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Daxterbeer

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Daxterbeer
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April 2, 1997
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@https://twitter.com/Daxterbeer
Personal Quote
Why fight a war you cannot win. Just lose.
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https://www.facebook.com/hardsushi
About Me
Depression

Comments

  • just kill zakum for now so you can afford potions
  • Holiday Rewards: The rewards for the "EXP" section horrendous. Why are they giving out Storm Growth Potions? The last time I seen these potions was back when the level cap was 200 (or 250.) The fact the GMS team included these is just horrible…
  • If they decide to rerun the event so that that Legion block isn't legacy, they should remove some challenges especially the forced movement. Remove Kazax's speech bubble whenever you die or some times during the battle as it is just annoying and bl…
  • RedRaven wrote: » Dax i know that Eternal/Black can roll T7 but thats just 1% chance...may as well call it non-existent(unrealistic odd to have it along other good stats like boss dmg% and dmg%....Abyss Flames is 14% chance for T7 roll(aka viable)…
  • RedRaven wrote: » then Eternal Flames: 60 millions(100 for 6 Billions) Black Eternal Flames: 90 millions(100 for 9 Billions) Abyss Eternal Flames: 200 millions (100 for 20 Billions) i may have went a little over the top for the flames but yo…
  • This would eliminate a lot of the issues when it comes to trust and also allows you to get extra boss cubes on items worn so you aren't limited to cubing items that haven't been worn. If they refuse to give us Magic Wand because we have meso inflat…
  • I think GMS and TMS may had experimented with Attack Speed on hurricane classes. If you recall, we had the Pharaoh's Treasure even and some classes such Archer attack and Pirate's Rapid Fire from skill alter seemed to be affected by Attack Speed. …
  • Wish this were also a thing too in interactive.
  • This section is more tailored for GMS since KMS went with the cubeless route so these changes would make less sense in their version. This points were originally for the Legion Shop section, but KMS removed pretty much all references to with th…
  • Deathace102 wrote: » While the NEXT Update showcase was overall really good, the main thing that bugs me is the lack of EXP curve reduction. If KMS won't do anything about the exp curve yet then we need to start demanding changes to be done in …
  • I just want at this point just to be able to try on different NX looks or see how it messes with skill sound effects and certain skill animations as well as cutscenes without replaying the whole game. Nothing to do with LGBT etc, just want to hear …
  • Stacona wrote: » What I like about Khali's 1st and 2nd 6th job Mastery Nodes is that they increase the functionality of Khali's skills by making them bigger and more enjoyable to play as Khali. So for 3rd and 4th Mastery Nodes I would like to s…
  • Stacona wrote: » Daxterbeer wrote: » Those are select lines you want after you roll, this would be deselect possible line outcomes before you roll and could be implemented for Heroic as an end game option for min-maxing. Wonders what happen…
  • I'd rather see Violet Cubes, Equality Cubes and Uni Cubes being sold more often or making it a permanent stable in the Cash Shop. For Bpot, Bonus Bright Cubes should be sold all the time. These cubes already exist in our game, but is sold rarely.
  • Stacona wrote: » Fuhreak wrote: » Are you a mechanic main? Mechanic's portal functions differently as you would need to place down 2 portals and establish a link between. Casting the skill again replaces the oldest portal with the one yo…
  • Even more things to add: Familiar Fusing/Extraction Straight from the Inventory Currently, the way we use familiars is by clicking on them in our inventory and deciding how many familiars we want consumed. From there you go your FUSION to fee…
  • This changed was implemented for KMS (and now other regions) with their meso daily limit. The daily system gets bigger the higher level character you are and by equipping meso gear. That change and this crystal per character forces to choose the t…
  • Inventory/Storage slots have 0 impact on item pricing in Regular Servers. Price is more dictated by how obtainable the item is how relevant it is. Being storage limited just annoys players as they cannot keep untradeable non cash cosmetics from pr…
  • Guides are bad. 1: If you need a guide to know how a boss works, then the boss is designed poorly and needs a rework and/or substantial changes to address the issue(s). 2: Most people will never use a guide regardless. This is something a small…
  • We also have keyboard presets to triple the amount of keyboard real estate so the keys other than numbers can have multiple uses, but that sounds good too.