they decide that removing the old Useful Items was a good idea. In what way does time restricting these items help? All it does is cause problems to players. Stop harming your players Nexon.
My theory is they're slowly trying to kill the game, as they can't justify outrightly shutting it down, so they add all these tiny annoyances patch by patch, which will slowly and surely alienate their entire playerbase. (less)
It's 10% per hit, so it's not really "high percentage". The problem comes in that there's almost no invincibility period between taking hits, so you eat two or three 10% hits in the span of a second.
The actual real problem lies in when you don't have enough Arcane Force to not take 1 damage.
Correct me if I'm wrong, but the Anti-AFK mobs don't care about AF?(less)
You are not incorrect about the damage from the mob itself - that is 10% damage per hit. But, when you are then taking ~5-10k damage from the actual mobs, and cannot heal because you're potlocked, you end up getting screwed and can't do a damn thing about it.
Stop wasting money on a game that does not care about its player base. The more money people stupidly give to Nexon the more they think they are actually doing an acceptable job of running the game. =/
I mean, I hate to say 'I told you so' when I made that thread all the while back about the initial decrease in these items, but... yeah. Not that any of the actual players disagreed, … (more)because they, you know, actually play the game and have eyes and can do simple math. (less)
They said that some of the rewards weren't given out and will be given out at a future date. If you didn't get your cubes, just be patient and you will get them at some undetermined time.