pandabunnies wrote: »It would be much appreciated indeed. I don't know why it isn't a thing already.
Petalmagic wrote: »HitokiriStrike4ever wrote: »HitokiriStrike4ever wrote: »If all of you like playing Kanna, then you shouldn't cry about its damage. It's just a game. If you want a DPS class, look at a chart.
I'll give you example. Imagine that you are working in a good job that you like. Now suddenly they cut you 60% of your salary. Are you gonna try to explain it or you just keep gonna work because this a job which you like? This is your logic, and the salary in this case is our dmg. Kanna need dmg to be viable on the new 230 lvl content that they are currently introducing. And we won't change class because it's not that easy to get Arcane Force.
Numbers are not a problem for me. If all of you want more damage, then spend more money on cubes for better potentials and crap. If Kanna can't do anything anymore, then use it as a mule. If you only care about damage, which everyone in this thread cares about, play another class.
nexon should also remove Kishin and make Frenzy Totem the only thing for mob spawn increase thing. That way Kanna will be more competitive. That'd probably make it fair for everyone.
Why do I have a feeling you are ban evading, DeeMon :T
Yep he is. Sad.. isn't it?
Too blind to see Kanna mains are a thing as well.
chaoscauser wrote: »PirateIzzy wrote: »Cadena comes out November 29th
Step Up event (leveling up to 205) starts December 14th
These two started the same day in KMS, why can't they start the same day here? It doesn't make sense.
And before someone mentions Illium, he looks irritating to play.
Illium is one of the most fun classes to play more fun than Cadena .