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Stacona

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Stacona
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  • They need to make it where GMS can equip any 4 rings we want and 5th ring slot is always available for use and only special rings can equip to the 5th ring slot. This will also fix the issue of allowing any level special ring to be useful. And make…
  • Daxterbeer wrote: » What is wrong with you? Why are you unable to have fun in a game unless the fun is eliminated from other people? Why can't you have fun in a game if everyone can have fun because they are allowed to play how they want t…
  • Soulsafe wrote: » Also need weekly Sol Erda Fragments at least for two charactors per account (or 2 charactors per world) Nexon is pushing us to grind even more on sub charactors. Fragments in KMS are tradable, degisned as sellable and can purch…
  • MagicalDeathPWNY wrote: » Fully agree with this. Honestly if the game will be ready enough to play on the 6th for paid players then its ready to play in general. I think most of us are mature enough to be patient with bugs and issues that can be f…
  • It is just the double release date they shouldn't do, and have everyone be able to play all at the same time as each other. For pricing, I would make it 49,950 NX only - there is no "early access" period - and offers: ~ Permanent duration outfit…
  • AI does the opposite of optimize, it doesn't know what it is doing, nor will it ever know what it is doing. AI does what it was programmed to do, nothing more. Which means if you need to spend all that time coding and programming, you are better…
  • Classic World is a reimagined alternate reality of what MapleStory was like, and then doing things differently to how things ended up. For archers I would make Bowmaster and Marksman more distinct and unique to each other. Bowmaster I would ma…
  • Adjusted and changed some of the alchemy effects to be either more exciting and/or stronger to be worth using.
  • Resuscitate wrote: » Only mobility skill is the teleport. Same skill use, tap to teleport normally like an explorer mage OR hold the key down to move a cursor and teleport to that location regardless if there is a platform or not (you canno…
  • This should be in bug report forum, not here.
  • PigeonHawk wrote: » Don't need to change the current link skills at all. You create the starting point with the expansion, then new link skills will be added with new job releases. You focus the new link skills as utility link skill to exp…
  • PigeonHawk wrote: » The goal will be accomplished still. You just need to also add in more utility link skills as well for more build variety. Like Cooldown reduction, CD skip, buff duration, summon duration, different kinds of HP/MP recov…
  • PigeonHawk wrote: » I think the problem with this idea is that the reason player expression doesn't exist with 12 link skill slots isn't that there aren't enough of them, it's that link skills suffer from a lack of meaningful variance in their eff…
  • RedRaven wrote: » Zero people will complain because this is just 6 more link slots you never had before, nothing else changes about the system, this is just in addition to what we already have. The goal is to increase player expression and …
  • RedRaven wrote: » dont delete as for Erda Weekly there a better solution or more specificly, alts friendly progress 1-Erda Weekly character turning in receive 90 frags and 9 Sol Erda all other characters lvl 260+ that completed sixth job …
  • Weekly Erda never reset this week, it bugged.
  • Also, it is not even a dumb down the game, but rather make everything solo and make everything play the same with no uniqueness and no supports because KMS Director does not want to party play so that means you never want to party play too / support…
  • Removing things like the ability to keybind vertical jumps or removing a toggle is always bad to do. 1. Keybindable vertical jumps is an optional thing for personal playstyle comfort. 2. Toggles already functioned like a passive so why remove …