What is a better way? Having it like a Easy Cygnus Queue where you go the lobby of each boss without needing a party? Another way is to keep it pretty much the same but tweak the system so premade parties don't get mixed with other parties and partyless queuers. The system should only form parties when people not in parties are queuing.
I am upset when I planned I am able to do Horntail in 2 minutes for his EXP, but someone took forever and I need to reform my party or leave and I finish the boss outside the rune or Holy Symbol's duration.
Why not just let SW set be 22* only then even at transposed? I really don't see any other valid/critical response on why tyrant transposed to sw has to be locked to 15. if cra can be 25, absolab 25, and arcane equip 25, then sw should have its right. Also, why are people on this subject if i don't even see many of them with full sw gear at all? SW by itself is generally weak, its something to keep itself to become stronger. So all in all, SW gets at least 22*, that's it. Nothing else to be added.
Most likely reason: Stars past 15 enhancements are suppose to act similarly to Tyrants with stars above 5. KMS designed starforce to cover the mistake of release MEEs which made non-superior items gain Tyrant-like stats and bonuses. Tranposed Sweetwater carry over the superior stats gained from the Tyrant before tranposing. If transposed Sweetwater weren't limited to a 15 star cap, the equipment will gain Tyrant stats, AGAIN. To give you a rough idea how destructive Tyranted Sweetwater will be at 22 stars, look at the Sweetwater armor I posted above and add above 100 stat and 70 ATT to each equip listed.
KMS designed starforce so equipment with 22 stars would have similar to a perfected Tyrant. A 22 star transposed Tyrant is broken since you have Sweetwater's set effect, +100 stat +70 ATT per equip that were "re-superiorized" from stars 16-22. KMS anticipated their players would obtain 80 ATT or even 100 ATT on armors and accessories starred well with starforce on Arcane, Absolab or with the old 15 star Tyrants.
The change should be made to Tyrants so that their star cap remains when transposed. People who are transposing from Empress, CRA, Ranmaru, other 140 and 150 equips that are not superior or not even transposing shouldn't have their stars limited to 15.
First of all, I am upset that Nebulites on unflammable items are being erased for only a few compensation flames and Nebulite results than cannot be replicated as Bonus Stats are given a crappy counterpart (especially for Demon Avengers losing a lot of HP% on their armors and accessories.) The armors and flammable pendants are given reasonable Bonus Stats, but the 4% Stat offered at tier 4 does not cover the lost Nebulites on rings, badges, emblems and unflammables. The only "true" way to cover the loss stats is roll something very high on armors and flammable accessories such as a tier 5, 6 or 7 All Stat% with an accompanying high tier of raw main stat. The problem with this system is that you go from worst tier to best tier and the other way around and it is not like Potential where a Unique cannot go to Epic and can offer you other Uniques or bump you go to Legendary.
I am sure sure people want to roll 7s or 6s on all stat% to replace their lost stats, but the chances of that is very hard and they can go from having 5% all stat to JUMP on their gear. I was thinking when June 20 comes, there can be an event where flames are rigged to give us higher chances of obtaining tiers 6 and 7 and at the same time giving other high tier options such as the attack on weapons and raw stats on armors/accessories. It would be nice if the results obtained from Eternal Flames under these conditions have tiers 5,6 and 7 only while having 1-4 completely ignored. The results may random, but they are high.
I am hoping this Fever Time for flames will help those who lost irreplaceable Nebulite results or have Nebulites on non-flammable items to be covered better. I hope we can come up with better ideas that can better the system flames.
If they cannot chase down the duped Nebulites since they are sure the time bomb will annihilate all Nebulites, they should make the Eternal Flames and Powerful Flames Account-bound only with no expiration dates.
They should be more detailed with the microsite and mention that we will be getting Bonus Stats on June 20, as stated during the Maple Fest developer news with us. If they did mention flames as a piece that can be shared on Twitter or Facebook, we could actually get more players this summer.