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Arwoo

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Arwoo
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  • Suggestions for Royal Hairs/Faces & Perm NX Covers

    Now that the announcement has been made: http://maplestory.nexon.net/micro-site/rezero
    We can provide more insight into the delay with implementing the suggested styles.

    We too have noticed that many of the styles as of late haven't been very diverse.
    With the introduction of our Re: Zero styles and suggestions from this thread in the upcoming months, we're absolutely on the tracks to see more flair going forward.
    Tuba wrote: »
    Arwoooo I appreciate that you are trying to help relay messages to the cash shop marketers, but why don't they put ANY effort into the hair updates? They either copy old releases, or put out the same old hairs and add like 1 new unappealing hair. This was the same exact All stars update they released awhile back.
    img94dtOrI.jpg
    At least add something new, it's just so sloppy.

    FennekinJettLuvsUTubaemperor52
  • Suggestions for Royal Hairs/Faces & Perm NX Covers

    Here's an update from my previous post!

    We can expect to see some of the Cash Cover related suggestions around the middle of June.
    Again, we can't promise that every suggested cover will make it in, but we'll be sure to suggest as much as we can.

    Thank you,

    Arwoooo
    JettLuvsUJulyemperor52
  • Suggestions for Royal Hairs/Faces & Perm NX Covers

    July wrote: »
    @Arwoo
    hey, have you guys also sent the requested nx covers in this thread?

    Cash Cover related suggestions are being sent out this week on 4/28.
    However, I cannot give an estimated date on when we can start seeing some of the suggestions for cash covers introduced.

    We'll be sure to share when we get word.
    JettLuvsUemperor52July
  • Unecessary Censoring of: Korean Girl

    Greetings everyone,

    We have received word on when we will see the updated list of censored words introduced onto live.
    We're expecting the changes to take place with the next update in early May.

    Please note that this will not be the final edit and that we plan to continue making changes down the line.
    As our language evolves so must our censored words in-game!

    Thank you,
    Arwoooo~
    AKradianJettLuvsUAlexFFennekinJuly
  • [Suggestion] Tone down Arkarium!!! PLEASE!!!

    Responses in bold:
    Sorrow wrote: »
    Here are a few discrepancies with bossing that I would like looked into:

    1.) In some bosses "Magic Guard" does not take damage as 20% to HP and 80% to MP. Instead, Mage classes are currently taking 100% in HP and 0% to MP while Magic Guard is on. Example: Attacks that have set damage go directly to HP.... this includes crimson queen's breath attack... Lucid's time bomb, etc.... %HP dealing attacks are correct the way they are. But set damage attacks go directly to HP and for mages we have maybe 10,20,30k HP(if even) compared to other classes who can tank Queen's breath with their naturally 3-4x higher hp bar.

    I believe some attacks in general aren't supposed to have their damage affected by passives or skills that reduce damage. Consistency is a bit off in this area though. For example, I'm not 100% sure, but I believe Magic Guard also doesn't prevent Chaos Zakum from one-shotting you with his slaps. However, there are skills that reduce damage that will actually prevent Czak from one-shotting. We can communicate this though to hear back on the actual intentions.

    2.) Some bosses like Arkarium, PB, etc. they spawn monsters that ONLY block physical attacks and does not block spells.

    Yes, it does appear that physical classes drew the short end of the stick in this area and we'll be sure to provide feedback to the team on this point.

    3.) Hard Hilla, since the new status resistance changes it's impossible to survive hilla's cage trap without killing her in 5 seconds or having a skill that has i-frames or using bind.

    Perhaps the intention was to introduce a boss that requires teamwork? Though the cage takes a large amount of effort to break. We'll be sure to provide this as feedback as well.

    4.) Arkarium - Please reduce the damage on Arkarium's fullscreen attack to 90-95%...

    A fullscreen unavoidable one-shot attack doesn't sound fun.

    5.) Bosses that make you lose exp when you die... I believe this was a topic that was brought up in the past but I don't think this is 100% taken care of there seems to be a couple bosses that still make you lose EXP.

    Could we have a list of existing ones?

    6.) Decrease the duration of physical/magic cancel buff on certain bosses. e.g. Horntail's buff that makes all your attacks do 1 dmg... it lasts too long... feels like 30-60sec duration and i don't feel as 30-60seconds of this is necessary it doesnt make the boss any harder it simply wastes more time.

    Yes, we saw this particular discussion on the MapleStory subreddit and included it into our feedback report.
    JettLuvsU