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Latemaster

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  • Gollux aren't treated as boss items since they are non kms stuff (and that's good thing since gollux is way too easy boss to give multiple items that are 2nd best in slot). Sweetwaters are also non kms stuff and clearly not boss equips so the trans…
  • And if someone is wondering what's the difference between acquisition rate and drop rate, i'll tell you. item drop rate is additive bonus that multiplies the items drop rate so 20% drop rate for some item and you have 200% item drop rate the item w…
  • Actually the pottable badge isn't that big of a difference in the end game. Sure it's a nice boost on the way to endgame but when you're swapping to pitched items you will notice something. All pitched items except the genesis badge are individuall…
  • I highly recommend going for absolab items instead of tyrants. They are way cheaper to get and with set effect, flame and sf you get 12* tyrant worth of stats on 19/20* abso depending on scrolls. And 20* abso doesn't cost ~20b to starforce. Even um…
  • That system was made for korea due to high usage of pc cafes and other public computer usages. Room of truth would be better improvement for game. (basically a short time ban that's bit nasty for botters)
  • Doubling the potential effect would make cubing them bit easier than top+bot but due to less slots they are still a bit worse. Superior stars basically start at 10* instead of 0 25* item and 15* have the same stats in the end. Kannas have the syst…
  • Well arkarium's 1hitKO is quite annoying without cooldown aswell.
  • Well the hillas cage is quite outdated skill anyways. It was supposed to be full party boss and requires 4 ppl hitting the cage. Now it's quite pointless to go with more than 2. Another annoying thing is lucid and ursus bombs. You need to iframe th…
  • Well atleast they should add the reboot rates for maple tour and boss crystals to reg server. Reboot is flooding with meso and reg servers have shortage. Only reason reboot is so popular here is that kannas exist. (half of gms population are in reb…
  • well AEE fail is bit weird since it's only success or fail (boom). So success rate+fail rate=100%, problem is that percentages are determined with open limit from 0 to 1, the boom chance is just 1 in a million. Actually others have prob the same (su…
  • Removing stuff isn't the answer. And non kms content doesn't hurt the game that badly. Most broken things are spawn rate increases, gollux and sweetwaters. And well only kish and wild totem are available all the time, frenzies aren't available from …
  • Drop table would be nice addition, though most of the boss drops are known except older ones. And in arcane river there isn't really that much drops from monsters. If the drop rates were there aswell it would be damn nice
  • Boss entries and clears have several problems currently. one entry/day for harder ones is just stupid since you can fail the real run with reasons like dc or horrible rng (lotus/gloom). One clear/boss regardless of difficulty was implemented as un…
  • Just why did you spend all denaros in the 1st place? Pq should be accessible without denaros.
  • Sup gollux ring and pend are BiS (belt and ears are 2nd BiS) so they should be hard to obtain. I agree that daily boss for a month isn't really the answer but it could be weekly boss like others of that caliber. You don't need gollux eqps for anyth…
  • Well there used to be quite a lot of meso on market. And when 25* sf was added to game there was huge botter problem aswell so they put 2x the kms prices. But now there's problem that basically botters have most of the meso in game and noone really …
  • True that in non-reboot it's damn hard to get any meso and starforcing is quite expensive. Takes about 15min/day for week on mule bossing to get 1 attempt on sf for 15+. Maple tour isn't really helping since the meso cost maple points more than it's…
  • Well bosses used to be unlimited entries /day and there wasn't any problems. then they add the 30 min cooldown between entries which i somewhat get since leaving right away if the start isn't perfect isn't really something what bosses are for. But a…
  • Removing content which is unused would mean removing most of stuff. Prob half of 200- content is unused. No need to remove old stuff when you can revamp it. Quite a lot of old content was rendered useless when nx decided to make 1-200 doable in les…
  • Simplest fix would be having OA count as 2 items so everything would be doubled. Other fix could be that you can have Top or bottom equipped with OA so that only sf stats and potential would be counted. System where you can merge top+bot as overal…