would be better to delete the whole gauntlet of monsters before PNO and treat it as a regular boss or at the very least make the mobs rooms have no gimmicks like the path to Hilla or RA Bosses
I did the math on most starforce mobs and their non star versions. The buff you made makes most of regular monsters beat out their starforce counterparts even at MAX burning. The fact these monsters don't have any type of star force requirement ru…
RedRaven wrote: »
could not find a hidden portal at hedgehog Prickleyard 3 that lead into there
Inaccessible to non-illiums and you cannot illiums cannot return there after completing their tutorial.
Laudier wrote: »
also clicks *do nothing*
Like so many pay2win items, frenzy totem will probably be phased become out and forgotten (ie mule gear).
Level 280+ training areas are coming out soon, 6th job coming out soon. In the coming years, …
Uberkuroe wrote: »
Only issue I have is the fact we can't transfer gear to another character on our account. That would help out so much with progress
That is the whole point of reboot.
When you complete Monster collection sets, you can dispatch them to "explore" so they can explore for rewards. There are 1 hour, 3 hour, 6 hour 24 hours. The 600 minutes you having their time spent exploring add up too 600 minutes. If you have 5 …
I rather see the familiar slot to be infinite so you can fuse more at a time instead of 100 at a time at base levels. It would be less space than having to create a bag to hold the familiars.
I rather see our old ingame cubes make a return. The mythical, hard and solid are still very hard to distinguish compared to the old Meister, Master Craftsmen and Occult cubes. They function the same as the new cubes so i don't know why they went …
The boss drop tables needs to be revamped. You didn't mention any changes to boss drops. It is currently very difficult to get a replacement Sweetwater equipment piece you need due to the low drop rate and how it can drop anything rather than have…
Fuhreak wrote: »
Never expected this day to come after they put the message about post-300 areas honestly.
It's a good change for sure. Since GMS is more used to easy EXP rates (I feel like Meso is mostly covered by SF reduction) we could probabl…