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What class do you hate the most and why?
Angelic buster, obnoxious recharge rates, annoying voice over(which is disappointing considering i actually like some of the voice actors other work) and overall just feels really clunky to play. I feel like the nerfs she received way back when really hit too hard and made her rather antifun.
2nd most hated would probably be jett because.. who?
Comments
Kaiser just doesn't feel strong.
Beast Tamer feels outdated.
And Demon Slayer just feels... bland really.
Second place goes to any random pirate explorer of your choosing. Corsairs are like chaff grenades, all flashy but no real damage. Buccanneers have dull mechanics. Cannoneers are toooo ssssslllllllooooooowwwww for anything useful. Then Jett, well... Poor thing gets a free pass out of pure sympathy.
Second is Blaze Wizard. For this I'm just... shaking my head. So disappoint. How could this even be called a mage class?
Third would be Beast Tamer. It feels like they're trying to fit too many things at the same time and it could get easily confusing to me considering keyboard setup changes for each animal.
And finally there's Mihile. Nuff said.
2nd least favorite would be Aran. I didn't really care for it back when it first came out, and I kinda had a neutral opinion on it since then, but because of Heroes of Maple I now really dislike the class because of Aran's personality.
They are great support, great skills yes.
But playing it, that would be very disgusting for me.
For bishop mules, I really don't want to touch it, I'll just leech it upwards to 200 =3=
Why?
Because, it's too holy, the skills are slow in the begin, low damage, the 4th job mobbing skill is just UGH.
Bossing skills at 150 are okay but it's too bleh so to say ono
- Kanna: Although was my first serious main in the past, just can't stand with the bugs associated with them. Also the delay on teleport/skills kind of bothers me at times
- Bishop: Bossing is just too boring imo(Angel Ray spam, eh...), and doesn't feel rewarding.
- Jett: I do not know why but the last time I played them, felt like I would rather play other Pirate classes.
- BT: Initially, I find their mechanics to be interesting, but it later turned rather tedious and not very rewarding
- Blaze Wizard: Juggling fireballs is just not for me
On topic: I have several but in a nutshell, classes with "you may not use this skill yet". Also, "tap tap" skills. I find it difficult tapping one key while jumping/teleporting w/ another, my fingers seem to want to walk out after.
-Battle Mage: No matter how hard I try, the skill set really does not endear me to the developer whose brain fart became reality. With one mechanic that I will never care for, teleport mastery/dark shock. Might give the class another go if it didn't feel like the clone of a paladin with teleport, less attacks and more damage.
-Beast Tamer: I could cut a little slack here, though it feels like some aspects are needing to be reworked. Bear could use a bit of mobility and bird feels like a beginner with the level of damage.
-Blaze Wizard: Another class where single skill spam does not endear me. Does not help with the class being abused by little script kiddies either or people confusing them with Fire/Poison. Hence why the movement towards more fiery finishers from RED and beyond for F/P feels like pure laziness on the designer's part.
But as a class that I played myself, and for way too long, Angelic Buster. That class can disappear forever and I wouldn't mind at all. I hate the recharge system. I hate how girly it is. I just hate it. I hate everything about it.
I...
I really don't like Aran
*crowd gasps*
Please hear me out... I just don't like complex combo style she has got... I like storyline and Aran's character ( especially in Heroes of Maple) BUT the combo style just makes it unplayable for me... New Aran kinda makes it easier but still to bet maximum benefit you STILL need to memorise all different button mashing... it just isn't for me.
Blaze Wizards
Not only do they carry a very negative stereotype (being botters), but I found their movement a bit clunky. When I play mage classes, I am way too used to simple, horizontal or vertical teleport skills. Otherwise, they are very powerful in the right hands. Annoyingly so.
Like, I can't keep my map because sometimesClerics (Just this particular 2nd job)
I HATE raising clerics now. They are, perhaps, the most painful class to get from 30-60. Ever since making Heal have a conditional CD, thus forcing the use of the laughable Holy Arrow skill, it make Clerics (and therefore Bishop) a pain to make. Granted, the ORIGINAL Holy Arrow was far worse, but I feel as though the idea of the Cleric, that it is a party class, cannot use it's niche as a party class due to the largely soloist attitude players adopt. I suppose the class makes up for it at 3rd job, where Shining Ray is pretty darn awesome as a skill. (As well as Holy Symbol).