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Stacona

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Stacona
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  • How I would adjust from this: ~ You no longer star drop on failed attempts at every single star rank all the way to 25 stars. ~ Mesos per attempt stays the same. ~ Success rate is adjusted so that 15-18 is the same, 19-20 is slightly lower, 2…
  • iBundance wrote: » I agree , 1-60 seems easy enough but from 60-100 theres a bit of a delay. 100-200 is not too bad but drops while getting to 200 is so low even with 50% fams. gearing up is a bit too difficult it always feels like a game of catch…
  • Terrible mindset to have thinking missing a day is being punished. You are not being punished for missing a day, you are being rewarded for showing up to progress your character everyday. Punishment is Craftsman/Meister decay from the occupation…
  • don't even need placeholder, just let us get 6th job and have 5th job boost nodes and hexa stat system at least.
  • Mouse1093 wrote: » Stacona wrote: » TheBellTolls wrote: » Or just don't reduce it at all and leave it uncapped and freely farmable whenever you want. Lastly, the aim right now is for you NOT to max out your 6th job skills, you will be able …
  • TheBellTolls wrote: » Or just don't reduce it at all and leave it uncapped and freely farmable whenever you want. Because the game needs to be balanced, you cannot just do something and have it be okay. If you do not balance the game, it is ju…
  • JEFFssssssss wrote: » Or, just mind your own business and don't be a busy body. I want to max my skills quickly and I don't want or need your help to "save me from myself". Just be honest, you are the one who struggle's with emotional regulation a…
  • DuskGuard wrote: » Bro, you need to stop posting this. Almost everyone on the forums disagrees with your terrible take. 12 year old Timmys should not be catered to, and just because YOU want the daily cap doesn't mean everyone else wants it. In fa…
  • They don't want people to max things out until 6th job is complete. Every job advancement starts slow and speeds up over time, 5th job has another speed up in New Age even. And Nexon decided to progress players at X speed, so if they change th…
  • Mira wrote: » Or, let people play how they want to. God this is such a horrible take. I don't want to grind for hours to progress my 6th job. I rather grind for less than 30 minutes per day to do what would be hours otherwise. What are you a…
  • CrownedGaming wrote: » "1. Protect players from themselves." I honestly don't know where to begin with your first point, but you have to realize how silly it is to want to protect players from themselves. As a company, you have a ToS that playe…
  • Loafey wrote: » Stacona wrote: » Because the KMS way of just farm for it is pretty bad for the GMS version of the game since cultures, and thus players, are very different. Play data supports this aspect as well that having a fast way to get sol…
  • ProjectWyvern wrote: » I understand your point, however let's say they make the change to per character, here are some issues I can see 1. What if the player only has one character at 260 and the are far from getting another character to the sa…
  • Toberly wrote: » If you really want to protect players from themselves then forcing them to log in daily through fomo tactics is the worst way to do it. with no cap players have more flexibility and even if they don't play for a few weeks. unca…
  • KappaDrew wrote: » I understand your logic, however this is not the correct solution in my opinion. There is no reason to cap the Sol Erda Energy, if you want there to be 2nd main and mule support have the Sol Erda Energy be a daily character base…
  • DuskGuard wrote: » Hard disagree, players that need to be "protected from themselves" should not be catered to. If 12 year old Timmy can't stop staying up till 2 am playing maplestory WE, the responsible players, shouldn't be punished for it. T…
  • Daxterbeer wrote: » I did the math on most starforce mobs and their non star versions. The buff you made makes most of regular monsters beat out their starforce counterparts even at MAX burning. The fact these monsters don't have any type of sta…
  • Daxterbeer wrote: » No. That would remove any incentive to train in stronger star force maps or continue your journey in the Arcane River. Starforce maps are more than double the exp of regular maps at base value. Arcane maps are more than…
  • iBundance wrote: » I cant say it's a bad idea gotta say having that late start is a bit of a detriment to Beast tamer players . Having some sort of temporary buff would be nice but we need to have ingame time buffs not just buffs from timed period…
  • Point 1: "I want more damage!" (Will be ignored.) Point 2: "I want more damage!" (Will be ignored.) and "Make my class worse and remove any unique identity Kanna has!" Also Haku scales with how strong his fan is, so impossible to change this with…