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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Chaos Pink Bean and Madman Ranmaru
Ever since the update, did you feel that Madman got more HP and has gotten more difficult. It has been a while since he summoned his minions to bind, heal and make fire pillars. I also feel that Chaos Pink Bean has became beefier in terms of HP even though his body count went from 14 to 4. Is anyone pissed with these changes?
Comments
Pre-revamp total HP: (5*8.4b) + (4*8.4b) + (3*12.6b) +(2*12.6b) + 16.8b + 58.8b = 214.2b
Post-revamp total HP: 21b + 21b + 23.1b + 23.1b + 42b + 70.35b = 137.235b
Combat analysis shows each HP bar of Madman Ranmaru is still 2.1b.
Madman Ranmaru has a natural HP regen of 100m every 10 seconds and has never changed, so if you are spending more time not attacking due to his minion, you might notice his HP is higher due to regen. (In the past, the charging fox attack that last 12 second used to instant kill and and is only used when his HP less than 20%, and the regen main purpose is to bring him above the HP threshold so he doesn't spam the attack) (the instant kill attack was broken when sengoku high was first released)
That was actually a fix. That used to be a thing ages ago and it broke at some point probably two years back and they've finally gotten around to fixing it.
Ahhh i see still scared the crap out of me and my lil sister, we was freaking out XD "Whats going on!?" Why is the exit blocked!?" "Please dont push me into the flames!" it was actually a fun fight! instead of a hp wall lol.
Not harder, it makes it impossible unless you have an i-frame skill. As a Magician, even with Magic Guard, I could not get back into the room unless I used Etheral Form to get past the flame pillars (normally I one-shot Ranmaru, but I wanted to see the flame pillars everyone was talking about). I could not teleport through, I could not take a single hit, nothing I could do would save me. This seems like a huge oversight on Nexon's part and needs to be addressed.