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GMS-Raising Star Cap, Rebirth Flames & Neb Revamp?

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  • DaxterbeerDaxterbeer
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    edited March 2018
    Hello guys,

    I've found out GMS has been naming Additional Options as "Bonus Stats." This is similar to how Gemstones in KMS are renamed Nodestones in GMS. Even though Bonus Stats and flames are not available in the game, the terms "Bonus Stats" are mentioned when you search for flames via Pet Item Ignore.

    images?q=tbn:ANd9GcRpdeRzxL7vfIU9cepwveDrCEKY9JfWIuBG_ocwSYRBHiDjywcX
    Powerful_Rebirth_Flame.png
    Eternal_Rebirth_Flame.png
    KMS names their flames Flames of Reincarnation while MSEA names flames Resurrection Flames. GMS/EMS name their flames Flames of Rebirth despite not having the system. Both MSEA and GMS/EMS use the term Bonus Stats while KMS refer to the system as Additional Options.


  • CatoooloooCatooolooo
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    edited March 2018
    Daxterbeer wrote: »
    Hello guys,

    I've found out GMS has been naming Additional Options as "Bonus Stats." This is similar to how Gemstones in KMS are renamed Nodestones in GMS. Even though Bonus Stats and flames are not available in the game, the terms "Bonus Stats" are mentioned when you search for flames via Pet Item Ignore.

    images?q=tbn:ANd9GcRpdeRzxL7vfIU9cepwveDrCEKY9JfWIuBG_ocwSYRBHiDjywcX

    KMS names their flames Flames of Reincarnation while MSEA names flames Resurrection Flames. GMS/EMS name their flames Flames of Rebirth despite not having the system. Both MSEA and GMS/EMS use the term Bonus Stats while KMS refer to the system as Additional Options.


    Bonus stats was always the correct translation anyway.
    in KMS (or korean) the term "stats" can mean options with improper translation into english.

    we never say we are scrolling options onto our gear, nor do we call the stats gained from potential as "options" but that's what stats are called in KMS. we don't call potential stats or b pot stats "Potential options" and "additional potential options" in english, but if you translate without the context that's what it comes out as.

    as for the naming convention Rebirth\ Reincarnation \ Resurrection are the same thing really.
  • PhantomMasterThiefPhantomMasterThief
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    edited March 2018
    A lot of people had misconceptions about the Additional Options / Bonus Stats System , AKA : Rebirth Flames , so here i want to clear those misconceptions.

    Additional Options is the name of the system in KMS , because they use Options instead of Stats ( for naming of course , options and stats are essentially the same thing in KMS and GMS ) , AO , is basically Bonus Stats to equipment , Rebirth Flames are the item ( a scroll if you will ) that is used to either grant / or reroll the bonus stats of equipment , you can reroll the stats without the use of : NX / Cash / US Dollars , and you may reroll as many times as your heart desires as long as you have rebirth flames , the higher the level of the equipment that a flame is used on , the better bonus stats it can have , ie; a level 160 equip could have +80 flat stat, while a level 200 equip could have +180 flat stat , it could also have multiple bonus stats lines, like +180 flat main stat, +180 secondary flat stat , and 7% All Stats. ( The level of the equip determines the quality of bonus stats that the equip could get , the higher the better )

    also equips can't have the 2 of the same line of bonus stats , ie; an equip can't have : +180 luk and another +180 luk , but it can have : +180 luk , +180 dex , and 7% All Stats.

    As you can see this system is already way more powerful then even S-Grade Nebulites ( that are not released but only in the data of the game ) the only minor drawback to Bonus Stats / Rebirth Flames , is the fact that after using a flame on an item , the item will get a 10 Scissors Count Limit ( it means after using the : Platinum Scissors of Karma on the item 10 times it would be permanently untradable , but there is a way to reset the scissors count.

    Did you ever wonder why there were "Perfect" Innocence scrolls in GMS ?, and why it had the same effect on items as a "Regular" Innocence Scroll ? , yeah the "perfect" part is not just different naming , it means that if you were to use a "perfect" innocence scroll on a item with bonus stats , the "bonus stats" and "scissors count" will be reset , that's right you will make the item tradable again , and have the scissors count removed , ( Note : that pure clean slate scrolls do not remove scissors count or bonus stats , they are just called pure for naming sakes , unlike "perfect" innocence scrolls ) but the Rebirth Flame / Bonus Stats would also be removed , you can however use another flame on the item if you desire so , ( of course if we were to get the EMS version of Rebirth Flames / Bonus Stats , we would not even have to worry about scissors counts , because EMS did not have a Scissors Count added to items that were flamed / had bonus stats applied to them to begin with.

    Now you may ask what benefit will we get once Rebirth Flames / Bonus Stats were to be implemented in GMS ? ( They are already in our data just like S-Grade Nebulites , so nexon just needs to flip a switch and were done )

    1. We would get free damage through in game means , as every equip that would drop from a mob / boss , or that can be bought from a store / crafted / be made from a badge like Empress Cygnus / Chaos Root Abyss ( yes even : Tyrant , AbsoLab , Sweetwater , and Arcane Umbra Gear ) would have Random bonus stats upon receiving / picking up / buying / etc / them.

    This would Tremendously help Beginners / F2P / New players to the game / and would pretty much be a great addition to the game for everyone , Beginners - End game lucid runners.

    2. A new market would be created by bonus stats , equipment such as the level 120 necromancer set that is dropped by hilla , could be sold in the auction house for either a profit / gearing up mules / or as great gear for beginners | new players , because as you know after flames were to be implemented in gms , no equip would be the same , all the equipment would truly be "Unique / One-of-a-kind" and thus create a market for everyone : essentially all the equipment in GMS would have value ( which currently has no value because the lack of bonus stats or a higher star force count ( but we will talk about star force later ) ( look at the equipment market in ThaiMS / KMS , players there buy low level gear because it could have great bonus stats and help with leveling and also help with damage ( as it's really important in the higher levels ) Everyone benefits from rebirth flames / bonus stats.

    Now for those of you who think that Flames would create a new "Power Creep" , you may relax because it won't , on the contrary it would shorten the "Power Creep" or "Power Gap" , by giving essentially free damage to all players and a lot more people would be able to tackle higher level content easier then we currently are able to , without spending tremendous amounts of NX on gearing up / etc, it would especially help lower level players / new players to grind and get through the game more smoothly and easier , and overall create a better game environment and a healthier market.

    Now for the actual system and how to use it :
    Oh, and flames are a Use item and considered a scroll so they can be put in a scroll bag. there are a total of : 8 Rebirth Flames in game including powerful / eternal.

    Basically it's just like a scroll , you double click on a rebirth flame and drop it on the equipment , then if you are not satisfied with the bonus stat that you got from it , to reroll : simply , again : double click on a rebirth flame -> drop it on the equipment -> rinse and repeat until you are satisfied , that's right you don't need any NX / Cash item to reroll the bonus stats of an equipment , it's truly a F2P System made by KMS , and has proven to be very effective.

    as for the actual flames you may obtain them as follows : Level 100 - 150 ( Dropped by bosses in all difficulties ) Flames go by every 10 levels ie; Level 100 - 110 / etc. the flames that you would want to focus on are the : Powerful rebirth flames and Eternal rebirth flames , the lower level flames are used to grant bonus stats to equips without any bonus stats and to reroll the bonus stats.

    The flames dropped by bosses , levels : 100 - 150 , can be used on any equipment that can gain bonus stats ( ie ; you can't flame a ring or a shoulder etc ) that has a grey dot and is up to the corresponding flame level , ie ; you may use a level 150 rebirth flame on items with a grey dot from level 0 - 150 and may re-roll with that flame as many times as you would like, how ever if the item is level 160+ and has a grey dot , only powerful / eternal flames may be used.

    the powerful / eternal flames may be used on all items by all levels from : 0 - 250 with a white dot.

    Powerful / Eternal Rebirth Flames cannot be used on items with a grey dot.

    White Dot : y74c2UA.png Pb2Rfiu.png

    Grey Dot : 1vIYpw4.png EUScA5T.png

    Grey dot = only Rebirth Flames ( Levels 0 - 150 ) can be used. ( Can be used on equipment up to level 150 )
    ( level flames are dropped by bosses )

    White dot = only Powerful / Eternal Rebirth Flames can be used. ( Can be used on equipment up to level 250 )
    You may get them from event / crafting / etc.

    Example : You may only use :A Powerful / Eternal rebirth flames on a Level 160 equip with a white dot.
    You may only use : A Level 150 Rebirth Flame dropped by bosses on a Level 150 equip with a grey dot.
    ( You may use a level 150 Flame on a level 80 item with a grey dot , but you can't use a level 120 flame on a level 140 equip with a grey dot )

    ie ; Level 150 flames means : Up to level 150 equips with a grey dot and so on.
    Powerful / eternal flames means : up to level 250 ( or more if we ever get a level cap increase ) with a white dot.

    Powerful / Eternal has no level restrictions , while level 100 - 150 flames do.


    you may also extract the lower level flames by using a scroll extractor (similar to an equip extractor that you gain item crystals from ) , as for the materials for the flames they are like : Master Craftsman's / Meister Cubes , you may obtain them from Mysterious / Legendary Herbs , mobs , sudden missions , hopefully commerci voyages , etc.

    you can obtain powerful / eternal flames by either : crafting , events and event shops , monster collection , purchasing from other players ( if the flames we would get would be freely tradable like in kms ) , sudden mission , legion , dojo , ursus , etc.

    PS. You craft rebirth flames by being a : Master Craftsman's / Meister Accessory Crafter. ( for Powerful / Eternal , respectively )

    Now for 25 Star Force Enhancements : past the 15th star the equip will gain more stats and attack / magic attack ( even if it's an armor or accessory , all equips past 15th stars get att/m.att bonuses and more stats per star )
    so you can understand why AbsoLab / Arcane Umbra is better then tyrants in KMS , because it has a set effect and it has equal if not better stats to tyrants at 16th+ stars and the addition of bonus stats from flames also plays a big role.

    on top of that : 25 Star Force is a great Meso-Sink , because you can only safeguard from 12th -> 17th Stars , from 17 -> 22 there's no safeguarding , and the boom % plus the fail chance makes it hard to enhance , not impossible but your more likely then not to boom from 20 -> 21 or even from 17 -> 18 ( it all depends on luck , because it's rng | Random Number Generator )

    so you can tell that a lot of equips would boom , and players would need to replace them to try and star force again , and slowly we would have less mesos circulating in our economy , thus stabilizing it a bit more then it currently is , and because of a higher star force cap plus rebirth flames , we would have far more options in terms of gearing and not having being stuck into using tyrants + cra (Cra top and bottom would always be the BiS | Best In Slot , until a higher level top and bottom combo would be released by kms )

    My point is that by having GMS release / implement : Rebirth Flames and 25 Star Force Enhancements , not 20 because 20+ Stars AbsoLab / Sweetwater / Arcane Umbra would replace tyrants , all the players would have more options in terms of gearing , meister accessory crafting will become useful , the market would be healthier , we would have a great meso-sink and overall the game would be way less P2W then it currently is.

    this benefits both non-reboot and reboot servers.

    This are the Rebirth Flames that are currently in the GMS Database : ( i found this in Pet loot Ignore )
    bprR4So.png 6ZqGfBl.png

    We even got all of the materials that are needed to craft the rebirth flames in the GMS database ( also from pet loot ignore )
    VQoPSyi.png
    ( Used to make Powerful Rebirth Flames )

    3mkLnlA.png
    ( Used to make Eternal Rebirth Flames )

    fBoDL4l.png

    GoMvlwl.png
    ( I don't know what the Rebirth Crystal is used for , it comes by extracting lower level flames , but it's not needed to craft either : Powerful / Eternal Rebrith Flames.

    And here are also the materials required to make rebirth flames, you may know them, because they are Obtainable in-game, but are currently utterly useless

    3rOmcPi.png

    eZfeq2n.png

    APF03On.png

    And here is a picture of it in Accessory crafting ( from the time it was accidentally released , pics are from reddit )

    PAw6nOd.png

    syCrsK0.png




    Please NEXON , Implement / Bring Over : Rebirth Flames / Bonus Stats and 25 Star Force Enhancements to make the lifes of every mapler easier and more enjoyable.
    TsundereKyu
  • CatoooloooCatooolooo
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    edited March 2018
    it's not plat scissors, all flamed gear use Silver scissors which cost 10k meso from general stores
  • PhantomMasterThiefPhantomMasterThief
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    edited March 2018
    Catooolooo wrote: »
    it's not plat scissors, all flamed gear use Silver scissors which cost 10k meso from general stores

    so the scissors limit is : you can only use 10 silver scissors ( until you reset that with a perfect inno ), but can always use a PSOK ?
  • CatoooloooCatooolooo
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    edited March 2018
    Catooolooo wrote: »
    it's not plat scissors, all flamed gear use Silver scissors which cost 10k meso from general stores

    so the scissors limit is : you can only use 10 silver scissors ( until you reset that with a perfect inno ), but can always use a PSOK ?

    ok so after gooing back and checking, you can use silver scissors or PSoK on certain items that may require it, but the scissor count is not bypassed by PSoK.
    PhantomMasterThief
  • PhantomMasterThiefPhantomMasterThief
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    edited March 2018
    Catooolooo wrote: »
    Catooolooo wrote: »
    it's not plat scissors, all flamed gear use Silver scissors which cost 10k meso from general stores

    so the scissors limit is : you can only use 10 silver scissors ( until you reset that with a perfect inno ), but can always use a PSOK ?

    ok so after gooing back and checking, you can use silver scissors or PSoK on certain items that may require it, but the scissor count is not bypassed by PSoK.

    So , you can use a Silver SoK for everything that requires a normal Sok , and a Psok for the rest ?
  • CatoooloooCatooolooo
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    edited March 2018
    Catooolooo wrote: »
    Catooolooo wrote: »
    it's not plat scissors, all flamed gear use Silver scissors which cost 10k meso from general stores

    so the scissors limit is : you can only use 10 silver scissors ( until you reset that with a perfect inno ), but can always use a PSOK ?

    ok so after gooing back and checking, you can use silver scissors or PSoK on certain items that may require it, but the scissor count is not bypassed by PSoK.

    So , you can use a Silver SoK for everything that requires a normal Sok , and a Psok for the rest ?

    no, Silver SoK for everything that didnt require a PSoK and tradable, PSoK for items that required PSoK before flame, untradable items stay untradable.
  • PeepPeep
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    edited March 2018
    So when are we actually going to get some answers on this? It has been in "discussion" for years now. It's simple. Give us a yes or no answer. Yes it will be added sometime in the future or no we don't plan to ever add this to the game.
  • RyoManRyoMan
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    edited March 2018
    This would greatly stabilize the economy
    PhantomMasterThiefGoldAdventurer
  • ArwooArwoo
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    edited March 2018
    idk
    FennekinIts2Sharp4UEthereumPhantomMasterThiefManiOhStarChasersFluorescingDaxterbeer
  • BDOBDO
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    edited March 2018
    Unless no one beats Will, this is never going to happen.
  • KThxBaiNaoKThxBaiNao
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    edited March 2018
    Peep wrote: »
    So when are we actually going to get some answers on this? It has been in "discussion" for years now. It's simple. Give us a yes or no answer. Yes it will be added sometime in the future or no we don't plan to ever add this to the game.

    You guys have gotten several answers regarding this over the last couple years.

    Source: Gave some of those answers.
    CatoooloooEthereum
  • chaoscauserchaoscauser
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    edited March 2018
    KThxBaiNao wrote: »
    Peep wrote: »
    So when are we actually going to get some answers on this? It has been in "discussion" for years now. It's simple. Give us a yes or no answer. Yes it will be added sometime in the future or no we don't plan to ever add this to the game.

    You guys have gotten several answers regarding this over the last couple years.

    Source: Gave some of those answers.

    Yeah nothing answers, we need an answer of them saying yes we will implement them because at this point with the current damage cap it would throw a bone to the people who don't empty their bank accounts on the game or spend their whole life meso farming on Reboot

    It's totally unfair on NA region as the EU region has flamed gear floating about as well as nebulite gear. Adding AO would help alleviate pay to win on regular servers and lessen the strain on Reboot. The nebulite system is totally stupid and pay to win . Where AO /Flames has no pay to win elements at least from what I know.
    PhantomMasterThiefManiOh
  • PhantomMasterThiefPhantomMasterThief
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    edited March 2018
    Arwoo wrote: »
    idk

    What does that mean ?

    giphy.gif

    Also to : @ManiOh

    Rebirth Flames, are not just free damage but they also serve a market purpose.

    here's a a quote that i like, and explains flames / bonus stats in a nutshell :

    "We will more than likely not get the additional options system. Nexon doesn't like giving out free damage through in game means, and despite these creating a new market that's profitable and usable by everybody, the players are convinced that these are bad "power creep" and make things more "complicated" despite it being about as simple a system as scrolling or cubing."

    *Well you can change "The Players" to : Some of the players, because by now, i'm pretty sure most of the global maplestory community knows and wants Rebirth Flames / Bonus Stats.

    PS. i hope that everyone understands that Rebirth Flames / Bonus Stats are Completely F2P there is No NX involved , None , 0!
    Unlike Nebulites that are Competely P2W / NX is definitely involved ( NX for a neb diffuser / fusion ticket )
    ManiOh
  • CatoooloooCatooolooo
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    edited March 2018
    PS. i hope that everyone understands that Rebirth Flames / Bonus Stats are Completely F2P there is No NX involved , None , 0!
    Unlike Nebulites that are Competely P2W / NX is definitely involved ( NX for a neb diffuser / fusion ticket )

    well Nebs don't have to be P2W either, they could easily make neb defusers be in in the general store as well as allow more boxes to drop and make the fusion system slightly better (removing tickets and making it purely meso cost, along with some other adjustments for better user experience overall) while unlocking S rank nebs to be obtained via fusion (it really would be as simple as that to fix the system) but GMS will be having none of that as well it seems.

    I like Flames but just because there is no P2W implementation as of yet, doesn't mean one can't be made. Look at CMS and TMS's implementation of damage cap "removal" or their implementation of Sweet Water gears to see what I'm talking about.

    just sayin both systems can be equally good or bad depending on how it's implemented. If the GMS team were adamant about making the Neb system good they totally could make it non-P2W.
  • OccireOccire
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    edited March 2018
    Catooolooo wrote: »
    I like Flames but just because there is no P2W implementation as of yet, doesn't mean one can't be made. Look at CMS and TMS's implementation of damage cap "removal" or their implementation of Sweet Water gears to see what I'm talking about.

    There are already CS black flames in CMS (they're like black cubes, of course, but for additional options).
  • ManiOhManiOh
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    edited March 2018
    lol hard censorship/removeing things
    they keep ignore and dont want face the reality ingame
    its okie, :( put shadow and facts under carpet
    if nexon dont want hear the state of the game and think its fine keeping like this its fine i cant make them change :(

    okie enjoy its all great am out <3
  • NeospectorNeospector
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    edited March 2018
    ManiOh wrote: »
    lol hard censorship/removeing things
    they keep ignore and dont want face the reality ingame
    its okie, :( put shadow and facts under carpet
    if nexon dont want hear the state of the game and think its fine keeping like this its fine i cant make them change :(

    okie enjoy its all great am out <3

    I couldn't tell you why your post was removed specifically; I did not do it, nor was I even online at the time.

    I can guess though; likely because the post itself made very little sense except for a short (extremely weirdly spaced) two-line sentence talking about how Nexon was intentionally ruining the game.
    cus they want keep that power in bad condition so if you want better go
    enjoy marvel spin $ rng or DMT $ rng
    As far as this goes:
    what market/economy we have "thanks" to this 2-3 issue?
    I'm not even remotely sure what this means, sorry.

    Either way, the comment was intentionally derailing the discussion into a rant that serves no purpose. Nothing was "swept under the carpet" (additionally, I do not know what "put shadows" means). And so, I will not be restoring the comment.
    Further, after reviewing your post history I've noticed you've made numerous other comments of varying levels of FUD and flame-baiting that seems to have gone under the radar for some reason or another. As a result of those comments and the one that was deleted, I have given you a mild warning.

    Please review the code of conduct, thank you.
    Behavior Towards Nexon
    - You are free to express yourself on the forums but not on Nexon's expense.
    - This means we will not allow derogatory comments, threats, intellect insults, "crusades" against Nexon or our users, and other comments encouraging other members to accept a certain ideology about Nexon.
    - We do welcome feedback and constructive criticism.
    - Constructive criticism is the process of offering valid and well-reasoned opinions about the work of others, usually involving both positive and negative comments, in a friendly manner rather than an oppositional one.

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    - Do not to spread fear, uncertainty and doubt (FUD) on the forums. This includes making claims on what Nexon’s actions intentions are.

    Please keep this discussion respectful and mature; we're all capable of discussing the matter politely.
  • JushiroNetJushiroNet
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    edited March 2018
    idk
    ManiOh