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Check out the v.256 - The Dark Ride: Limbo Patch Notes
here!
are we suppose to kill frankenbalrog with just regular hits? or is a bug?
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Thanks, I don't really read the instructions haha! i just accept and go at it well I i'll forfeit and accept it again and read over it this time
Well for me (bucc) and quite possibly a lot of other classes, this is a pain in the behind. I've summoned them thrice now and all three times I couldn't get past 25% before they disappeared. I doesn't make sense for training map rogs to be like that. The 1 dmg mobs have always been for towns only. Although to be fair, I wouldn't mind hitting 1s if I was at least using anything else rather than basic attacks. This is insane..
Not a bug
Frankenbalrog can only be hurt with normal attacks.
Classes with multihit basic have a huge advantage.
It's impossible for most classes to kill this thing..
And not just that, farming the anniversary boxes for the Maple Museum or just elite drops in general is a LOT harder when the Elite Monsters keep getting replaced by this failure..
They should have maked these balrogs normal elite enemies.
I think the quest is glitched anyways, since I killed 2 so far but haven't had them register on my kill 5 quest.
Yeah, no. Not going to waste green potions just so I can spend 5 minutes trying to poke these pieces of <censored> hiding among other mobs, just to end up not getting a summoning sack even if I do manage to kill it in time.
I've learned to just ignore them when they spawn.
As for the quest, only the ones in town count for it.
Luminous can spawn them at decent speed (Unsure if it's like this for all jobs, but i spawned 1 every 3 - 4 minutes in future Perion).
You can use Spectral Light skill to attack these monsters - Acts as standard attack, but with insanely fast attack speed compared to normal stabbing - Can also stand in 1 place, and use left/right arrow keys to move the skill around.
Can down a FrankenBalrog within 4 - 5 minutes.
If it happens one of you get Chief Axe from turkeys in Thanksgiving, use it! Faster speed(3). Basically for class who can't use weapon booster due to inapropriate weapon.
the thing is they drop anniversary stuff so it's safe to assume thats why they did it
So?
They can be special anniversary mobs but have the same HP and damage-taking properties as ordinary elite mobs.
The reason anniversary mobs in town are usually fixed-damage is to make everyone able to participate "equally", regardless of level and funding.
But monsters that spawn in training areas don't need to be that way. If you're training in a map and able to spawn elites in it, it's sensible to assume you can deal with those elites. So if they take a different shape you can still deal with them.
Aye! But is it fun? Personally I don't think it is fun right now.
Not saying it's supposed to be super easy either, but nerfing them a bit would make it more fun.
Id propose leaving the 1 dmg concept but letting us use active skills
Hmmm, that could work. Not sure how much HP these have xD
Maaaaan I miss insta kill chance so much during events like this.