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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
Familiar System Revamp 2020 Questions
Comments
Basically monster collection no longer has the info for LV, HP, and drop table, and is now 100% a familiar collection but you cannot see what you don't have.
To unlock badge (set effect), you need to collect the familiars instead.
http://maplestory.nexon.net/news/57190/update-apr-17-familiar-revamp-details
(shadow, crimson shadow, black silhouette)
I might have to elaborate more!
Ever since Monster Collection came into play you keep destroying mobs until you earn the card into collection just to open up these "treasures". Some mobs are name Beefy or Magic reflective mobs, but I can farm for them for ages and different ones will be summon. So is all that being rework or removed?
I worry about training my mages because of this new change to the familiar system.
I worry if with this system, the MP and HP regen familiars have will be changed as well.
That specific monster collection and it mechanic is unchanged. This patch does nothing to it.
I have purchased 3 of the 6 pack via maple points and the familiar that I used them on got rolled back. Is this something that the Nexon team is looking to refund? Thanks.
What would be better to do with the multiples of the low rank, crappy ones; fuse or extract?
Some familiars that are so rare drop wise that i honestly believe they are not in the drop table (years playing and there is hundreds of monsters i have never seen a familiar card drop from despite the (now non existent) codex showing that they have one in their drop table. - which was questionable at best. which likely is also going to be part of sets. or locked into boosters ( you have lots of cards to choose from for those boosters don't you *cringe* )
As quickly as i came back to the game for the event (this coin cap style is annoying to say the least..) i have decided to completly ignore the familiar revamp as in my head i have already surmised that any "updates" will just be "based on our search we have decided to leave the drop rate at its current state for the sake of.. " I had to get some mouthwash to clean that garbage out..
now that you need sets to get stats from the familar system monsters that previously seemingly did not even have a familar exist may be needed for a set.
and i am like 105% sure there is going to be a set that requires boosters which is OK long as its not the ONLY good set for a particular class or job.
and its more of an optional set for the min maxers.
don't even get me started on gollux.
i may be able to kill gollux still but i just do not want to
to sum it up into a non toxic version so mods don't bust power nut trying to ostracize me
Question 1. Can We See A Drop Table For Familiars? because I would honestly like to see a list of ALL current available monsters that will STAY in the game that (ALSO) are able to drop familiar cards and what their drop % is. this will also let players know just how hard/easy they have to farm to get their sets and how to make a plan for farming.
cus whats worse then a low drop rate on a familiar. Farming a monster that WONT EVEN DROP ONE.
Question 2. There is familiars that i have never seen drop a card for years. the memo essentially claims that drop rates will not change. so how will i get a familiar for this monster if it is even not available in a booster? i honestly wish i could list them all but i dont think anyone wants to see how long that list is
spoiler; its probably well over 300 i guess that means the booster pack will have lots of targets?
Question 3. Will Booster Packs Be Available in the Familar Shop or Reward Points Shop? because F2p players should have SOME.
Question 4. Gm's Back in Game When?
Does that mean the Familiar shop was designed knowing it could take months of daily play to purchase an item?
I was hoping the memo would adress the many concerns of Reboot players and familiar badges including monsters that are not in the game
Are those being reviewed?
Also, why is there no way to see monster data like level, hp, and most importantly drops anymore? I loved having that ability in-game, and now it too is gone. Would be very easy to add that to either the familiar system or the monster collection one.
I hope we eventually get familiars back without a rollback...
i would actually not do anything with familiars right now..
also since you have so many it means you have more potential stat options.
if the drop rate stays the same then yea you may be tempted to extract them but i think its better to keep uniques. they are way too rare as of now.
we also do not know the rates boosters will be shelling out epic+ familiars yet - reg servers -
so all in all i think the only thing we should do with teh revamp is collect badges and leave everything else for like a good month until things start to settle.