[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.256 - The Dark Ride: Limbo Patch Notes
here!
So I was just reading the quest and...
Add to their annoyance the fact that I play the character with the lowest survavility in the game and you get a jackpot... but that's a complain for another time.
Do we need those things? They get in the way while you traverse maps or change channels... They find the perfect moment to spawn when you take that much needed 30 seconds break to go to the toilet (which happens to be enough time to remove those juicy exp buffs that you were so happily using).
They are just trouble, please hit me up with a reason why those things should exist. I can't see it.
My point here... my suggestion is: please, get rid of them.
Comments
Also, as an aside, I'd just like to say that I really love the unmentioned change some months back where potion lock was changed from simply restricting your use of potions to wholly blocking the use of everything in your use tab.
People essentially squatting in maps to lay claim to them. Not actively using the map, just sitting in it. As I'm sure you're aware, squatting in a map to stake your claim to it gets you laughed at here.
(Not saying I like the anti-afk mob, just putting one [small] example why we would need them. Unless you can collect it in SS by body slamming them there. xd)
The actual real problem lies in when you don't have enough Arcane Force to not take 1 damage.
Correct me if I'm wrong, but the Anti-AFK mobs don't care about AF?
I think adding a grace period when logging in that you cannot take damage during would help.
Maybe add this grace period to runes/herbs/rocks as well, since sometimes (more so at lower levels) you can get screwed trying to grab these.
During any kind of quest box like that you should be invincible honestly. Maybe limit it for abuse as well, but seriously. It's not fun having that happen.
So many ways they could've implemented these stupid things better.
You are not incorrect about the damage from the mob itself - that is 10% damage per hit. But, when you are then taking ~5-10k damage from the actual mobs, and cannot heal because you're potlocked, you end up getting screwed and can't do a damn thing about it.
I would just use the new AF hyper to reduce damage to 1 for VJ, it's easy enough and makes the prequest less of a pain in the ass.
As for the areas after that... Just do your dailies every day and we won't have any trouble, okay there buddy? [Nexon Glare Intensifies]
Not saying it's a bad idea, but the biggest issue I can think of Nexon running into is the exit message in boss maps.
I've seen plenty of 240+ hackers.