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Occire

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Occire
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  • Click one item, a different one gets used

    For some items (like reward point tokens, medals of honor, bounty hunter pouches, elite boss boxes), I'd prefer to just repeatedly click the very last one and have them be consumed one by one. It's a very minor convenience, I admit, but one I'd rather have, and without a warning to take up more time than necessary.

    I think a better solution would be to make it so items are sorted by expiration date when you use the auto-sort function, or if it automatically used the item with the closest expiration date.
    YinYangXcarmenpop22
  • GMS-Raising Star Cap, Rebirth Flames & Neb Revamp?

    I'm no stranger to spending NX on nebulites either and I can understand the anger of losing items you work hard on, hell, I got tired of the constant upgrades that Maple has pushed in the past, like when I spent $99 on the 11 pack of shielding wards (when they were 11k each and the package was a good deal, before they were reduced to 5.5k, in line with KMS) to get my Empress axe to a measly 8 stars, Star Force certainly made that a huge waste, but Star Force is ultimately better than the old enhancing system, and same as that, this is a change that is ultimately more positive than sticking with nebulites and foregoing additional options.

    And the disparity I'm describing exists in our economy today because I'm am describing exactly our economy today, but I'm posing additional options as a way to lessen the gap. There's no way a person who suddenly becomes able to do CRA would have any advantage to selling a piece of CRA gear over the people who have been doing it forever and ever unless there was some variance in the equipment people are selling. Additional options give people a better chance to make some money. It's not a complete solution, however, because the reason KMS can have such a nice gradual gradation between equips of different stats is also because overall, their meso is stronger than ours. It's much more viable for a KMS player to win it big in the game of clean equips because the cost gap between the low end and wide end is much smaller. But getting into reducing botting and add huge, viable meso sinks is just another bucket of worms entirely.

    Flames are not the only way to way to change additional options. You can fuse items and you can hunt for new ones, both of which are much more viable for weaker players than people who have almost completed gears. Fusing Pensalirs for additional options, or any equipment set, really, and transfer hammering up some epic potentials, even epic bonus potentials from low level equips, also from fusing, is a viable upgrading path in KMS, while I certainly can't say the same for us. Do you think it's more likely for a poor player to be at the mercy of accessory crafters when they can still fuse new gear, or the people with primed CRA equips that would be a pain to rescroll, where flames are the only path for them?

    You know what flames from bosses are good for? Disassembling for crafting materials. You can't flame items that came into existence after additional options became a thing, and even though we never got additional options at the time, the restriction came into effect when Unleashed hit. You can see what items you can flame vs what you can't via the semi-transparent flame icon (can flame) or white dot (can't flame) present on the equip's picture on its tooltip. Most of our gear can only be flamed via the crafted flames, which of course, come from accessory crafting, or, you know, the tons of event shops, attendance events, or just various giveaways they have for them in KMS (another key difference between additional options and nebulites). Flames are not as rare as you seem to think they are, nor are they completely out of the reach of the hands of poor players, again, as you seem to think they are.

    I can be optimistic about flames because it comes from KMS and they've supported the system for the last 5 years, while nebulites have sucked for the last 6 years, there is a very clear distinction between the level of support Nexon has for each system. The one big change to nebulites is having tradeable fusion tickets added to gachapon, which, fat chance having weaker players afford that, especially when nebulites are the last thing they should be thinking about. History has proven one choice is clearly better than the other. The fact is, whatever differs from KMS, no matter how much we may like it, will end up neglected and unchanged. It's seems especially certain for things only we have, not present in other servers, for example, our version of nebulites. Then there are the things which eventually become what KMS has, like the boss HP changes which one of the producers at the time, Girasol, swore we wouldn't get, but we did, without additional options to give us a boost for handling it, or our custom Luminous, Angelic Buster, and Kaiser. For game systems, sticking to things KMS does is best.

    Likewise, how can you be so adamantly against the system when you've demonstrated such a lack of understanding of it. It's like you said before, "Save me the spiel about AO I've heard it a thousand times", a lot of your arguments have been against some version of additional options that you've built up in your head as how they will be, despite the drastic difference between how they've actually been in the versions which do have them, which I too have heard a thousand times. I'll admit that I don't know how they would implement additional options, but I'm confident it'll be between the two implementations they've already done so far, but you should also admit that you too don't know the effects additional options would have, nor how they would be implemented. Why assume the worst case about the widening gap when there are already cases of additional options in action where you can see what the effects were?

    Oh, there also exists the possibility of "the darkest timeline", additional options plus the cash based Black Flames, which are NX flames that let you choose between before and after flames. They're fairly cheap, so either we go with them, or you know, it wouldn't be the first time players use the power of outrage to deny a cash based advantage into the game (though, this would be outside of Reboot, for the first time)
    PhantomMasterThiefSlicedTimeDoKingshavit
  • GMS-Raising Star Cap, Rebirth Flames & Neb Revamp?

    And the third typical pinch point is that you have correctly identified that nebulites are in a sorry state but have failed to even mention improving them.

    Short term gain until the next even stronger boss comes out that you'll need AO and nebs to beat.

    We will never have a boss that you need nebs and AO to beat. We are the only server with this kind of nebulite system. It was short sighted to add them in the first place, and it quickly degraded from this neat idea where you could find and use specific nebulites on your equips when it was announced to another paywalled upgrading system. Hell, our hopes were dashed before it even launched, when extractions revealed the existence of the nebulite box and alien cubes, and after the patch, we quickly found out that you could only get one B rank nebulite from boxes per day, and then they hugely decreased the drop rate of nebulite boxes. The only other server with nebulites is CMS, and you can only put them in the alien themed equips or one anniversary face accessory. There is almost no chance they will ever do anything about nebulites, they haven't so far and no other servers have this problem, and hence, wouldn't do anything to solve it, so what's the point of supporting this stagnant system? Why not just get rid of them and replace them with additional options?

    Additional options provide variety in equipment. For newer and weaker players, this means you can pick up equips that will be useful, you don't just have to basically use the same equips until you get a CRA set. This mean there's some point in getting new equips, every CRA hat won't be the same as every other CRA hat and there'd be a difference in market value. Accessory Crafting would receive the ability to craft flames, giving players the ability to change their options, and hopefully, but not likely, make some money by selling flames (most likely via service, I suppose, if they make them like our crafted cubes).

    Additional Options are freely available to everyone, unlike nebulites, where the only options are to gamble or dish out billions of mesos. Flames are not the only way to change them. You can hunt for new equips, you can fuse equips with alchemy to get a new equip with different additional options. Given that weaker players probably have equips that they could more easily replace, like with epic potentials, which, with transfer hammer and occult cubes, makes it easier than ever to replace, it's much more viable for them to hunt for new equips or fuse for them, while stronger players would probably just want to flame their already created equips.
    PhantomMasterThiefDaxterbeer
  • Will you World Leap away from Windia/Scania?

    MisterPoo wrote: »
    Does anybody know how many characters can you have per server without buying/adding more slots? For some reason I cannot find that information online. I keep reading something like 40 max but don't see any information on how many you start with.

    You used to start with 3 slots, but now it's 8. The maximum is 40. You might have more than 8 slots in servers if you have an older account, they used to give free character slots when they released certain new characters for every server in your account (that had a character on it, if I remember correctly). If I remember correctly, you can also transfer characters onto a server without having free slots for them, so as long as you have under 40, you can transfer characters to that server regardless of how many actual slots you have open.
    MisterPoo
  • Please fix key weighting

    I thought that the no damage mechanism works against the key weighting.

    The damage only stops if you don't move, but Ether Pulse moves you constantly. Plus, hurricane skills are exempt from the rule.
    Nick008