I think this misunderstands the problem entirely. Dying is not the problem here, the vilification of it is. Dying is not a punishment, its a carrot on a stick. Its suppose to make you want to succeed more, it's not meant to be some kind of three strikes and your out rule. It never was.Aggraphine wrote:So then we add a decay period to the counter. If no deaths/no level-ups in x-amount of days, reset counter.
Community Topic on Recent Kanna Bans
We saw that players have recently been discussing about the recent Kanna bans (Community calls this practice 'Suicide Kanna’) and whether this activity should be suspended or not. Even though it is not related to the use of an illicit program, this can be considered as an activity that exploits the game feature as the maps are designed to be used by players at a certain level. Repeatedly dying on a character with the purpose to stay on the map and taking severe advantage of it is an unintended behavior, which is why we decided to maintain the suspension on the affected accounts. I hope this will clarify our stance towards the activity.