Yeah if you save your current damage skin you can go back and forth between the ones you have saved costs around 100k mesos per switch.
Always make sure to save your new damage skin just in case before switching to an old one, otherwise you'll lose the one you have on.
Class: Mechanic
Skill Name: All Out
Description: Unloads the Mechanic full weapon payload onto their enemy. But causes the mech to overheat causing the system to shut down for a few moments after the skill has been used. "Hold down skill button for max effect"
Animation shows Mech drops off two mini robot buildings from it's chest that quickly build tiny bots as they launch towards their foe then it shows the mech hands change into large gatling guns with quad flame throwers attached firing both bullets and flame jets from hands while at the same time launching missiles out the back shoulders while center chest re-opens up to fire multiple lasers and miniature missiles. Once the barrage has stopped it then finishes them off with a called down air strike.
Lvl 1: Costs 550 of mp per second Deals 125% damage to 1 enemy 5 times continuously for 10 seconds, also deals burn effect damage 125% per second to one enemy 1 time lasts 2 seconds. Final Hit- "Air Strike" Damage 450% to 8 enemies 3 times - Cool down 160 seconds, after attack cannot use any skills for 15 seconds while system reboots during cool down."
Lvl 25: Costs 750 of mp per second Deals 325% damage to 1 enemy 5 times continuously for 10 seconds, also deals burn effect damage 325% per second to one enemy 1 time lasts 8 seconds. Final Hit- "Air Strike" Damage 850% to 8 enemies 3 times - Cool down 240 seconds, after attack cannot use any skills for 15 seconds while system reboots during cool down."
My idea overall needs lots of work. But this thread is pretty fun for coming up with some interesting ideas.