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Penguinz0

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Penguinz0
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  • Choosing new bossing class in tera burning

    Joakhim wrote: »
    Hi all, I dont know wich class boost with tera burning, I want a great bossing character, I play with a friend so we want 2 class to bossing togheter, what should be better? I've looked at some classes and I can't decide from those 6, i like also survivability or healing at bossing:

    Shade / Mihile / Dark knight / TB / Ark / Blaster


    We play in normal server and we dont want to found it a lot, let's say that I only have 3b on my main (Kinesis 205)

    I already have lots of alts at level 120/150 (Lumi/kanna/DS/DA/Hayat/Xenon/Phantom/AB/Meercedes/ZERO)


    Any suggestion from the list? or a duo bossing combo that is good? ^^

    Either Ark/Mihile or Ark/Shade duo, with Ark being dmg dealer while Mihile/Shade gives support. DK pretty much requires legendary +buff duration ability to be viable in bossing, which is gonna be tricky if you don't want to fund it that much. (eh who knows, it seems like they're giving away a lot of circulator through this event so you might get luck i guess). TB can work as well, but it's got zero utility other than one iframe move. Both Ark and TB rely on their buff stacking and combo skills in bossing so, they both require some sort of hand control, but Ark is gonna have much easier time surviving cause it's got ton of great utilities (superior mobility, super stance, built-in bind, and 2 iframe moves). Plus, TB has zero burst dmg skills, while Ark has several (4 in total). Down side is that Ark's v-matrix is harder, but considering you're just looking for bossing, just enhance boss related skills only.
    For choosing between Mihile and Shade as support, you need to decide whether you want survival support or dmg support. Having Mihile in your party will greatly increase your chance of survival (Shield of light), while having Shade in your party will greatly increase your dmg (soul splitter). They're both tanky af, so they have very high survivability in bossing, but Mihile is gonna have much higher dmg, individually, than Shade. However, Mihile heavily relies on use of "Royal Guard" skill and it's pretty tricky to make good use of it in bossing. So while dmg is gonna be higher, hand control is gonna be much harder for Mihile. Shade, on the other hand, is gonna have lower dmg, but is super duper ez to use. He has very few active buff (less penalty for dying), only one bossing skill, and better mobility (back step that will pretty much let you slip out of boss' pattern).
    In my opinion, Ark/Shade is gonna be much better duo. First, Mihile bears unforgivable sin of having untradable 2ndary. Second, Ark already has good survival utilities.
    Lastly, the synergy between Shade's soul splitter and Ark's rows of burst dmg skill is really really good. Soul splitter is gonna increase final dmg% of party members by 50% so it goes very well with jobs that can burst dmg well. And for Ark, which can use 3 of its burst dmg skills at once, the synergy with Shade is gonna do A LOT OF DAMAGE.
    Fuhreak
  • Normal Cygnus Boss Solo for Evan

    Hey

    As u see im Evan main
    And i was intresting to know how much range do i need for solo Normal Cygnus? At least for Evan, how does it works?
    In my case, Im lvl 220 with 1.5m ~ 2m range that hit like 20m per line (if i remember well cuz i didnt check in the last time), Is that enough for Solo Normal Cygnus?

    And also im intresting to know, How much Pieces for Armor & Weapon Normal Cygnus drop? How much higher is that than Easy Cygnus?

    Pretty sure you can solo C Vellum with that stat if you have a couple practices
    EvanTrinity
  • How much does “Final Damage” matter?

    Short Answer: Dmg <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Final Dmg. This is a HUGE buff to DW, a class that had 0% final dmg.
    Overall dmg of DW will increase significantly from this buff
    AlexUshimato
  • Anyone else NOT looking forward to Pathfinder?

    This pretty much sums it up
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    AlexUshimatoSlicedTimeluna02
  • Anyone else NOT looking forward to Pathfinder?

    Penguinz0 wrote: »
    I, for one, is looking forward to playing copy pasted skills of Pathfinder xD.

    Copy pasted skills? I havne’t seen too much of Pathfinder nor do I play archers ever so what do you mean by that?

    It started off as minor criticism in kms because the first pathfinder skill showcase video had several skill effects that were similar to other jobs' skills (WA's howling gale and trifling winds, Mercedes' Irkalla's wrath, Marksman's piercing arrow, Mihile's shield of light and etc) and PF was memed to be "mixed breed". Then it became dead serious and hilarious outcry when players found out that they actually did copy&pasted skill coding for WA's howling gale to PF's raven tempest skill, which resulted in raven tempest having same # of hit bugs as howling gale. It pretty much confirmed that devs actually did straight up copy and pasted other job's skill to new job's skill and simply changed design detail.
    YinYangXluna02