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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
[Announcement] Regarding Kanna's Haku's Blessing
Comments
If true, that would be a major blow to all players if there isn't also a general buff to all maps spawn rates and mob density.
Kishin is unhealthy, but we would be worse off without it.
I didn't want to double post
It's been three and a half months since the nerf and we have yet to hear anything from Nexon. Not that I want to hear just "anything," I want to hear actual thoughts, plans and a time frame for a fix. @Arwoo please make an inquiry to see what the status is for a fix.
It has not been fun playing with essentially a -50% final damage modifier. I suggest anyone who doesn't think it is a problem go try it out, I'm sure you'll be thrilled.
I agree. I used to be available to do stage 60 of Dreambreaker (yes, I am not very strong or too funded), but now I do stage 40 to farm my coins (stage 50 was too much).
"We’re performing some skill balancing too, fixing bugs and making improvements to the skills of many jobs."
Don't get your hopes up. It might take 5 to 10 years to fix a class.
in case this thread is dying
To what extent, I don't know, but unless there is a zero tacked on before the decimal place I'm going to consider this woefully insufficient. I might be nice once Kanna is in a better state but right now it like throwing a single crumb at us.
After v193 patch, Spirit Path Critical damage boost went from 15% to 20%.
Very small buff.........
Does Nexon even playtest their changes? Serious question, it doesn't take a genius to figure out that taking away a class's main buff kills the class. What's the answer behind this? Does GMS have a complete lack of programmers? Does the staff genuinely not care? Blatant incompetence?