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Penguinz0

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Penguinz0
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  • Why is it not possible to have...

    hyaca wrote: »
    more than one wife in maplestory? I am disapoint. >:(

    To prevent Chads from taking all the girls
    Fuhreak
  • Message to people looking for "STRONGEST JOB"

    AaronHusky wrote: »
    Penguinz0 wrote: »

    lol DW was my main that i got it up to 225. He is not a "ridiculous mobber." Celestial Dance or not, Divide and Pierce suk major @ss as mobbing skill. The only merit is that you can one shot kill mobs pretty easily with it. Though PF update patch made the action delay slightly shorter and area slightly bigger, it still falls behind a lot of other jobs in terms of mobbing in 200s region (especially past 220). It can compete to be in midlow-mid in mobbing ranking if you can get one shot kill with 3rd job skill.

    I don't know about that one chief. Divide and Pierce cover a pretty good area if you flash jump while using it. I have a video of myself training at Cavern Upper Path here too.


    Yeah I saw the vid. Like I said, Divide and Pierce hitbox sux. The effect of those skills make it look like the hit area is bigger than it actually is (that's why they recently patched it, which helped a little). Hit area becomes a bit better only when celestial dance is on. Before I go on, I'll say, however, that this DW is a huge improvement from the past due to buff patches (slight hitbox increase, delay decrease and new addition of solar eclipse), which I mentioned characters with bad mob skills will eventually get. These patches made grinding in Arcana and some fields in Morass bearable. The thing is that even with these improvements, DW is relatively still on the weak side of mobbing spectrum and definitely not "ridiculous mobber. With hitbox like that, it's not like DW has amazing mobility, assist mob skills, short cd AoE or 5th job with short cd. While DW's 5th skills are on cd, he only has pierce and divide to mob with, which is what makes him relatively weak at mobbing. This becomes more and more apparent at higher level fields where maps are getting bigger and bigger.

    For example, here's a video of Blaster in the same map

    Even though Blaster's main mob skill doesn't have much y-axis hitbox, he can make it up for it with insane mobility and short cd AoE (downside being that Blaster is hard af).

    and this is video of Merc on the same map

    Also goes on the top layer in the mob build, but she can frequently use bunch of other linking skills that have very big hitbox and also has great mobility that can assist her mobbing.

    Nightwalker

    Again, good mobility, assist mob stationary and projectile skills and shorter cd 5th job aoe.

    KMS users made charts with # of mobs/hour in high level fields, and DW is always in the mid-low ranking and that's only if you can get one shot kill with 3rd job skills. That being said, all I'm saying is that DW is not "ridiculous mobber" as you make it out to be. People can still have satisfying mobbing time DW since buff patches made him a lot better (and more will probably come), his 5th jobs are great even with long cd, frenzy/fury totems exist in gms, and people can still get to 250 by grinding in Arcana (even if it's gonna take longer). My point is still the same: just play what you like.
    darik
  • We need more items like the other servers

    ILoveArk wrote: »
    Hello.

    We need more items like the other servers.

    1. New Cash shop.
    https://youtube.com/watch?v=y-5ZzcJ4pnA
    New Cash shop >> More buyers > more players > more fun.

    2. Change the teleport rock like from the other servers.
    v180_FairyBro1_MapleM.PNG
    (Like the First day)

    3. Change for us[img][/img]watch?v=y-5ZzcJ4pnA quick move to others servers quick move.
    (bigger and blue once).


    And last one - Needed to delete Non Korea content forever.
    1. Kanna
    2. Jett
    3. Gollux.
    4. Commerci.
    5. Monad.
    6. And more Non korea thame i dont remember :P.


    Discuss with me, what do you think about this topic?
    Do you think I'm right or wrong? Any things you would add to the list and get off the list?

    Plenty of people are pummeling you for the last part already, so i'll skip that.
    the "teleport rock from the other servers" you mention in the pic u posted has cooldown. The cheapest one has 30 min cool down and the mvp one has 5 min. So no, they can keep that trash outta gms.

    I'm all down for changing the gms cash shop interface so you can try on different hair, face, clothes from surprise boxes, and etc, all at once on the show display. I'm also down for permanent cash shop clothes and weps since most of them are just ugly anyway. What I'm not down for, however, is getting rid of our built in hair/face storage and replace it with mannequin that costs around $20 to buy it and $10 to expand one slot (max 5 slots) like they do it kms.

    I don't know what you mean by "quick move to others servers quick move (bigger and blue once)" since it's a gibberish sentence. If you're talking about not being able to move to different channel quickly, that's same across every server.

    The thing you have to know about kms is that management of hackers and botters is much easier there, because of requirement of national id number (korean social security number) to create an account. They can't farm bunch of accounts and rotate them for meso farming. The worst they have are macros, which are less sophisticated than an actual hacking and botting, and even those are limited due to, again, requirement of national id number to create macro accounts. Other servers doesn't have anything that can put limits on number of accounts that an individual can make, which is why we have countless botters and f*cked up meso economy. If you get rid of non-kms contents and force other servers to be like kms in conditions like these, you're just making things worse. There will be less contents for people to enjoy and regular players will be completely out of options to get stronger without paying loads of real money.
    darik
  • Change elite mob drop rate Back

    "The change allows all players across all times of the day a better chance to obtain these drops rather than concentrating the drops to a smaller group of players. We hope this helps further clarify why certain players may feel they are receiving fewer drops."

    What a load of !@#$. The drop was not concentrated for small group of players. Everyone got good drops from defeating elite monsters. This was clear through community voice and was reflected on the price of these drops and its supply increase on AH. And boy do I love how they condescendingly phrased "why certain players may feel they are receiving fewer drops" lol. Stop treating player base like bunch of idiotic children and just say the truth. You guys increased the drop of blades, then nerfed it because you got scared that people will spend less money to buy cubes from cash shop. This is equivalent to covering the sky with your hands and telling people that sky isn't blue. Everyone can see you're lying through your teeth.
    WONDERGUYdarikKuronekonovaEXdest
  • losing interest in the game

    Our father, the Lord, has given u a chance to escape from this god forsaken game. Take it ma boi
    Dnaman101