Fuhreak wrote: »
Fawko wrote: »
I like how you say more important matters like this is an extremely hard and grusume thing to do. Why would you even be against this? It is not going to cost Nexon tons of time to do this.
I'm against it if it'…
What would you even do with Arcane River content? Assuming the tiny portion of the community that has perma-beginners even gets that far, what can you even do there, AFK? Certainly not bosses.
IGNs are unique within all of the NA worlds already. The only issue would be moving guild names; I never actually thought about that. Other than that everyone would have more players to do boss runs with and especially the worlds that lack players …
Also, this image is for Detective Peplock is it not? Likely created (or altered, dunno if it already existed) just for the "spot the differences" game.
Yea wrote: »
Nexon, think about this..
All NA worlds onto one server, reboot always separate of course (because why waste my time on a non-trade-able server xD).
More players to boss with, run party quests, level with.
More items/gear to buy/s…
Petalmagic covered a lot of the issues with your ideas. Reboot is like the single-player campaign version of Maplestory in that you trade the pay-to-win aspect for a time sink. Your progression is essentially gated by the amount of time you spend in…
HuskyDM wrote: »
I would prefer is every boss had the same procedure to access it (clear times are another beast entirely). Let's say you just need to have the prequest done in order to access the boss, no keys needed. Why do we need the Eye of Fi…
From a developer standpoint, the whole point of the Black Mage content is to give people an actual reason to start increasing their level to - and past - 250, which serves a double purpose of keeping you in-game for longer (assuming you want to part…
I should have made it more clear, the star forcing to 15 comment was intended for someone else in the thread.
My point is, regulating mesos themselves won't help. Capping meso looting kinda encourages people to buy them after they hit their cap. …
And some people might also say leveling is easy enough as it is, yet Nexon still lowered the requirements to level from 200-220. You put such little stock in the numbers given to you (like your utter shock at an item booming at 0.7% chance) yet you …
And then there are people like me who spent 4.5b and got 3 items to 15 stars. You can keep talking about your experiences, it's a common problem after all, but that's anecdotal as far as the scope of the entire population goes. RNG is RNG. It's rand…
Tracing is infinitely cheaper than what starring used to be. I don't think you realize that it really can't get much cheaper than this. In 4.5b I got 3 items to 15*
Pre-starforcing you'd need to spend money on protections scrolls/no booms to use …
If you want to farm silver and opal then you have the mineral patch in Ardentmill. If I'm mining heartstones and gold flowers, I'm specifically looking for the rarer materials. Why is this even an issue.
1. Hacks have always existed for every game in existence. That's what happens when you have a multiplayer game and people decide to profit off of others' desires to progress.
2. Duping is the same. Always existed.
3. No one is hypersensitive. Peop…
To address the original post, no I don't believe these bosses need to be made any easier. These bosses were created with party play in mind. If you choose to solo, that's your prerogative.
To address everything else, you really should gear up, I …
That's kind of the point of a business. And while Nexon has taken P2W to a bit of an extreme, it's how F2P games stay alive. Free to play, free to advance your character, pay to make it faster.
While removing the GSE badge was a mistake I don't see how removing gear that I spent time getting and improving is 'fair.' If anything, bring back the GSE questline only.