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Fuhreak

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Fuhreak
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About Me
Just a Reboot Mihile Bishop main.
  • Marriage with same gender

    Same gender/sex marriage is a step backwards anyway. All it does in reinforce the gender setting in MapleStory.
    It should be removed if anything. This allows you to marry whoever the hell you want without having to worry about your characters being opposite.
    This also would mean that any item is equipable by any character, removing that weird region from 10-120 where things flip flop across genders.
    It also allow all characters to use any cash shop items because let's face it, some items work well on either and there's no reason they should be locked.

    As for my opinion on the marriage system in general, see my earlier post.
    GenkaiX1
  • how inflation makes some content worthless & ideas

    WONDERGUY wrote: »
    1st its to go in to each account and remove all ilegal obtained meso/items ( its huge,hard,painfull and for some very unfair project)
    .......
    You forgot impossible. (Except maybe reboot)
    "Illegal mesos" have been passed around so much that only a new account hasn't had some kind of interaction with mesos obtained via illegitimate process.
    Same with items. There's no way that many players know if their items were somehow linked to these meso farmers.

    Completely agree with the lootbox thing though.
    Server/Client issues is a harder fix and one Nexon is probably on top of. Doesn't hurt to remind them constantly though.
    darik wrote: »
    if u cant adapt to gms just play kms
    Let me just:
    1. Go through the very annoying process of getting an account, of which requires giving the Korean overlords your information.
    2. Learn Korean if I care at all about the community in an MMO
    3. Deal with insane lag because Korea is on the other side of the world

    Such a simple solution.
    HuskyDM
  • how inflation makes some content worthless & ideas

    I've said it before and I'll say it again. Players are too used to their broken/buggy content.
    Good luck on getting anyone to jump on the ship of Gollux/Commerci nerfs.
    It would probably be in the best interest of the game if these things didn't exist, but again, players are too used to it.
    Nexon allowed this to go on for far too long and now we just have to live with it.
    If anything I think the content needs to be adjusted to be on par with equipment of similar level.
    Gollux gear shouldn't outshine gear you're getting at 200+, there's no reason for that.
    lolisamuraiHuskyDM
  • Game improvement.

    darik wrote: »
    I saw ur suggestiong and i already said that is interesting and i like that u only get to do only 1 quest if ur main unlovked that ability but id like to go further and what i suggest is to share AF withing the account and flat stat because uve already put the effort on ur main, restarting all that even if u only need to do 1 daily quest is what refrains the mayority of the people from makung a new main or a second main, thats what im saying and i know ut because ive asked around and the conclusion is almost always the sane.

    For me it's that I like my main, and there are too many daily quests to focus on my main and a secondary character.
    It's one or the other. I'll just stick to my main for now.
    If for some reason a character came out that I liked more than my main, or I wanted to play a different main only having to do one quest would be amazing.
    I wouldn't care really because with new methods of obtaining symbols (more per day) and events constantly giving them out like candy, it takes far less than than the year that is the standard claim.
    darik
  • MVP Subscription System

    Aggraphine wrote: »
    I feel like the subscription thing could work. Depending on how it was priced out, it would allow more people access to the mvp benefits. Someone may be able to afford, say, a $50- or $60-per-month subscription fee, but not the hundreds of dollars per month the system currently requires. This also assumes, however, that current mvp maintainers would not alter their spending habits very much in light of a change such as this.

    Ideally, what you'd get is people still continuing to hardcore whale for cubes and surprise mechanics boxes, alongside people paying a monthly fee for the same system.

    I somehow doubt whales would change their spending habits. A few of them probably do just spend enough money to get MVP, some people are rich like that.
    Most of them probably just spend it because they want to or have no self control.
    But for those of us who don't have all that money, it would be nice to be able to reap the rewards of MVP.
    I know I'd spend money on a sub to get gold/diamond if I had the money to throw.
    It feels nice to support a game like that rather than just "Uh... I guess I'll buy 300 bucks worth of boxes this time."
    Current MVP system is already subscription-based.
    Except instead of your example of $10 to $50 a month based on tier, we're talking $10 to $900 per 3 months, where silver/gold/diamond are $300/$600/$900.
    However, if you're not a huge spender, you can spend $10 and get a life-time bronze subscription.

    True in a way, but the bar is set so high that most people won't want to strive for it.
    Lowering the upper limit to somewhere around the cost of a new game allows for more people to just throw Nexon money without feeling like they're throwing money away.
    I wouldn't add any exclusive content to MVP, but maybe give exclusive perks to those under MVP.
    Such as increased guild cap, access to a global chat, those 10 extra channels they removed, etc.
    Nothing that normal players can't do like special access to areas/items/classes.
    darik