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Check out the v.258 - MapleStory x Demon Slayer: Kimetsu no Yaiba Patch Notes
here!
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Ambivalent for most of it since if players want more incentive for their hard-earned cash, so be it.
But the one thing that struck me was replacing MVP buff with a chair version that can … (more)only be given if you fame the person (REMINDER: you can only fame a player once per day, and cannot fame the same person more than ONCE A MONTH). If I'm not mistaken, these high lvl MVPers also get a coupon version that is tradeable, which is..."all well and good" for normal servers, but even so, all around, this all seems quite dubious for us normal folk. Whether this goes through or not, or if they're just testing the waters, I can't help but feel sad about it. If they have enough incentive to even announce this makes me feel really on edge, and just makes me think "I guess just making the game good enough, isn't just good enough".
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As far as I'm aware, top 5% get the Azure Sunset Sword, right? What I don't get, is that currently, the ranking numbers are assigned once per person. Does that mean it's not really a % and … (more)more of a competitive rank? EDIT: Whoops, looks like it is % based. If so, I'm out, I can't deal being the top 5 or 10 for 20 days, that's too high a number for being competitive for a dinky cs sword. It wasn't like this with the Invincible Katara. Oh wait, I still can't do it, if only it was top 20% or something. (less)
Screw all of that, with the combination of lines and damage, and no point cap, the top scorers can top 100k+ (or so I'm told). I just witnessed someone get 40k despite being ping ponged around too. Forget anything skill-based, this is basically free hand outs to all the damage whales out there. I wouldn't be so sore about if it didn't have a veneer of competitiveness, as in equal opportunity involved. Anyways, this post is for anyone who might think "maybe I can reach it", to which the obvious answer for me would be "no".
