The whole reasoning is a cop-out, just be transparent with players, we've seen the P&L Reporting in your extensive list of jett bugs pre-rework, and would contact support every other month until they did eventually fix them, is the class even th…
TurtlesRock wrote: »
Should include scrolls, starforce, drop rates for hard bosses, dark totems, and flames.
People didn't really bring that one up, mostly because there's a divide between general game RNG rates, and rates for things that you c…
For reference, farming from 0 to 2.5k legion without exp or drop boosts netted me around 50 common and 12 rare familiars. (Assuming they didn't change card drop rate on the last patch itself which didn't seem like they did)
If you wanted to farm …
iArrowZ wrote: »
looking at this update with a very narrow minded lens.
Yes, yes you are. Do you even play on reboot? Did you farm and use familiars during the time that epics dropped at higher rate than current commons and also gave unique lin…
I support the idea, and considering how blurred the line is between male/female characters in the game id, abolishing gendered gear/characters isn't farfetched.
Sadly, the problem is that this would have to come from KMS and Korea is a lot more c…
I can only give my reboot take on this so..
Let's turn a blind eye at how people who farmed multiple 40% Boss damage line familiars (not counting double lines) can now easily 120% boss damage on reboot once they get enough badges?
You can over…
AKradian wrote: »
@Mr_Okay, you found three threads already reporting this bug, including one in which CM Ghiblee indicated Nexon is aware of it, and you added your input to all of them.
And then you went and made a fourth thread because ... what…
Ghiblee wrote: »
Hello,
This issue where Illium characters cannot complete 3rd Job Advancement due to NPC Shuang's disappearance has been reported to the team.
Thank you!
Any update on this issue? It's been 4 days for a class-breaking bug
It was reverted back to original, meaning skill delays are now the same as pre v212 - If the intent is to buff these skills and give them shorter delays, then v212's behavior has still not been applied
Hey guys, guess what time it is - It's time to re-bump this thread as it still hasn't been addressed and none of these issues have been fixed despite all the feedback provided by Jett players!
Updated the list again, if people want to point out new…
Oh dear, I totally missed this since it wasn't in the bug reporting section and made my own bug report on the issue, how silly of me!
I guess we'll see if it's actually intended or not since it will either get deleted or moved here if it is inten…
1DMG wrote: »
DAMAGE COMPARISONS (continued, maximum character limit reached on first post)
At the very least, the class should have a warning that gameplay will be harder, returns on investment will be less, and that other players will find you …