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Arwoo

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Arwoo
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  • Lag is not fixed

    The loot lag and the kill lag are still there like you say. It's not that the care isn't there, it's more so that it's being worked on. I'm not sure why this has been an ongoing issue for so long, but it is being communicated currently.

    The issue coming from excessive quests that require drop checks and quests that require kills checks being the root of the issue was well noted. There were various threads created across various channels that we've compiled and delivered for review to fix the issue.
    YinYangX
  • [Contest] Maple Fashion: Design Story

    Today's the final day for entries! This thread will be closed at 11:59 PM PDT today so don't forget or be late!
    AthenaTsuusTOhmysweetieAkish
  • Q&A Ft. MapleStory's Investigation and CS Team

    Hi Maplers!

    We've reopened this discussion with the response that we've gathered from our CS and Investigations team. Apologies if an answer could not be provided to your question in this round of Q&A. We would like to hold more of these in the future in our hopes to provide Maplers with more insight into our constant battle with illegitimate players and the support that is provided. Thank you to everyone who participated in this Q&A by submitting your questions!

    Q: Are there any future implementations on revamping the autoban system? Currently it appears to be banning a number of legitimate players?
    A: We know that there have been various cases of the anti-cheat system in MapleStory targeting legitimate players in the past. Most of the time this is in part due to new features, skills, item interactions, etc. introduced in game updates that inadvertently trigger existing criteria we have set in place. It’s difficult to predict when things might be triggered this way. We may test things extensively on our end prior to an update, but in a live environment things sometimes find a way to go wrong. Thanks, ‘Murphy’s Law’  . These cases are somewhat rare in frequency, and when it happens we are usually aware of the situation rather quickly. The investigations team will immediately reverse any of the blocks that are placed on the accounts, and those blocks have no bearing on any ban history. We also investigate what may have caused those mistaken triggers and work with our developers to remedy that situation as soon as possible. We understand our system isn’t perfect, and we are continuously working to improve it. If you ever find yourself in such a situation, we encourage you to submit a ticket about your case and we are more than happy to look at it.

    Q: Are there any sort of 'second chances' being implemented for those that have been temporarily banned/removed off rankings? I know MapleStory has done so in the past, even lifting the bans off of permanently banned players.
    A: The second chance program initiated a few years back was an experimental program to see whether or not abusive players from the past could learn from those mistakes and play the game without the use of third party hacking programs. We have since finished the program and concluded our analysis. At the moment, we do not have any plans on reviving that program again.

    Q: Is better training being done on the customer support teams to better assist us? Most GMs seem pretty incompetent on the happenings of in game events or items. Most don't seem to even play the game or have an understanding of it. They give inconsistent answers or simply copy and paste a response.
    A: MapleStory is a complex game that requires a lot of time and dedication to keep up-to-date on new systems, content updates, etc. Many of our agents are cross-trained to handle multiple titles, which depending on the workload, can make it a challenge to remain an expert. To address that, we will be making efforts to ensure that our agents take the time to understand the game, the events, new content, and even our internal policies better, without compromising our ability to provide the players the answers they need in a timely manner.

    Q: For players who sell items for illicit currency such as Paypal (PP,) Western Union (WU) and other forms of money, how come those players don't get banned right away. I've seen players trying to sell on a daily basis through hire merchants or shop permits.
    A: We understand that RMT (Real Money Trading) is a big issue which does have a negative impact on both our business and game economies. To put it simply, it’s difficult to catch RMT activity happening outside of the game. Those transactions that you are describing happen through back channels and alternate accounts that are not linked to player’s main accounts. We simply do not have as much oversight on those transactions, which makes it difficult to conduct these types of investigations. In order to take any proper action on accounts involved in this activity, we need to have solid evidence of those transactions linked to the accounts. That alone takes time, which explains why you don’t see them get banned right away.

    Q: Are the investigations regarding the December 2015 Cube Exploit ever going to resume? Many players were unfairly banned for coming in contact with items they had no clue were exploited, without any way to avoid it.
    A: We are no longer investigating this issue and we consider the matter closed.
    To add a bit of transparency regarding the December 2015 cube exploit, I’d like to share with you some of the criteria we used for investigating the issue. First of all, there were a set number of players taking direct part in the exploit that allowed a player to exploit a hot time reward box, which gave players an unlimited amount of miracle cubes. Those accounts have been permanently blocked with no chance of release. The investigation didn’t stop there, as the team had to look for associated accounts involved with the exploit. We looked into the movement flow of items that were obtained by and given to direct exploiters for upgrade, but we didn’t place blocks solely on that. We had to look at other criteria as well, such as IP association, the quantity of items received from direct exploiters, and whether or not there was indirect trade activity or other types of behavior indicative of malicious intent to profit from the exploit. If any account fit these criteria, the accounts were found to be associated or tied to direct exploiters and were blocked.
    Last year, the investigations team was made aware via forums and other social media channels of player's concerns about the resolution of this case. The team took another look into the investigation of the December exploit to see if appropriate actions and decisions by investigators were taken at the time. We came to the conclusion that the actions the investigators took to look into the accounts were appropriate. Because of that we consider the matter closed.


    Q: Why are botters not being banned and roaming freely? They are always taking over maps in every channel which ruins gameplay experience for normal players.
    A: We do our best to catch and ban the players that violate our Terms of Service and continue to explore different methods to improve our abilities to do so.

    Q: Are there talks in introducing the CAPTCHA text verification system back into GMS that is currently present in the other versions of the game (KMS, MSEA)? As far as I am aware they were removed because players used the "Lie Detector" USE item to pester players.
    A: We did in fact at one point of the service utilize a “Lie Detector” CAPTCHA system, whose purpose was to combat botting. But players ended up abusing the system during boss battles, jump quests and other normal instances. So we removed the CAPTCHA as it was ultimately ineffective. At this time we do not have any plans to bring back the lie detector, but we can certainly take another look at the item, see if it can be improved upon to prevent abuse, and put it up for consideration in the future.

    Q: Why isn't Live Chat available around the clock, as befits a Global service?
    A: We understand players enjoy this service due to preferred direct Player-to-GM interactions and quicker resolution times. Unfortunately at this time, we can only accommodate the hours that we currently have for live chat. We'll continue to take a look at our operations as a whole to see if it could possibly be feasible in the future.

    Q: Why aren't hackers permanently banned on their first ban? Being someone who has reported and gotten various hackers banned it always disheartens me when I see them back. These players know exactly what they are doing. You don't accidentally download and use hacks and they do the same thing when they are back or until they hit 250 in which they start doing it on a mule account.
    Q: How is the length of bans determined? A more direct question: why is hacking given potentially as light of a ban as 2 weeks? I have seen many players using hacks to attack the entire map, and farm nodes/elite drops only get 2-4 week bans. This length of time seems more appropriate to a macro botter (that is a bot that doesn't hack).

    A: Ideally, we'd like to give an abusive player the benefit of the doubt that they had a moment of weakness when it comes to their decision making when deciding to use third party hacking tools. Also, we'd like to think that a minimum term of a two week suspension plus possible rank removal, is enough of a reason for a previously innocent player not to continue their cheating ways. Unfortunately, we understand that's often not the case, and we'll have to take a deeper look into that. Also, keep in mind that we take repeat offenses for hacking very seriously and will often institute a no-leniency stance on those accounts. At the end of the day, the lengths of the ban are based on the type of offense and frequency, and the Sr. GM is final arbiter when a decision needs to be made concerning ban leniency.

    Q: Why do people who have been banned for botting/hacking get to keep all their "progress"? The worst part about people coming back from a ban is that they lose nothing. This is why you have so many people who hack/bot and do not care because they know even if they get banned they'll still have everything after the ban. I know de-leveling players may cause issues but there has to be something else that can be done. People who bot or exploit should have all goods removed after their ban and more.
    A: To put it simply, it's easier said than done. Any kind of item, currency, progress, or purchase removal is a very tricky and timely process. This is especially more so in cases where a player may have had their account taken over by a third party source and used for hacking/botting. We can look at ways to see if removing gold, items, and EXP can be done for banned players in the future. However, in the priority of things, doing this will mean that we can’t do something else that would more benefit the players.

    Q: Why aren't shops in the free market investigated? There are loads of shops that scream "hacker/botter". They are filled with elite boss items, legendary items and spell trace usually. A lot of these shops have been in business for years and are making thousands of dollars off your game. It wouldn't be hard to look into the shop owners and see what trades are being done to and from the player. You would get a large stream of accounts connected to it that are going to be hacking mule accounts and you'd also get the player's main.
    A: We do investigate Free Market shops. Often times it is difficult to identify if the item was obtained through illicit activities.

    Q: Is it true that Customer Support agents are measured by the number of tickets they close and/or live chat conversations they complete?
    If so, is there any mechanism in place to make sure their motivation to help the players and the game is higher than their motivation to close the case ASAP?
    If it is not true, how do you explain the cases in which people got brushed off by CS agents, only to get a completely different response once the issue was escalated to a Senior GM, or the CM took notice?

    A. We do not solely rely on the number of tickets and chats completed to quantify an agent’s overall performance. There are multiple attributes that we use to measure performance, with most being quality based.
    Please keep in mind that each agent has different personalities, methodologies, and ways of going about a solution. Sometimes an agent may not make the right decision when responding to a ticket or chat. That is why Senior GM’s exist: to identify where an agent may have erred in their response and to coach them on proper handling of the case. For the most part these same CS agents typically have gone above and beyond to assist a player and solve their issue. But when one agent’s response is taken, usually out of context, and displayed publicly on Reddit or a forum in a mocking or demeaning way, it gives a false impression that the agent doesn’t care or worse, doesn’t want to make things right for the player.


    Q: Does it ever hurt or demoralize you to read, hear, or witness the things people say about you? Assuming you know the things people say about you?
    A: Of course it does. Contrary to popular belief, we’re not robots. We swear! Rather than see it as a mountain of negatives though, we try and use it as motivation to strive to make a better game for the players.

    Q: My question is going to be this... When are you going to be a lot more pro-active in dealing with spammer bots in Towns and FM (Meso sellers, basically) and dealing with bots killing mobs in various locations?
    A: Everyday we are catching and investigating players that violate our Terms of Service.

    Q: What is the investigations and CS team doing within the hopefully near future to become more transparent with the player base?
    A: Participating in events such as this. We do work with our community manager, Arwoo, very often to share appropriate and transparent messaging when various hacking incidents or major exploits arise. We also are continuously trying to improve our messaging in tickets and live chat responses to give a clearer picture to the player about any ban issues that players come across.

    Q: Why is it so difficult to redistribute an item to a player if something unfortunately happens to it? Now I'm not talking about a player destroying their items with a scroll or the likes, but more for the players who accidentally drop an untradeable item or get hacked and lose their items. Other game companies are so helpful to these issues and will give players back their items, sometimes within 24 hours. However, with Nexon if this happens players who submit a ticket or go to live chat about this are basically told that there is nothing that they will do since they don't replace player mistakes.

    A: Investigating claims that something disappeared by accident can be very subjective at times. It's hard to discern off of the player's word alone whether a player's lost item was an accident or not. We understand where other game companies are coming from when they restore items for players, because of the way their item movement is structured there's really only few avenues for an item to be removed from the player. With a system like MapleStory, a player can drop an item to trade, destroy an item through various forms of enhancement, sell the item via market, and so on, to where it's easy for a player to make a false claim without proper investigation. Keep in mind, we do restore items in cases of unintended removal such as illegal access to the account or mistakenly written item descriptions. In those cases, we have to do a very thorough investigation to verify the claim.


    Thank you,

    -Maple Team
    MaplerOver9000KingofFurriesDoKingCatooolooo
  • OFFICIAL RULES - MAPLE FASHION: DESIGN STORY

    NEXON AMERICA INC.
    MAPLE FASHION: DESIGN STORY CONTEST (AUGUST 2017)

    OFFICIAL RULES
    No purchased required to enter or win.
    A purchase of any kind will not increase your chances of winning.

    1. Sponsor: The MapleStory “Maple Fashion: Design Story” Contest (the “Promotion”) is sponsored by Nexon America Inc., 222 N. Sepulveda Blvd., Suite 200, El Segundo, CA 90245 (“Sponsor”).

    2. Eligibility: The Promotion is open only to current registered users of nexon.net (registration is free) and players of MapleStory (“Game”) (playing MapleStory is also free) who: (a) are at least thirteen (13) years of age as of the start of the Promotion Period (defined below); and (b) have never been banned or suspended, or had an account banned or suspended, for hacking or similar violations of any of Sponsor’s license agreements or Sponsor’s terms of service. Entrants under the age of majority in their jurisdiction of residence must have their parent or legal guardian’s permission to participate in the Promotion, and must provide evidence of such permission reasonably satisfactory to Sponsor upon Sponsor’s request. Failure to do so will result in that entrant being ineligible to win a prize in the Promotion. Employees, officers and directors of Nexon America Inc., its affiliated companies, agents thereof, the immediate family of any such person (defined as parents, children, siblings and husband or wife), or those with whom such person(s) are domiciled, are not eligible to participate. The Promotion is void where prohibited.

    3. Agreement to Official Rules: Participation in the Promotion constitutes the participant’s full and unconditional agreement to and acceptance of these Official Rules and the decisions of the Sponsor, which are final and binding. Winning a prize is contingent upon fulfilling all requirements set forth herein.

    4. Timing: The Promotion begins at the time the Promotion is announced on the Sponsor’s forum thread dedicated to the Promotion http://forums.maplestory.nexon.net/discussion/15212/contest-maple-fashion-design-story#latest (the “Thread”) and ends on September 18, 2017 at 11:59:59 p.m. Pacific Time (the “Promotion Period”). Submissions that are submitted before or after the Promotion Period will be disqualified. Sponsor’s computer will be the official timekeeping device for this Promotion. Entrants are responsible for calculating the difference in time zones.

    5. How to Participate: To participate in the Promotion, entrant must create an original outfit design appropriate for the MapleStory Universe. Entrant may create his or her own template or download Sponsor’s template here: http://imgur.com/a/cBnWt Once created, the design and entrant’s description of the design must be uploaded to the Promotion thread here: http://forums.maplestory.nexon.net/discussion/15212/contest-maple-fashion-design-story#latest. Entrant’s description should clearly describe each item in the outfit. For instance, if an entry has a cape, hat, top, bottom, shoes and gloves, entrant must identify each piece and ensure that each piece is visible in the design artwork.

    6. Submission Requirements. All submissions provided to Sponsor as part of the Promotion must comply with the following Content Guidelines. Any artwork that violates these guidelines will not be eligible to be judged or awarded a prize:

    Content Guidelines - the artwork must:

    a. Be appropriate for the MapleStory Universe;
    b. Be uploaded to the forum thread found here: http://forums.maplestory.nexon.net/discussion/15212/contest-maple-fashion-design-story#latest
    c. Include a hat along with an overall, or top and bottom.

    d. Not in any way disparage Sponsor, any of its products or services, the Promotion, or any person or party affiliated with the Promotion, or alternatively appear to promote any direct competitor of Sponsor;
    e. Not contain text or imagery that is inappropriate, indecent, obscene hateful, tortious, defamatory, slanderous or libelous (as determined by Sponsor in its sole discretion);
    f. Not include threats (expressed or implied) to any person, place, business, or group;
    g. Not violate the privacy rights or any other rights of any person, business, or group;
    h. Not name or depict any real life third party without his/her permission;
    i. Not contain text or imagery that promotes bigotry, racism, hatred or harm against any group or individual or promotes discrimination based on race, gender, religion, nationality, disability, sexual orientation or age; and
    j. Not contain material that is unlawful, in violation of or contrary to the laws or regulations in any jurisdiction where the artwork is created.

    Limit one (1) artwork submission per person or forum account. Sponsor is not responsible for lost, late, incomplete, invalid, illegible or misdirected artwork, which will be disqualified/not counted (as applicable), or for any error, whether human, technical or otherwise. Sponsor reserves the right in its sole discretion to disqualify any entrant it finds to be tampering with the operation of the Promotion, such as using automated submission or image generation software, or to be acting in violation of these Official Rules. In the event of a dispute as to the identity of an entrant, the authorized account holder of Nexon.net ID account that is used to register for the Forum will be deemed to be the entrant. The “authorized account holder” is the natural person who is assigned to an e-mail address by an Internet access provider, online service provider, or other organization responsible for assigning e-mail addresses for the domain associated with the e-mail address that registered for the Steam ID.

    7. Intellectual Property: By submitting artwork as part of this Promotion, each entrant acknowledges and agrees to the following:

    a. Entrant irrevocably grants to the Sponsor, its agents, licensees, and assigns the unconditional and perpetual (non-exclusive) right and permission to copyright, reproduce, encode, store, copy, transmit, publish, post, broadcast, display, publicly perform, adapt, modify, create derivative works of, exhibit, and otherwise use the artwork or any part thereof as-is or edited (with or without using any entrant’s name) in any media throughout the world for any purpose, without limitation, and without additional review, compensation, or approval from any entrant or any other party.

    b. Entrant forever waives any rights of copyrights, trademark rights, privacy rights, and any other legal or moral rights that may preclude the Sponsor’s use of the artwork, or require any entrant’s permission for the Sponsor to use the artwork.

    c. Entrant agrees not to instigate, support, maintain, or authorize any action, claim, or lawsuit against the Sponsor on the grounds that use of the artwork, or any derivative works thereof, infringes any rights that any entrant or third party may have as creator (or co-creator) of the artwork including, without limitation, copyrights, trademark rights, and moral rights.

    d. Entrant irrevocably grants to Sponsor, its agents, licensees, and assigns an unconditional, worldwide, royalty-free and perpetual (non-exclusive) right and permission to use the entrant’s name, image, voice, and other likenesses that are included in the artwork or which are shared with Sponsor as part of entrant’s participation in the Promotion, in any media now known or later invented for any commercial purpose, including without limitation advertising or marketing of Sponsor’s products and services, without further compensation or the right to approve such uses.

    8. Winner Selection: After the Promotion Period has ended, Sponsor will select a qualified judge or panel of qualified judges to judge all eligible artwork according to the following criteria:

    a. Originality and creativity – 50%
    b. Fit of the item in the MapleStory Universe –50%

    The judge(s) will select ten (10) top outfit designs (“Top Ten”) and then create a separate forum thread to solicit the MapleStory community to vote on the best of the Top Ten. The three designs receiving the greatest number of votes from the MapleStory community members will be selected as potential prize winners from among all eligible entrants. The entrant with the greatest number of votes from the MapleStory community will be named the potential Grand Prize Winner, the entrant receiving the next largest number of votes will be named the potential Second Place Prize Winner and the entrant receiving the next largest number of votes will be named the potential Third Place Prize Winner. The potential winners will be notified after the date of selection at his/her email address listed in the entrant’s Steam account (or other means of communication as Sponsor may select). The potential prize winners may be asked to submit additional personal information in order to confirm eligibility and award the prize. Potential prize winners may also be asked to sign an Affidavit of Eligibility or Declaration of Compliance (as may be applicable given the location of the potential prize winner) unless this is prohibited by law. If the potential winners cannot be contacted, fails to respond to the notification within the required time period (if applicable), or fails to sign and return the Affidavit or Declaration within the required time period (if applicable), he/she will be disqualified and will forfeit the prize. If a potential winner is disqualified for any reason, Sponsor will award the prize to an alternate potential winner to be chosen based upon the winner selection criteria described in this Section.

    9. Prizes: Once confirmed, the prize winners will receive the following, depending on which prize they win:

    a. Grand Prize Winner – the Grand Prize Winner will receive 100,000 MaplePoints.

    b. Second Place Prize Winners – the Second Place Prize Winner will receive 75,000 MaplePoints.

    c. Third Place Prize Winners – the Third Place Prize Winner will receive 50,000 MaplePoints.

    Limit one (1) prize per person or Steam account. No cash or other substitution is allowed except by the Sponsor who may substitute a prize (or component thereof) with another prize (or component thereof) of equal or greater value, as determined by the Sponsor in its sole discretion. A prize (or part thereof) is not transferable or refundable and must be accepted as awarded. The winners are responsible for any and all other costs and expenses not listed above. Winners will be responsible for payment and reporting of all applicable taxes associated with the receipt and usage of a prize. Sponsor may report the receipt of any prize to the appropriate federal, state, or local taxing agency(ies). Please allow at least thirty (30) days from completion of the judging process for the in-game prizes to be reflected in the winners’ accounts.

    10. Warranties and Representations: By submitting artwork, each entrant warrants and represents that:

    a. the artwork is original to the entrant;
    b. the artwork does not infringe the intellectual property, privacy, publicity, or any other rights of any third party;
    c. the artwork does not violate any law, regulation, or any provision of these Official Rules;
    d. the artwork has not previously been entered in any other contest or promotion;
    e. the artwork has not been previously published in any medium;
    f. the entrant has read and understands these Official Rules;
    g. at all times the entrant have complied fully with these Official Rules; and
    h. the entrant will continue to comply in full with these Official Rules until the Promotion has been completed.

    11. Privacy and Publicity: Except as set forth herein, all information submitted by entrants in the Promotion will be treated according to the Sponsor’s Privacy Policy (http://www.nexon.net/legal/privacy-policy/). Except where prohibited, participation in the Promotion constitutes entrant’s consent to the Sponsor’s use of his/her name, likeness, voice, opinions, biographical information, and country and state or province of residence for promotional purposes in any media without further payment or consideration.

    12. Indemnification: By entering, entrants agree to defend, indemnify and otherwise hold Sponsor, its parent and affiliated companies, and the agents, officers, directors, and employees of each (collectively the “Released Parties”) harmless from and against any and all liability of any nature whatsoever arising out of or relating to:

    a. any technical errors that may prevent entrants from participating in any way;
    b. unauthorized human intervention in the Promotion;
    c. errors in the administration of the Promotion; and
    d. injury, death or damage to persons or property which may be caused, directly or indirectly, in whole or in part, from entrant’s participation in the Promotion or receipt or use of any prize, including any such claim by the Released Parties’ employees or any third parties.

    Entrant further agrees that in any cause of action, the Released Parties’ liability will be limited to the cost of entering and participating in the Promotion, and in no event shall the Released Parties be liable for attorney’s fees. Entrant waives the right to claim any damages whatsoever, including, but not limited to, punitive, consequential, direct or indirect damages.

    13. Disputes: Except where prohibited, all entrants agree that any and all disputes, claims and causes of action arising out of, or connected with, the Promotion or any prize awarded shall be resolved individually, without resort to any form of class action, and exclusively by the appropriate court located in Los Angeles County, California, United States of America. All issues and questions concerning the construction, validity, interpretation and enforceability of these Official Rules, entrant’s rights and obligations, or the rights and obligations of the Sponsor in connection with the Promotion, shall be governed by, and construed in accordance with, the laws of the State of California, United States of America, without giving effect to any choice of law or conflict of law rules (whether of California or any other jurisdiction), which would cause the application of the laws of any jurisdiction other than California.

    14. General Conditions: In the event that the operation, security, or administration of the Promotion is impaired in any way for any reason, including, but not limited to fraud, virus, or other technical problem, the Sponsor may, in its sole discretion, either (a) suspend the Promotion to address the impairment and then resume the Promotion in a manner that best conforms to the spirit of these Official Rules or (b) award the prizes from among the submissions received up to the time of the impairment. Any attempt by any person to undermine the legitimate operation of the Promotion may be a violation of criminal and civil law, and, should such an attempt be made, the Sponsor reserves the right to seek damages from any such person to the fullest extent permitted by law. Failure by the Sponsor to enforce any provision of these Official Rules shall not constitute a waiver of that provision. The Promotion is void where prohibited.

    15. Winners List: The winners will be announced by Sponsor on the Thread page no later than thirty (30) days after all winners have been confirmed.

    © 2017 Nexon America Inc. All rights reserved.
    DeputyDerpy
  • [Contest] Maple Fashion: Design Story

    OT5zW0D.png

    The dress up element is strong in MapleStory and that's because of our seemingly endless wardrobe.
    As part of our road towards introducing new Outfits to the community, we will be holding a contest to give Maplers a chance of introducing new equipment cover designs as well!

    Read up on all the details below before submitting your entry to this thread:

    How to Enter:
    1. Create your own template or download the template here: http://imgur.com/a/cBnWt
    2. Draw your outfit design on the template. All variations of the poses provided on the template must be covered (we accept both digital and traditional art)
    3. Post your completed outfit here in this thread. Be sure to explain your entry in detail.
    Please note that you should be very clear in your description of each individual item. This means if your entry has a cape, hat, top, bottom, shoes, and gloves, you should state each piece and make sure they're visible.

    Requirements & Rules:
    • You're entering an outfit, not a single cover equipment piece. You're not required to draw a cover for every slot of equipment, but the bare minimum should be a hat along with an overall, or top and bottom.
    • Only one (1) entry can be submitted per person. This means you cannot submit an entry for both males and females unless the single outfit entry is stated as unisex.
    • No explicit content. Submission of images with themes of violence, drugs, nudity, and other offensive content is subject to disqualification and potential account ban.
    • Do not use the apparel of licensed characters from other games or anime in your artwork.
    • All submissions become the property of Nexon. All designs received in this contest may be published, modified, and reused by Nexon in any medium.
    Judging:
    Our panel of judges includes members from the Nexon Community and Production team. We will go through the entries at the end of the contest and select the top 10 outfit designs. After our selection process has concluded, we will create a separate thread where the community may cast their vote. The top 3 designs with the most votes will be crowned the winners. All outfit deigns will be shared with our game team, but we cannot promise that the winning designs will be made in-game.

    Contest Duration: August 18th 2017 - September 18th 2017
    DeputyDerpy2Pro4YouTwizzzlersSqueakJoTheWeirdoShiyumiSamaLohdyNibboWizardBeau