I had storage slots removed as well. All except the ones that were occupied before the maintenance, from the looks of it. I'm not entirely sure what I had in there though, it's possible that I've lost items.
Bug type: Functionality/database
Brief bug summary: Storage slots reset to the number of slots that were occupied
More details: I had max slots, but now I can use a storage expansion coupon. If I go into cash shop it says that I have 100 slots out of 128, when I previously had 128. I lost 28 slots.
Steps to reproduce: ???
(if not covered in the summary)
Character name: SadVirgin
Character level: 230
Character job: Phantom
World name: Broa
Date and time of the incident: After the 3/16 maintenance
Not to mention cheaters gon' cheat either way, nothing's stopping them from just turning on godmode and be on their merry way to 250.
The mobs themselves aren't really the problem. We had similar ones in Dark World Tree and Haven before and it wasn't a big deal. It's the pot locking that's the issue for the vast majority of players.
Trying to pass through maps is incredibly hard for unfunded players now. The mob itself deals a good chunk of damage if it hits you, and then you'll have to navigate through the map while pot locked, hoping not to die as the other mobs in the map chip away at your health. Then the next map, and the next, until you reach the map you wanted to train in. It's not reasonable to expect unfunded or low arcane force players to be able to kill these mobs swiftly, and then survive throughout the rest of the maps when you've already popped every kind of dispel you have.
I'm okay with this, since it means that server time will only change when my own time changes, and not when PST changes, and then again back when my time changes like a few weeks later.
But yes, it's too complicated because Nexon hasn't changed all events and sales to UTC as well, so those will still become confusing as all hell.