Keep this thread alive! Need those haku buffs again... legit still unacceptable
I didn't want to double post
It's been three and a half months since the nerf and we have yet to hear anything from Nexon. Not that I want to hear just "anything," I want to hear actual thoughts, plans and a time frame for a fix. @Arwoo please make an inquiry to see what the status is for a fix.
It has not been fun playing with essentially a -50% final damage modifier. I suggest anyone who doesn't think it is a problem go try it out, I'm sure you'll be thrilled.
Keep this thread alive! Need those haku buffs again... legit still unacceptable
I didn't want to double post
It's been three and a half months since the nerf and we have yet to hear anything from Nexon. Not that I want to hear just "anything," I want to hear actual thoughts, plans and a time frame for a fix. @Arwoo please make an inquiry to see what the status is for a fix.
It has not been fun playing with essentially a -50% final damage modifier. I suggest anyone who doesn't think it is a problem go try it out, I'm sure you'll be thrilled.
I agree. I used to be available to do stage 60 of Dreambreaker (yes, I am not very strong or too funded), but now I do stage 40 to farm my coins (stage 50 was too much).
Dream Defender has me just hitting a wall on reboot with 13.4k stat and barley able to pass stage 10. I need a wilderness, blue pot, and ursus buff just to pass and get to higher stages.
I guess after all this time, with no responses, it could only mean that GMS will not be doing anything. 2-3 years for a touch-up, only to be squashed. Guess got to wait another 2-3 years.
Thread isn't dying. In fact, v193 gives Kanna their first buff since the devs took haku out behind the shed to be put down.
Spirit Path: Critical Damage has been increased.
To what extent, I don't know, but unless there is a zero tacked on before the decimal place I'm going to consider this woefully insufficient. I might be nice once Kanna is in a better state but right now it like throwing a single crumb at us.
Thread isn't dying. In fact, v193 gives Kanna their first buff since the devs took haku out behind the shed to be put down.
Spirit Path: Critical Damage has been increased.
To what extent, I don't know, but unless there is a zero tacked on before the decimal place I'm going to consider this woefully insufficient. I might be nice once Kanna is in a better state but right now it like throwing a single crumb at us.
After v193 patch, Spirit Path Critical damage boost went from 15% to 20%.
Very small buff.........
Oh joy of joys, kannas can crit more. Just think, just yesterday we were dealing mediocre damage, now we're dealing CRITICAL mediocre damage. Unless you already had a good crit rate, in which case...
Does Nexon even playtest their changes? Serious question, it doesn't take a genius to figure out that taking away a class's main buff kills the class. What's the answer behind this? Does GMS have a complete lack of programmers? Does the staff genuinely not care? Blatant incompetence?
It was nice to at least see Kanna in the patch notes, but as has already been pointed out, by fixing the DSE glitch, most Kannas actually ended up losing 2%crit damage from this patch. Try again please Nexon :^)
Comments
If true, that would be a major blow to all players if there isn't also a general buff to all maps spawn rates and mob density.
Kishin is unhealthy, but we would be worse off without it.
I didn't want to double post
It's been three and a half months since the nerf and we have yet to hear anything from Nexon. Not that I want to hear just "anything," I want to hear actual thoughts, plans and a time frame for a fix. @Arwoo please make an inquiry to see what the status is for a fix.
It has not been fun playing with essentially a -50% final damage modifier. I suggest anyone who doesn't think it is a problem go try it out, I'm sure you'll be thrilled.
I agree. I used to be available to do stage 60 of Dreambreaker (yes, I am not very strong or too funded), but now I do stage 40 to farm my coins (stage 50 was too much).
"We’re performing some skill balancing too, fixing bugs and making improvements to the skills of many jobs."
Don't get your hopes up. It might take 5 to 10 years to fix a class.
in case this thread is dying
To what extent, I don't know, but unless there is a zero tacked on before the decimal place I'm going to consider this woefully insufficient. I might be nice once Kanna is in a better state but right now it like throwing a single crumb at us.
After v193 patch, Spirit Path Critical damage boost went from 15% to 20%.
Very small buff.........
Does Nexon even playtest their changes? Serious question, it doesn't take a genius to figure out that taking away a class's main buff kills the class. What's the answer behind this? Does GMS have a complete lack of programmers? Does the staff genuinely not care? Blatant incompetence?