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Check out the v.253 - MapleStory x BUGCAT CAPOO Patch Note Patch Notes
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I'm wondering how many combo kills people tend to stack as they train. I notice that the 9999 Combo achievement has 12.22% global completion, and I was wondering what people's general behavior with respect to Combo Kills was during training (i.e., not when actively aiming to complete the achievement.). I would personally never hit that achievement unless I were specifically working toward it...
Comments
Think I did hit 10k combo once when I was doing the mystery mission for the recent Hasty event (kill 45k/56k mobs).
I try my best to keep my combo as high as possible but for some classes it's a lot of work to be able to continually keep it going. If you slow down or mess up for a few seconds or lag, that's it for your combo. Start over
The combo orb exp is a nice bit of burst exp too, especially if you get the Aran link skill. Speaking of which, I still need to do that >.>
Wishful thinking but, I wish instead of straight up losing the combo entirely if you slow down or mess up they changed it to instead drop off. I believe Aran's combos work in that fashion where you don't lose it right away, it just starts to drop off after a bit.
Combo dropping down slowly wouldn't be a bad idea. I can agree on that.
with all that spinning, you'd think the laws of physics would come into play and Xenon creates a pull vortex to draw mobs closer, then again if that were the case, people might get auto banned by the system.