small as they might be.

    The problem with the UTC isn't so much that the time is inconvenient, it's that it's inconsistent.
    If they went full UTC, we could learn to live with it.
    But they don't. They keep doing random parts of the game by PST. This prevents us from fully adjusting and forces us - and them - to keep both clocks in mind (and now three clocks: PST, PDT, and UTC). It has to change.
    BooberpuppyFennekinSherri
  • Raira94Raira94
    Reactions: 940
    Posts: 42
    Member
    edited March 2017
    i dont say its wrong to point out mistakes since there is a chance they do something.

    the thing is most of the time does little fuss get out of hand.
    and than nobody remembers who started it and nobody takes responabitly if it hurts more than it helps.

    i just want to point out it is better to be carefull

    (akradian not that i want to give you blame or something it just i saw so many little things turn out to become a full out flame war between defender and attacker)
    (and than does topic get locked and ignored for further problems without really being dealt with.)
  • AKradianAKradian
    Reactions: 39,045
    Posts: 5,891
    Volunteer Forum Moderator, Private Tester
    edited March 2017
    Raira94 wrote: »
    i dont say its wrong to point out mistakes since there is a chance they do something.

    the thing is most of the time does little fuss get out of hand.
    and than nobody remembers who started it and nobody takes responabitly if it hurts more than it helps.

    i just want to point out it is better to be carefull

    (akradian not that i want to give you blame or something it just i saw so many little things turn out to become a full out flame war between defender and attacker)
    (and than does topic get locked and ignored for further problems without really being dealt with.)

    In this particular case there's nor risk of that, because I don't think there's a single player who thinks the current situation is good and should not be changed.
  • BooberpuppyBooberpuppy
    Reactions: 3,415
    Posts: 322
    Member
    edited March 2017
    Did they even bother to point out that UTC does not observe Daylight Screw-up Time and that they planned on sticking to that schedule for server reset? If they did, I sure as hell missed that one, along with every one else I know.

    I observed nothing but confusion from friends here in the United States. People were still under the impression that 4 o'clock PM PST was still going to be the reset time, adjusted with DST.

    Now it is not such a big deal for most folks any more and every one who plays regularly has adjusted accordingly. However, this is unprofessional to not at least give us a heads up as to which time zone they will cater to as far as observation. There is already plenty of confusion in place as it is, based on the fact that Nexon can not seem to determine their arse from a hole in the ground when it comes to time zones and server schedule notifications.

    P.S.- Just go ahead and change things back to PST for all occurrences already so we can eschew this unnecessary confusion.
  • AKradianAKradian
    Reactions: 39,045
    Posts: 5,891
    Volunteer Forum Moderator, Private Tester
    edited March 2017
    Did they even bother to point out that UTC does not observe daylight screw-up time and that they planned on sticking to that schedule? If they did, I sure as hell missed that one, along with every one else I know.

    They didn't.
    I posted a PSA here, and someone else posted one on the subreddit.
    The mods here didn't consider the PSA worth stickying, and the subreddit's header quick link for reset times has not been updated (not that that's Nexon's fault).
    Basically the players are expected to somehow figure it out for themselves.
  • xSuperCellxxSuperCellx
    Reactions: 480
    Posts: 9
    Member
    edited March 2017
    Bump! yes please. Would say more but it seems to have all been said already.
  • BIackbeanBIackbean
    Reactions: 3,450
    Posts: 519
    Member
    edited March 2017
    UTC time zone fine for me, cause I'm EST player!
  • PetalmagicPetalmagic
    Reactions: 7,660
    Posts: 1,572
    Member
    edited March 2017
    BIackbean wrote: »
    UTC time zone fine for me, cause I'm EST player!

    -silently kills you and throws you in river- I don't like UTC one bit...seriously...evil Bean creature...-note my sarcasm cuz Im not evil like that, but I do hate UTC-
    Sherri
  • AggraphineAggraphine
    Reactions: 19,330
    Posts: 3,543
    Member
    edited March 2017
    BIackbean wrote: »
    UTC time zone fine for me, cause I'm EST player!

    I'm in EST too.

    That being said, this UTC time change is, honestly, the second most ill-conceived plan I've ever seen a company undertake(I can explain first prize if anyone would like me to via PM). Events are half-broken most of the time, ending seemingly whenever the hell they please. Plus, cash shop things still reset or change based on PST, along with all "official contests". And now that we've gone back onto DST, everything is knocked another hour out of whack. What gives? Who patted themselves on the back for this? Why was it again, to "better reflect the global nature of the game" or something? For starters, that makes you look like you sincerely believe no one has ever used a VPN to play on GMS from outside of the service area.

    If you wanted to truly reflect having a global audience, you'd have taken the community's most-desired resolution to heart(the one that got a solid 45% of the 671 total votes) and retained PST for the so-called North American servers, and set Luna to run on CET. Was it deemed too difficult to try and plan things for two time zones eight hours apart? Well congrats, you're doing that anyway, with the game servers running on UTC and the cash shop and support side of things remaining on PST.
    JettLuvsU
  • AKradianAKradian
    Reactions: 39,045
    Posts: 5,891
    Volunteer Forum Moderator, Private Tester
    edited March 2017
    Aggraphine wrote: »
    BIackbean wrote: »
    UTC time zone fine for me, cause I'm EST player!

    I'm in EST too.

    That being said, this UTC time change is, honestly, the second most ill-conceived plan I've ever seen a company undertake(I can explain first prize if anyone would like me to via PM). Events are half-broken most of the time, ending seemingly whenever the hell they please. Plus, cash shop things still reset or change based on PST, along with all "official contests". And now that we've gone back onto DST, everything is knocked another hour out of whack. What gives? Who patted themselves on the back for this? Why was it again, to "better reflect the global nature of the game" or something? For starters, that makes you look like you sincerely believe no one has ever used a VPN to play on GMS from outside of the service area.

    If you wanted to truly reflect having a global audience, you'd have taken the community's most-desired resolution to heart(the one that got a solid 45% of the 671 total votes) and retained PST for the so-called North American servers, and set Luna to run on CET. Was it deemed too difficult to try and plan things for two time zones eight hours apart? Well congrats, you're doing that anyway, with the game servers running on UTC and the cash shop and support side of things remaining on PST.

    It's not even "game servers on UTC and the cash shop and support on PST", though. Looking at the update notes for v183, the Kerning Tower Opening Celebration and BFF event both go by PDT, despite being purely in-game.
    The same thing was true for the previous patch, where Valentine's events went by PST but other events went by UTC.
    They've started to put an event's timezone in the update notes because they know nobody could possibly guess it on their own.
    How can anyone think the current situation is better than using any arbitrary timezone and sticking to it 100%?

    Also, regarding your VPN comment: GMS's service area has always spanned the globe. Australia/NZ and the Middle East never needed VPNs to log on. And there were also European players from before the split, who were allowed to keep playing. Everyone managed just fine with PST, because it was consistent.

  • AggraphineAggraphine
    Reactions: 19,330
    Posts: 3,543
    Member
    edited March 2017
    AKradian wrote: »
    Aggraphine wrote: »
    BIackbean wrote: »
    UTC time zone fine for me, cause I'm EST player!

    I'm in EST too.

    That being said, this UTC time change is, honestly, the second most ill-conceived plan I've ever seen a company undertake(I can explain first prize if anyone would like me to via PM). Events are half-broken most of the time, ending seemingly whenever the hell they please. Plus, cash shop things still reset or change based on PST, along with all "official contests". And now that we've gone back onto DST, everything is knocked another hour out of whack. What gives? Who patted themselves on the back for this? Why was it again, to "better reflect the global nature of the game" or something? For starters, that makes you look like you sincerely believe no one has ever used a VPN to play on GMS from outside of the service area.

    If you wanted to truly reflect having a global audience, you'd have taken the community's most-desired resolution to heart(the one that got a solid 45% of the 671 total votes) and retained PST for the so-called North American servers, and set Luna to run on CET. Was it deemed too difficult to try and plan things for two time zones eight hours apart? Well congrats, you're doing that anyway, with the game servers running on UTC and the cash shop and support side of things remaining on PST.

    It's not even "game servers on UTC and the cash shop and support on PST", though. Looking at the update notes for v183, the Kerning Tower Opening Celebration and BFF event both go by PDT, despite being purely in-game.
    The same thing was true for the previous patch, where Valentine's events went by PST but other events went by UTC.
    They've started to put an event's timezone in the update notes because they know nobody could possibly guess it on their own.
    How can anyone think the current situation is better than using any arbitrary timezone and sticking to it 100%?

    Also, regarding your VPN comment: GMS's service area has always spanned the globe. Australia/NZ and the Middle East never needed VPNs to log on. And there were also European players from before the split, who were allowed to keep playing. Everyone managed just fine with PST, because it was consistent.

    Still, I know of at least a few people who played from regions serviced by other versions of the game, and I can't entertain the thought that every European player had an account from before the split. Point remains, it's sheer lunacy to think arbitrarily changing the timezone in the way they did would benefit anyone.
  • AKradianAKradian
    Reactions: 39,045
    Posts: 5,891
    Volunteer Forum Moderator, Private Tester
    edited March 2017
    Aggraphine wrote: »
    AKradian wrote: »
    Aggraphine wrote: »
    BIackbean wrote: »
    UTC time zone fine for me, cause I'm EST player!
    Why was it again, to "better reflect the global nature of the game" or something? For starters, that makes you look like you sincerely believe no one has ever used a VPN to play on GMS from outside of the service area.
    GMS's service area has always spanned the globe. Australia/NZ and the Middle East never needed VPNs to log on. And there were also European players from before the split, who were allowed to keep playing. Everyone managed just fine with PST, because it was consistent.
    Still, I know of at least a few people who played from regions serviced by other versions of the game, and I can't entertain the thought that every European player had an account from before the split. Point remains, it's sheer lunacy to think arbitrarily changing the timezone in the way they did would benefit anyone.

    I know people used VPNs before. However, these people are irrelevant to the discussion. People who are playing a service by bypassing its IP blocks, aren't entitled to any special accommodation, so of course they were never taken into account for GMS server time or event times.
    You're making it appear as though the European migration is the first time GMS has legitimate users outside America.
    I'm explaining that this is not the case.
  • PhatomgyPhatomgy
    Reactions: 410
    Posts: 2
    Member
    edited March 2017
    Why do not you add some clock in the part where select the server or character?
    I dont care if they are in PST or UTC only , the days always have 24 hrs, so ....
    Bellamazed