[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.264 - Every Little Thing Every Precious Thing patch notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

iBundance

About

Username
iBundance
Joined
Visits
231
Last Active
Roles
Member
Points
1,235
Badges
10
Posts
261
Birthday
August 12, 1997
About Me
26 Year Old Returning player looking to make Maplestory his home. LF > Maple Wife
  • Crit Rate over 100%

    Suggesting Crit Rate over 100% be added automatically to Crit Damage . Before you deny this because its hard to implement change anything over 100% automatically gets applied to crit damage which could be represented by G. I',m not sure what the crit formula is but if ( x+y ) = Z with Z being Total crit chance , X being Crit chance from job / char skills , Y being Crit Chance from Link Skills . There should be a way to add to the "G" or Crit Damage pool from anything extra from Z. Instead of Crit Damage just being G it is G + anything extra from Z. ( Z-100 ) gets added to G if the value is positive only. It's hard for me to think of how to code it without seeing what is already existing . And for me to think of recreating something without knowing how it would fit in with the already working pieces would be a waste of my time since I wouldn't have a project of my own to add it to yet. Im sure the formula would be good if I do decide to eventually.
    Achnolognia