KMS starforce costs and removing Kishin while slowly patching arcane river (no where else really matters as much) to be more friendly towards the new kill everything as fast as possible … (more)direction of the game is the right call I think.
Maple's Design has clearly moved towards an endlessly kill mobs gameplay. The spawn rate doesn't really reflect that in a lot of areas.
The maps as a whole need to be redesigned to work better for this and for party play, which plenty of people seem to want, but can't enjoy.
Maplestory has a chance to really shake off the decade of legacy content and outdated mechanics given the recent high success in Korea.
If Nexon will actually increase the attention they pay to GMS and place developers who understand both KMS and GMS in charge of our content, they could make both regions widely successful.
The general response when I ask people about the game is they agree with the general direction the game is going, but that GMS keeps going backwards constantly because the developers don't understand the content they're balancing.
I think they're slowly giving KMS this new breath of fresh air, what with changes to elite mobs (champions), map reworks and new arcane river areas.
However GMS deserves this fresh air too, not just blindly nerfing/buffing Non-KMS content without looking into the actual meta behind it. (less)
The Kish nerf is pretty pointless. People will just start playing Kanna even more because of this.
Kishin needs to be removed, entirely and Kanna should (imo) be nerfed into the ground for … (more)awhile while they figure things out. (less)
A UI similar to the one we have for mounts sounds good to me, however since this is most likely a harder fix the suggestion above fixes the problem for a long period of time until a better … (more)solution has time to be programmed in. (less)