The game was this in the old days too. Don't pretend it wasn't. Everyone was rushing for 200 or if not 200 they were trying to outgear their friends with scrolls.I think I like the game better before. The reason why I feel that way? The game rn is a flexing contest. WHo got the best gear, arcane force and guild. Its an ego trip and the battle for popularity, reputation, etc. I think the game before you appreciated people and the game content.
"Battle for popularity" do you not remember all the people constantly begging for fame? The game is more or less the same in this regard.
People partied and enjoyed the social aspect of the game. Rn, it's all about the money and stuff that just doesn't make it maple anymore. Maplestory was all about how your story was in-game, trials, challenges, friends, and your journey to 200. You had to really socialize to meet people and have a gang. It was overall a great game.
This is somewhat the same as well. The focus is just on bossing and the journey to 250/275.
Try watching youtube videos of people boss, there's plenty of social aspects left. The issue is that they're after 200, which is a real turn off for new players.
Also for those people who don't mind slower but more social grind, those players are few and far between with no way to connect t
Before it was easy enough because there were so few maps and mobility/AoEs weren't as good.
Now the benefits from party play aren't as clear, and there are so many maps good luck running into one of these people that would actually use it.
MapleStory is better than it has ever been. The community needs to let go of their nostalgia.
Nexon needs to bring back certain stuff but that's not the same thing.
Edit: Oh and.I'd suggest you don't mention that unless you want your threads locked and yourself banned.They should really create an old Maplestory server, and redevelop it slowly with effort, trying make masterpiece
I would rather see the other way around, Gollux gear nerfed rather than other items buffed.Daxterbeer wrote: »Redesigning existing equipment so they are as enticing as our broken favorites will allow for other alternatives for equipment and usage out of underused bosses.
GMS content is the problem, not KMS content.
Unless players could agree on a compensation for the unimaginable amount of Mesos/Time/RealMoney spent on these things, it's not a good idea though.
The only problem I have with buffing these gears is that players like me, who want to play as close to KMS as possible just lost more of that.
I will admit this sounds like a decent fix for the GMS content problem however.
People are allowed to keep their broken gear without making other bosses worthless.
More likely I think Nexon will pull another Singapore, allowing the items to slowly slip into non-existence.
Whatever you do decide, just don't kill your majority userbase, Nexon.