The last three tabs are fine enough. About what I'd expect from these events.
But the first three tabs aren't restocking why? They've been that way for previous events.
I find it weird … (more)that we didn't get the "X Per week" restocking nodes/symbols/flames/etc.
The Tenebris Ring being available again is nice, but that doesn't do much for the character that already has it.
The only items that restock are the Hyper Rock, Power Elixirs, Polo/Frito Ticket and Infinite Revitalizer. (As far as reboot is concerned.)
I don't know that anyone actually cares about those items and would waste coins on them.
Extremely lack luster early tabs. Later tabs seemed gimped for normal servers, but still decent enough.
It does feel like there isn't going to be enough to spend coins on though. (less)
If something wasn't designed in a way that it's going to be easy to go back in later and optimize things like you want, it's going to be a nightmare to fix.
Even for the original … (more)programmer, you're asking a lot. If they don't have the original programmer/programmers who made the core engine...
You're asking people to read/understand thousands of line of code before they can even really start changing anything because they might break something.
The game isn't optimized BECAUSE it's old as dirt. They most likely never expected to be going this long.
That said, they HAVE tried to optimize it, slowly over time. The newer animation system cuts down on resources required for animation, for example.
One easier optimization that they could make to help both players and their servers is have meso bags automatically pickup.
This would mean players would never miss another meso bag, reduce the need for pets (which would still be nice to use) and reduce a stupid amount of items that the servers have to track.
but it's hard to respect a game if the game creators themselves don't respect it either.
Surely you're joking with this. Just because a game is buggy/laggy doesn't mean the creators don't respect it. (less)
The top number is your level, the number in the parenthesis () which I'm assuming is move, is how much EXP you have.
Down means you went "down" in number, which is to say, you got closer … (more)to rank 1.
Up means you went "up" in number, meaning you've gotten further away from rank 1.
1. Okay sure.
2. They're honestly fine except in some situations.
3. Reward points expiring is kinda BS. 1 Water of Life is good enough for the most part. That's up to three pets on … (more)rotation.
4. WATCH THE STORY REEEEEEEEE. But in all seriousness, cutscenes you have already seen once should be given the option to be skipped. (less)
They also have 2-3 QA staff. The problems people choose to complain about are symptoms of a larger issue.
Perhaps they should streamline the process of getting a test server up for GMS before major patches. I don't think anyone will care if the text is untranslated.
They can work on translation last and we can just test the content itself for bugs. More QA staff would be great, sure.
But it's not going to be able to compare to hundreds of test users running around trying to break stuff.
When I say test servers, I hope it's clear that I mean public test servers. (less)