Moonlight fills up over time and is not related to hitting, getting hit, or not getting hit. the only thing that affects it is the red orbs that take away some of your moonlight. Record a video next time, keep an eye on your moonlight gauge and see for yourself. You can also watch recorded runs from other people.[/quote]From what I experience, moonlight only recharge if you don't get hit for at least 1 seconds and it take 20 second to fill to the max. (any hit will stop the recharge)
Neospector wrote: »Actually if I'm not mistaken, KMS changed the drop rate formula some time ago for the player with the highest drop rate, not the killer's.
Partial drop rate data I collected starting from the time the drop rate mechanic changed (August 30, 2017).
Normal Hilla
Equipment drop (lv110,120, pocket item)
0% droprate: 2 ,3 ,3 ,2 ,7 ,1 ,4 ,4 ,2 ,2 ,5 ,1 ,5 ,3 ,2 ,
2 ,9 ,2 ,2 ,8 ,2 ,8 ,4 ,1 ,5 ,8 ,4 ,6 ,2 ,3 ,
3 ,4 ,3 ,4 ,4
217%+100%buff : 11,16,13,14,15,14,12,8 ,10,18,13,8 ,9 ,17,12,
14,12,15,13,11,18,8 ,12,16,12,10,4 ,13,12, 9,
10,18,13,13,13