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Check out the v.257 - Tallahart: Grave of the Gods Patch Notes
here!
Closed Changes to Drop Rate Formula Confirmation
Greetings Maplers,
We made a promise to keep the community informed ahead of time should balance changes to the drop rate be applied in the Global version of MapleStory.
We have confirmed that these balance changes will be a part of our v188 update. We’re aware of the initial feedback that the community had towards this change and we’d like to share the reasoning behind this decision. Progression for each Mapler is different and this progression was heavily divided by how fast and efficient an individual could farm for items.
From the release of new content, a visible line could be seen between those with a great deal of drop rate gear to those who could not acquire such gear. It is the intention of this change to address this widening gap and the balance of content completion across all Maplers.
With the changes to the balance of drop rate, the formula for drop rate gear will be changed. This means that stacking a great deal of items dedicated towards increasing drop rate will not have the same effectiveness as it does currently.
Again, we know that this will affect our hardcore Maplers who have invested time and resource into acquiring the best drop rate gear. Due to this, there will also be an increase to the base drop rate of highly sought after farmable items such as Nodestones with this update. Additionally, we will do our best to introduce more events with desired items obtained through previous means of farming as rewards.
Thank you,
- Maple Team




Comments
All I'm getting is "We heard all your complaints about these changes and decided to go through with it anyways." Which isn't unexpected, it's just disappointing. More event grind is going to help and likely won't even make it to Reboot considering past events for those on that server. Unless nodes, symbols, droplets and the like have a 10x increase in there base rate, it won't matter. Good luck to those of you who can afford to spend 2-3x the amount of time you already spend on this game.
Who will this hinder? Legit players that spent time, money and effort making drop gear.
I realize it's just copy- paste KMS and you don't have much to say when it comes down to it, but KMS don't have anywhere near our amounts of bots and macroers. You have to take these changes into consideration if you refuse to do anything about illicit players. It's ridiclous.
"Again, we know that this will affect our hardcore Maplers who have invested time and resource into acquiring the best drop rate gear. Due to this, there will also be an increase to the base drop rate of highly sought after farmable items such as Nodestones with this update."
That's not an appropriate response, you're basically nerfing players with drop gear and buffing the ones without? How does that justify anything.
"Additionally, we will do our best to introduce more events with desired items obtained through previous means of farming as rewards. "
You mean those events that lag you so badly you can't farm anything? Kind of like this Eluna event? Yeah no thanks.
So are we going to see a nerf to frenzy totems or firestarter rings? there's a huge visible line between those with these items and those who could not acquire such gear.
Probably not seeing as these items are whats making people throw money at the game right now. we all knew the nerf was coming but don't try to belittle us by saying its for the players
It has also been shown by KMS players that even with the additional drop rate buff of node stones and symbols that there is no way that it will ever be better than what we currently have now. It is going to take players longer to progress! Economies for node stones spike till again free to play players can't afford the items in order to level their skills. Symbols will also take longer to obtain because people will just have to resort to doing dailies to level them up.
Not only are node stones and symbols the main concern of players but it is also the cubes that can be obtained through bosses. Free to play people use these to upgrade their gear or make gear to sell in the free market or the auction house. However, now its going to be even harder to obtain these items.
This is a horrible change and hopefully the community will voice their opinion loud enough for Nexon to actually reconsider.
But, alas, we've all known for the last 6 months that this was inevitably coming, ever since we saw the translated KMS patch notes. It's going to be awful, but I've made my peace with it. I just hope that many people got a head start on their progression in that time. I feel sorry for those low level or newer players that this change is supposed to be for (?????), since they will never even have a chance to have that same advantage that those of us with high drop rate did for all this time. All they have now is an even longer grind than we ever did.
Higher base drop rate for nodestones and other highly desired items? Hurray for that!!!
Thanks for keeping us all informed.
I don't think you understand what this means. Droplets will be nearly impossible to get, i know you're probably not even there yet or endgame but to us this update is abysmall.