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Fuhreak

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Fuhreak
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About Me
Just a Reboot Mihile Bishop main.
  • More Skills For Phantom to Skill Swipe

    SadVirgin wrote: »
    Sure it'd be convenient, but you're not supposed to steal skills once in your lifetime and then essentially be done with your loadout. Prioritizing and stealing different skills when you need them is part of the class. 2 slots is fine for 4th job skills.

    While I agree with this, having to "shop" for skills can be extremely painful sometimes.
    I'm sure it's an absolute nightmare on low pop servers.
    I've seen plenty of the MVPs asking for F/P Mages for example.

    Maybe a system where one skill from each job level is stealable from the job instructor each day.
    This would mean that they would still have to shop for skills, and it's much better just having the class you want to steal from to actually be next to you.
    SlicedTime
  • Is it worth coming back after 2 years?

    I personally think the game is worth playing. I'm extremely involved in the story and love every time I get a quest which deals with the main plot.

    However there are some glaring issues with the game that can't be denied.
    The population is extremely low, or it seems that way, because not many players are social outside of their own guilds.
    Many people complain about grind. Some claiming it is too hard, some saying that it is too easy. It seems like as far as grind goes it's either love hate or more hate.
    Some of the classes don't mob as well as others, so that could be a major factor.
    You most likely won't be able to find a party if you want one, since nobody really does that. (Bring your own friends into the game with you)
    Characters haven't really changed much, there have been some content removals that a lot of Reboot players weren't too happy about.

    The game is a major time sink and you'll never really "be finished" with the game. There is always room for your character to grow.
    "End Game" is really just wherever you decide to stop after hitting 250. You can potentially hit 250 on 40 characters for max legion, for example.
    The level cap is soon to increase to 275, as well.

    In the end, I think it's a great game to play provided you bring your own friends, or get into a social guild.
    If you're playing it solo, I hope you really like the story or the grind.
    YinYangXQaevi
  • Problem with Kao - HEAVY SPOILERS

    The problem is probably that in the korean version they use a unisex honorific or title, which commonly get mistranslated as one or the other.
    A classic example of this is the Metroid (NES) manual, where they translate Samus as "He" rather than "They".

    This seems more like a suggestion, but I'd support a rewrite for all "he/him/his" to be rewritten to "them/they/their", it makes more sense and it gives a greater sense of mystery to the identity of Kao.
    YinYangXHarmlessQaevi
  • Lack of balance between classes

    crimson24 wrote: »

    your examples are not relevant. none of these classes are losing anywhere close to 70% final damage that marksman loses when attacking up close.

    You're looking at the glass half empty. You don't "lose 70%" for being up close, you "gain 70%" for being far away.

    My examples are relevant because if they don't use their quirks, they "lose" a ton of damage, just like if marksman doesn't use it, they do too.
    F/P for example, loses 125% final damage on myst eruption if they don't stack DoT first, that's far worse than 70%.
    Consider the fact that Infinity also requires time to build up your damage. When infinity is up, you can easily gain twice your range.
    However it has a 3 minute cooldown. If Marksman wants that 70% damage, all he has to do is move.
    Explorer mages don't have that luxury.
    YinYangXAKradianEdwardRoger
  • Can't have Zero in reboot but we get tera burning

    I think it's more those "other things" than the easy level 180.
    Level 200 has been pretty easy for awhile now. I can't remember when our curve was lowered.
    And the 200-220 was just adjusted too. At this point I think it's entirely Zero's unique systems rather than the easy grind.
    Since Reboot isn't as popular over in Korea, I think we depend entirely on Korea thinking it is worth it to fix reboot entirely for the sake of GMS.
    scholar624