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Daxterbeer

About

Username
Daxterbeer
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Birthday
April 2, 1997
Twitter Name
@https://twitter.com/Daxterbeer
Personal Quote
Why fight a war you cannot win. Just lose.
Facebook Page
https://www.facebook.com/hardsushi
About Me
Depression

Comments

  • Stacona wrote: » Fuhreak wrote: » Are you a mechanic main? Mechanic's portal functions differently as you would need to place down 2 portals and establish a link between. Casting the skill again replaces the oldest portal with the one yo…
  • Even more things to add: Familiar Fusing/Extraction Straight from the Inventory Currently, the way we use familiars is by clicking on them in our inventory and deciding how many familiars we want consumed. From there you go your FUSION to fee…
  • This changed was implemented for KMS (and now other regions) with their meso daily limit. The daily system gets bigger the higher level character you are and by equipping meso gear. That change and this crystal per character forces to choose the t…
  • Inventory/Storage slots have 0 impact on item pricing in Regular Servers. Price is more dictated by how obtainable the item is how relevant it is. Being storage limited just annoys players as they cannot keep untradeable non cash cosmetics from pr…
  • Guides are bad. 1: If you need a guide to know how a boss works, then the boss is designed poorly and needs a rework and/or substantial changes to address the issue(s). 2: Most people will never use a guide regardless. This is something a small…
  • We also have keyboard presets to triple the amount of keyboard real estate so the keys other than numbers can have multiple uses, but that sounds good too.
  • The big thing is opening up more alternatives to achieve boss victory, not replacing any current way to boss. Can still solo challenge or nuke the boss fight, but can also party with meaningful supports as that middle ground of challenging yourse…
  • Stacona wrote: » Daxterbeer wrote: » Pretty sure Luminous players hate that their iframe and bind are the same skill. The entire pre-100 experience should be slowly introduce skills for modern MapleStory, this prevents the player from bei…
  • Stacona wrote: » Daxterbeer wrote: » Phantom is currently a support. Pretty sure Phantom is a 3 minute Hurricane Thief Hero that benefits greatly from Cooldown reductions. Only time he really supports is when he used to HS others is Lion…
  • I would much rather have Phantom not receive a full rework just to be a support class. The skill swipe concept is terrific as it allows you experience the playstyle of some classes without actually creating one (this was how I tried out some Dark K…
  • More things to add: Monster Collection Exploration Faster Dispatch and Claim Currently you have to claim the rewards of Monster Collection one by one and then dispatch them one by one. There should be a feature to allow the user to quickly ge…
  • I have no idea where how this thread went from complaining about the show/venue, wishing for GMS features to suddenly complaining about supports not be strong enough when you are trying to encourage parties that don't have to worry about the meta. …
  • This magic wand system allows also user to keep their results if they are not pleased with their rolls so it becomes easier to perfect pots and bpots. This system also solves the issues that come with trusting people for cube services and not worry…
  • RedRaven wrote: » alright...but dont buff FD....buff the skills themselve or give the new skill i listed bellow(which is less hassle than tweaking 49 classes) FD stacking to cheese is a problem and should not be a viable strat so if the dmg …
  • Other things Inkwell could had announced is the name and design of Frenzy Totem's replacement. I konw we the plan has been laid out and it isn't super new, but it would be a nice update to show to the crowd and the viewers at home. Showing off the…
  • Gripes about the venue. Get more chairs: About a third of us had to stand. Even if we got a seat, a pillar blocked the way. The lines were a mess: The merch line, claw machine line and character card line all interested and they were not li…
  • Stacona wrote: » 1. Would be no where near what Heroic needs for damage increase. Just buff the Final Damage passive by a lot for this. I would make it be +1% Final Damage every 2 levels and every 50 levels an additional +5% Final Damage, with …
  • You need 100 starforce for 5th job currently, what is your point? You don't need 100 star force. I took many low star characters to 5th job and the quests never had any starforce requirement. Get your facts straight. By level 100+, why w…
  • 1. In order to play the game, everything needs to be self contained within the game itself. For god sake, do not make mandatory tutorials. An interactive tutorial that forces you to understand and do it correctly before it allows you to resum…
  • ~ All monster maps from levels 100 and above that are not Arcane River maps or higher will become Starforce Maps, greatly increasing the HP and EXP the monsters give. Emphasis on ALL monster maps below Arcane River and above level 100 (when you a…