Something is quite wrong when the ingame currency is mainly generated by botters.
Another thing which is quite annoying is that when hard bosses (hlotus-hwill) drop abso or AU eqps (mainly weps) it has damn high rate of being pure crap (some abso weps are like 40mil which doesn't really make it worth to do those bosses). Especially AU stuff is bit annoying to sell when noone really wants those on mules and there's just plenty of them lying around and getting price stomped for several months. I would sell to npc gladly some abso weps for 100m each rather than w8ing for few weeks and getting that 100m then (100m is quite much 1 sf try for 17-18 on absos so mathematically 638 clean items would make 1 22* one (with common drop rates that would be 3 years of hlotus+hdam so not so gamebreaking actually).
well actually the cencorship filter teaches you more foreign bad words than it would prevent ppl from using.
Perse means ass in finnish btw.
i get it that the most common english curse words are cencored but the current system cencors way too many languages so there's quite often weird cencorships in between phrases.
and some languages aren't really necessary to cencor at all, such as haitian, indians tribal languages, some african languages, japanese, chinese, korean... and well any language that isn't commonly used in gms (less than 500 ppl using isn't really a reason to cencor some language).
Well maps in tenebris areas are also quite big, but atleast the exp/mob is so much better so it's not that bad.
In kms recent patch they increased mob spawn and adjusted some of the maps in areas after lachelein and basically every morass map had some changes and that patch should be coming here in summer/autumn.
Daily quests are just quite annoying to do since there's really nothing special it's just same in every area, either kill 200 mobs or collect 50 items. Chuchu island, lachelein and arcana have decent dailies (still take about 272 days to get lvl 20 symbol in arcana/lach). But that 335 days for VJ/morass/esfera is just ridiculous. If you have to do all 6 dailies/day it takes about 300h playtime in 335 days to get 1320 AF which is required for black mage. Then you need to kill black mage 8 times (8 months) to get fully liberated genesis wep. Grinding to 275 takes 96 days with 16h/day by getting 50b/h exp. so when you add those up it's about 2 years of daily game play to get genesis wep. If someone is able to play only at weekends it's 6 years and that's quite long in game that changes over time. for example 6 years ago CRA just came to game and their items cost quite a lot, now those aren't really worth anything since absos and umbras have taken their place.
Currently maple isn't beginner friendly at all and that's the reason why playerbase is dropping. Some old players get bored to game due to being stuck in some gaps in end game content and new players aren't just coming.
Symbols could be speeded up quite easily, since there's regions you get to max lvl quite early in comparison to others. Those dailies could give symbol selectors after getting lvl 20 so that way it would only be 268 days of dailies (if you reach lvl 235 at the same day as 200 and clear all storylines in that time but close enough) and by buffing the drop rate so you could get 10 symbols/hour (that would take around 1500hours of grinding for max symbols) it would be about half of the year for symbols and after that you could move on with other stuff. Also there's tenebris area (moonbridge, LoS and limina) which doesn't give symbols at all but after 250 it's quite much the only reasonable area to grind. That area should drop selectors too and why not make those selectors tradeable so higher lvl players who have max symbols already could help out newer players with their symbol madness.