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Trystarr

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Trystarr
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  • Don't prolong a server alliance too long

    Interesting strategy indeed for Nexon to wait this long to address the growing problem of the inevitably needed server alliance/merge. Where is the follow up review on the world transfer event back in November? Did no one with authority realize the long term effects of that event? I think Nexon should address this problem sooner rather than later before this game becomes too much like a solo campaign game (pretty close already in my server). We still have 4 or 5 dead servers after that world transfer event, which staffer checked off saying the transfer event was a success??T_T

    I feel like this needed updated is being treated like an exciting new patch. This is an urgent matter that in my opinion will make or break this game. Waiting this long since the last time Nexon addressed this issue is terrible for the gameplay as every server but Bera and Reboot has compromised experiences (try getting a boss queue in any other server if you don't have a friend to help you). Hopefully we get something soon.

    DuskRaven
  • We all want a merge

    Trystarr wrote: »
    Riza, first you have to know what the interests of Nexon are, youre not an employee or executive of Nexon to even being to understand what their big picture is. There's already a large population in Bera, so who is the majority youre referring to? The large majority of those that want to be in Bera but aren't? what do Berans have to say about the merge? They probably don't care since theyre already in Bera. Riza, you make the least sense from the bunch.

    Nexon's interests are profit, atleast primarily as they are a business. They must still be making a profitable amount off of Maplestory to not take immediate action, but I honestly don't think that's sustainable considering how widespread these complaints are in the less populated servers. The problem is maplers in Bera are probably relatively content, they have less of a reason to protest this issue. But I've heard enough people in my server voice their complaints about the low population. There is a significant portion of the population that are pissed about this that are in less populated servers, why wouldn't they atleast merge them together? Just look at how popular this thread is. Even if you or anyone disagrees, I know you can't claim the current server set up is ideal so something needs to change or else they risk a lot of maplers quitting because of this issue.

    I honestly think that they risk losing players both ways, because no solution will ever make "everyone" happy. That's the sad thing about this. No matter how much we talk and how much time we spent arguing, they decision they make will not make us all happy. There will always be someone who disagrees, someone who thinks it's too little or too much, someone who claims they were not playing at the time X thing happened so it should be re-done, etc. If they don't merge worlds, people will claim they don't listen to them, they hate the status quo, then quit. If they do merge servers, people like me, who are against that, will also feel ignored, will hate the consequences and will quit too. So, either way, the game is going to lose players. The ones in favor of the merge claim they are the "majority" so they should be listened to, because the game would theoretically lose more players if their claim isn't heard. I respectfully disagree with that clam, but no one can know for sure. Plus, I think the game will lose players either way, regardless of this particular matter, for all sorts of reasons. It has been losing players for years, and not only because of the theoretical "dead" state of the worlds. *shrugs*

    Theoretically, that's why you're supposed to go with the "majority": because that way you're supposed to make the most people happy with your decision. But what that is isn't so clear here or ever. If something wins 51% over 49%, yes, the "majority" wins, but the "minority" is almost as big as the majority anyways, so that's still a lot of unhappy people that thought the contrary and that didn't get their way. In this particular case, it's the same. As much as some claim they "know for a fact" that there's a "majority" behind the desire of a merge, you can see by this very same thread that the people who argue against and for a certain position are basically the same over and over. It's not like this long thread is the product of thousands of different people posting. It's the product of the same dozen or so people who keep replying a lot to each other, basically.

    I think that no one, none of us, not even Nexon itself, really knows what the "majority" of the players would want. Sure, some people claim to "know" what the "majority" wants, because it's what they want. I could say the same thing and no one could refute my claim because who knows what I truly know or what I don't, who I talk to or not? No one but me. :P

    And then it comes another aspect of this issue: this "majority" must include ALL players (currently active or not, both in-game and in the forums) or just the ones that are active? And, within the active ones, should it include only the ones that are active in-game or the ones that are active both in the game and in the forums? I can tell you from first-hand experience that what people say in forums isn't necessarily exactly the same that people would say in game, and that there are many who play the game actively but never ever go to the game's homepage, let alone participate in this or any other forum. So, who's the real "majority"? How can we determine that this "majority" has prevalence over that "majority" or over the overall "majority"? We can't and we don't know. Not to mention that the argumentum ad populum is nothing but a fallacy, regardless of what you're arguing about. ^_^UU

    I understand there are people on both sides of the table here. That's why I initially stated there should be a merged server, as well as 1 less populated server to accommodate more people. There shouldn't be five unpopulated servers. Would you not be satisfied with that solution? the most you could lose is the name of your home server, and I don't think that's enough to make you quit if you still have the type of community you prefer.

    There are definitely a variety of reasons this game has underpopulated servers. I don't think its attracting any brand new players to be frank. A lot of the players are getting older and moving on. This is exactly why Nexon has to constantly be accommodating the population changes. If they are more on top of ensuring 5 of their 6 non-reboot servers aren't dying they would minimize their potential losses. There would be 1 less reason to quit this game, as I personally know nearly a dozen people who have quit Windia because of this problem.

    I have been pretty active in Windia for the last 6 months. I know its anecdotal, but I am constantly hearing people complain about the population. Between my experience in game and the popularity of this thread, I am definitely noticing a pattern. I understand a lot of the views are from the same people, however I also understand the view count of these threads on Nexon forums rarely get to 4 digits.

    It is an overstatement for you to claim my argument is fallacious, or an argumentum ad populum. There is no objective truth to this problem as it is a entirely subjective, personal preference. If there are a lot of people complaining about the population, that is an objective fact, it doesn't infer they could be wrong about said population problem. People can perceive anything as a problem, but in this case there are certainly a lot of people who, in their opinion, see a problem with the population. accommodating that at least to the point where there aren't 5 dead servers should be a priority. For business and for the maple community.
    DarkMush
  • Meso botters are the backbone of maplestory

    XiangTu wrote: »
    iSleep wrote: »
    Or Nexon should just make everything easier to get :p

    I figure alot of the 'whales' continue playing because of how much money they've invested into the game, but in the long term I could see this conversely making these players resent the game, when in hindsight they realize the damage the game has done. I think it will be very interesting to see the state of maple in 10 years from now, when the original population (who still comprise most of the current population) are into their 30's.

    ^
    The Truth

    - RNG for potential is ridiculous (giving me +%m.att or %useless stat for gear exclusive for one class that uses %att)
    - Cost of tyrant enhancements + booms has made several people I know quit
    - Clean slate scrolls widely used @ 10% success rate is ridiculous
    All this contributes to the illegal markets that form around maple.
    It shouldn't take a player spending over 1000 bucks to do end game bosses.
    I've paid 400 in the last few months and still cant even finish some bosses!
    I get the financial incentives that Nexon needs to prioritize and acknowledge the ptw nature of the game, but right now the ptw point for some of the game content is insane. I pity the fool who falls into this trap.
    catplayer64
  • mayday on the server populations-weneed a solution

    Why has Nexon been sitting on the server crisis for 4 months now? That last world transfer event resulted in Bera literally hitting max capacity. I've experienced the low populations of Broa-Khaini and Windia and its way less enjoyable, as currently I can hardly find anyone in the same class as me in Windia, a huge problem for trading (isn't that a main selling point of "non-reboot" severs?). I've searched through the trade system and market to find
    end-game primary and secondary weapons and I am turning up nothing.

    Its obvious that shuffling around maplestory's current population among the amount of servers we currently have is never going to be a successful solution

    Even if Broa-Khaini and Windia merged and their populations combined, based off what I see of their current channel 1 populations, it wouldn't even max out.

    Based off the other servers populations I see, we honestly only have enough people for 2(maybe 3) non-reboot servers with solid populations. At the very least I hope the next solution that comes for this population crisis (which should be really soon, it is scary dead in windia) is some sort of world merge, not server hopping resulting in a new server being disproportionately populated for a few months.
    saladsenpaii
  • Server merge>Server change

    There is clearly not enough players to evenly distribute among all the servers gms has, even with the merges we already have. before and after the last 2 world change events, we saw Scania, then Windia, and now Bera have the bulk of non-reboot players. While changing populations should be expected considering people are switching worlds, the disproportionately low amount of people left in these servers after a new one takes the bulk is too low to not have another world merge.

    The event a couple years ago pretty much killed the Broa-khaini populations, and hurt Bera pretty bad. After the most recent one, Windia was gutted too, along with a relatively significant amount of Scanians for Bera to take the highest population. We now have Broa Khaini and Windia as near ghost towns (3 of the og servers) and Scania relatively dead (even right now, Bera is packed and Reboot is full each channel, yet Scania doesn't have a full channel 1. That is crazy). It is so obvious how useless these server changes are at the moment. The masses moving from one server to the next. I suppose the only luxury we have from these events at the moment is choosing whether you prefer a highly populated server or a dead one. This is way too polarized. It needs to be moderated so if you choose not to be in the most popular server, your alternative isn't ghost towns. I hope a world merge comes soon, forget this constant world change idea.
    123455