I really don't understand why did they decide that removing the old Useful Items was a good idea. In what way does time restricting these items help? All it does is cause problems to players. Stop harming your players Nexon.
Aggraphine wrote: »It's 10% per hit, so it's not really "high percentage". The problem comes in that there's almost no invincibility period between taking hits, so you eat two or three 10% hits in the span of a second.
The actual real problem lies in when you don't have enough Arcane Force to not take 1 damage.
Correct me if I'm wrong, but the Anti-AFK mobs don't care about AF?