TurtlesRock wrote: »So, Nexon will tackle small and easily fixable issues, but will steer clear of the big problems that everyone complains about? Transparent androids? Hide sengoku ghosts? And zero in reboot? What about potable badges, spawn/meso rate, hackers, dark totems, and cluttered maps?
Zero in Reboot is not a "small and easily fixable issue", or it wouldn't have taken five years to happen.
As for the "big problems that everyone complains about", the thing with those is that the player desires conflict with Nexon's vision for the game.
This section of the forums is for players to offer feedback and suggestions, not to issue orders. Nexon is the developer and, after reading and weighing player feedback, they can ultimately do whatever they wish with the game. The players, on the other hand, have the freedom to decide whether to keep playing (and paying) despite unfavorable changes (or lack of favorable changes), or not.
Badges with potential are a classic case of this. Nexon is fully aware that GMS players are not happy about those no longer being available. And they knew it even before they removed Singapore. But they made the decision because they thought it was essential for game balance, or something. And players are still playing, and even jumping on the hype train for new classes (first Pathfinder, then Adele) that will never have a badge with potential.
Regarding spawn/meso rate, Nexon is constantly tackling that, though maybe not in the ways you like. They are repeatedly tweaking Kishin, and have added Fury/Wild totems. In KMS, they've been increasing spawn count in certain maps, patch after patch. They are aware there is a problem, and are trying to solve it, but they don't want to give us what most players seem to want because they're afraid it will make progression too fast, enabling too many players to "finish the game" and quit.
Hackers have been dealt with, pretty effectively, at least for now.
I don't know what the story is with Dark Lords of Darkness. They tried to skip it in 2018, saying "we had too many other new events for Halloween so there was no room for it". Players protested loudly (on these forums, as well as reddit and Discord), and Nexon heeded the feedback (yes, it happens!) and brought the event back in February of 2019, in addition to running it normally for Halloween 2019. This year's Halloween patch doesn't seem overloaded, so that excuse for skipping Dark Lords of Darkness again doesn't hold. I strongly encourage players to protest again. Hopefully the protest will be effective again.
For cluttered maps, the KMS spawn increases in less-popular maps are intended to deal with it. KMS worlds are considerably more crowded than ours, so you can be sure Nexon is hearing complaints about the best maps being highly contested from many sources. Unfortunately, as long as the game isn't all identical maps, there will always be a "best spot" and there will never be enough instances of it for everyone. At least, not at a cost that's worth it to the publisher.
Anyway, back to the point of the thread: This section of the forums is not useless. Don't expect anything you say to be implemented in the game, immediately or at all. But also don't give up on saying what you think. It does have an effect.
Shroomster wrote: »I'm curious riza, can you read?Im sour and dont have a voice so no Keep it the same
You are obviously insulting anyone with a differing opinion than yours in an attempt (although probably no a conscious one) to load the voting to match in your desired opinion
I can adjust it if you want so we can make it a lil more fair but thanks for your input as a community member I will change it for you
I edit this but yea from what I seen I cant fix poll names so I mean just do yes or no sorry for not being able to change it
DarkPassenger wrote: »If your comment is unrelated to a merge or alliance, any sort of input about a merge or alliance, any suggestion about a merge or alliance; start a different thread about how much people spend or whatever you want to talk about.