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HHG1

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HHG1
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If you can't defend a statement, why bother making one.
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  • Community Topic Regarding Suicide Kanna

    Joyjason wrote: »
    Heck your words even suggest that if these false ban waves wasn't there Nexon would still have no official statement on Suicide Kannas.
    Not necessarily. The topic has been brought up before when discussing healthy and unhealthy meta regarding kanna as a class. It was just more urgent now with the ban wave being intense and the ticket responses being confusing, I suppose.
    I don't disagree that Nexon tends to be more reactive than proactive though.
    What if they're not actually using hacks or macros, but actually playing the game? [...] It also brings the question why it was at this certain point the autoban system decided to arbitrarily kick in and start banning people who "abused" suicide Kannas, instead of when it was a thing 4 months ago. That is of course, if that autoban was put in place to specifically combat against Suicide Kannas, which is obviously not the case as seen with Nexon admitting to "false bans".

    I guess my point here is that the autoban was there to combat hackers--that's fine, but now that it's hit some others who may or may not have been guilty Nexon makes this a problem for the entire server which includes innocent players by restricting the practice altogether
    [...]
    3) There's really no proper logic for this to be considered an exploit, noting it as "unintended behavior" which can be extrapolated into other arguments
    Again, it was not intended to be used this way, manually or not, which Nexon now has publicly stated as it became a larger topic of discussion. I went into detail of why I think it was more or less obvious in the thread I linked on page 1.
    The autoban is still there to combat hackers, and now also to deter people from staying the same level, at the same map, forever to profit off of outdated and unbalanced content, just like the hackers do. That behavior has been discouraged time after time, if you pay attention.
    In addition, Malaysia is probably the next piece of content to get removed anyway, especially since it overlaps with KMS content (Fantasy Theme Park).
    Thus these iframes aren't really meant for you to cheese or tank boss mechanics (and there's absolutely no boss mechanic all the way up to the Black Mage that MANDATES an iframe so this kinda supports that claim as well)
    There is a huge difference between strategically timed skills that offer iframes either as a trade-off or specifically to allow you to cheat death in a situation where life count is crucial, and the man-made meta of suicide kanna.
    There is no mandatory use of iframes, unless you want to solo. But there are lots of reasons why they've been made available to you, unlike suiciding.
    What I would argue might not be intended with iframes is the use of them in jump quests. Unsure if they've made any effort to combat that or not. Perhaps just locking skill-use in some.
    If you're not satisfied with this analogy, how about the common practice of using mules for significantly more advantageous benefits, such as Wild Hunter for the superior Sharp Eyes (30% Crit Damage vs 15% for other archers or 8% for DSE) and Call of the Wild (+10% attack) and Bishops for Heaven's Door which was utilized for ages in content such as Mu Lung Dojo and bossing? Though it's patched for both Dojo and the newly revamped Ghost Park it's still utilized for bossing as you can see in various KMS clips. These players receive significant advantages such as not needing to use their DSE and empty a slot in the V-Matrix for another node or blatant buffs and additional death count
    Again, it's clearly something they've been cracking down as you mentioned with nerfs, etc. It's getting the "leeching treatment" while the suicide method largely benefits hackers specifically so they need to keep the autoban in place as a hacker-trap, for now at least.
    If they implement better ways to catch and manage hackers in the future they might revisit the idea of limiting or removing exp loss to make the meta impossible instead, but for now it's enough to say "hey don't do this because it's not allowed and you will get banned".
    How about Kishin mules and a 2 PC meta if you feel like the analogy should be GMS-tailored? I feel as if Nexon is fully aware of this issue since they did release Fury Totems (though it's limited and quite frankly a bit expensive), but this gives a significant advantage for people who have 2 machines (whether physical or virtual) and can be considered unintended behavior since you're getting the advantage of Kishin without actually playing on the Kanna, not to mention the people who use a Kishin mule often do so with a macro to refresh the Kishin which is explicitly against Nexon's Terms of Service.
    Again, that's something that's still a topic and they've made some progress with, as small as it may be. I imagine they're still looking at the situation. You're not wrong that it's an equally unhealthy meta though. I don't think many people disagree.

    Suicide kanna being addressed now, as it was a big and somewhat urgent topic (because of the bans), does not mean that other issues will never get addressed. I hope you understand that.
    There's a bug-report section on the forum as well as suggestions if you feel inclined to bring something up. Making a fuss on reddit is also an option.
    Fuhreak
  • Community Topic Regarding Suicide Kanna

    What's this guy on about. Does he not understand that invincibility frame skills are designed to give you... invincibility? When you decide to pop them during a fight is up to you. There are even invincibility potential lines. There are cooldowns and trade-offs.
    It's not even a comparison.

    The only thing that you can reasonably make a case for is the hat-status disappearing when dying in Pierre. But feel free to make a suggestion/bug report on that if you want.
    Fuhreak
  • Community Topic Regarding Suicide Kanna

    Joyjason wrote: »
    It goes without saying, but I'll be pretty clear to any of the volunteers/staff members/anyone with a reasonable brain to comprehend this wall of text--the problem isn't the ban of Suicide Kannas; the community is just super frustrated that this game is a mess in so many ways (disconnects, bugs, memory leaks, hackers, bots, lag) but when it comes to one thing that isn't even detrimental the entire bloody GMS team arises from the grave to address it in a few days, and there's minimal effort for the Staff to give alternatives to Suicide Kannas or working with the playerbase for better solutions than just simply stating "you gon b banned".

    Based on replies here and on reddit, it seems people absolutely do think the problem is the ban of suicide kannas. The GMS team only addressed it so "quickly" because because it became a big topic around recent false bans. In fact, with the history of false bans surrounding suicide kannas for the past year I would say they addressed it quite late, which a lot of people agree with, since they're vocal about having become so reliant on abusing this method already.

    You mentioned how they killed leeching in another post, and while there are other solutions that could effectively gut the suicide method and make it non-viable in similar ways, the difference is that there is already an autoban in place to catch hackers that abuse the same method for the same purpose; to make maximum profit off of low-level outdated content, forever.
    Simply stating "you gon b banned" might actually be the better solution in this case.

    Nexon isn't obligated to blatantly provide an alternative meta. That's for players to figure out, just like they've done before.
    There are alternative metas out there, there is content out there. It may not be as profitable or braindead as Bye-Bye farming, but there are alternatives.
    But like you said, people are lazy.

    I do agree with StarryKnight that SF costs need to be cut down to the same level as KMS though. They can put meso sinks elsewhere and keep cracking down on hackers to balance the economy.
    FuhreakStarryKnighttestll8806
  • Community Topic Regarding Suicide Kanna

    You know what else should be a bannable offense but isn't yet? Using no punctuation or paragraphing.
    YoccuAggraphineFuhreaktestll8806
  • REBOOT - Bridge the gap

    Hamomd wrote: »
    please listen to us here, it's a trivial part of our gameplay experience.
    Eyl4nXu.jpg

    That aside, the badge thing doesn't just apply to Reboot, and they've brought back Wondroid before so it'll probably come back again since it's in high demand.
    Getting rid of the badges and hearts of those who already own one and have spent money on perfecting them isn't really an option.
    darik