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PirateIzzy

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  • [SKILL ISSUE] NL Showdown - Reinforce hyper broken

    I can confirm this is a glitch, but not for the reason you'd expect; because the skill ID enhancement attached to Showdown - Reinforce is not Showdown, but rather the old Shade Splitter. Here's proof of what I mean:

    whatimean.JPG?width=710&height=484

    Explanation:
    The skill ID of Showdown - Reinforce is 4120043. The psd means that it enhances the damage/stats of either another attack skill, or an overall damage boost. If it's another skill, it will have the psdSkill variable, which shows which skill is supposed to be enhanced. In this case, Showdown's skill ID is 4121017, but the skill ID shown is 4111013. Looking it up, it points to Shade Splitter, but that skill ID doesn't exist anymore, because when Nexon revamped Shade Splitter a while back, they gave it a new skill ID.

    tl;dr
    Nexon needs to change the skill ID in the psdSkill variable from 4111013 to 4121017 to fix this.

    in before banned for this screenshot
    PyroFreeTempo
  • Maple Leaf High Timer

    Each room has its own timer now, instead of one timer for all stages. This was added last time MLH was released.
    YinYangX
  • Moras update!

    Seerow wrote: »
    Phantom and EunWol’s skill voices have been added.
    No! No no no no no!

    I main a Shade. I love my Shade. I love that it is silent. I hate the classes that have voices (LIKE CUTTING MOONLIGHT!) because it is so very very repetitive. If they toned down how often the characters talked I wouldn't mind as much but from the clip it seemed to be with every attack.

    And I can't just mute the voices as muting the sound effects well mutes everything and in general sound is very important.

    I honestly don't know what I'm going to do.

    In Options, go to the Sound tab and mute "Skills". Leave BGM and SFX alone.
    chaoscauser
  • What monsters drop?

    Crawfishh wrote: »
    Drops are listed in the codex. Whether that's accurate is another question, I have seen drops that weren't in there.

    It is to an extent; the problem is that certain drops are server-sided, meaning they won't be listed in the Codex. For example, Pensalir stuff won't show up normally, but shows up with a dummy variable (Lv. 140 Armor). Same with the level 120 and 130 common sets, but it will not show up for lower level common armor than that (unless it drops on its own merits).
    JettLuvsUSlicedTimeCrawfishh
  • Marvel Machine, and the Umbra Weapons...

    Hence Marvel Machine, and like someone else pointed out in this topic: OZ equipment is in the marvel machine. Let alone frenzy totems and other things.

    Do you even remember the huge backlash those got? Especially Frenzy totems, when Nexon just happened to "fix" Kishin Shoukan at the same time that they released the Frenzy Totem. Nexon clearly likes easy cash grabs, but putting these types of items in Marvel only demotivates people from actually doing the bosses.

    But hey, if they do release it in Marvel machine, I'm sure that you'll get it if you spend another $15,000.

    Catooolooo wrote: »

    you are also forgetting how introduction of tyrant gloves through marvel killed any motivation to do t he kritias invasions in the normal servers (which ran in PST at the time) because it was more time consuming than waiting for marvel and then doing a few spins till you got one or buing it from someone who had done marvel ad got what you wanted.

    Not only that; it guaranteed that we'll never get Hekaton since Nexon makes too much money off Marvel Machine (and EMS had a system that worked for Hekaton, which we never got).
    Its2Sharp4U