I haven't really decided the full outfit yet. Still thinking about it
Her hair is going to be red! And I will be using the red outfits from Sword Art Online crossover event. Well If I can find them on my account! I know I have it.
I'm just saying that it taking almost an hour to get 1 nodestone, that has a majority chance to just givThe node drop rate was increased significantly. I get around 1 node per 15 mins with nothing but the spider summon. When i was playing last december, i was lucky to get 1 per hour. The update was great for people who didnt want to waste time cubbing a set of gear just for drops. If you play maple as intended and grind at arcane river there is a nice combined progression of leveling, mesos, and nodes; this decentivized the clunky idea of creating a kanna for the sole purpose of farming mesos at a lower level map.
How the hell are you getting 1 nodestone every 15 minutes? I was on a 2x coupon for 1hr and I got 0..... I really don't get it.
I get around 1 nodestone per 15 min (this is probably more like 1.5/15 min), but this is contingent on being able to 1HKO monsters in arcane river. In my case, this is at tranquils.
PhantomMasterThief wrote: »
HitokiriStrike4ever wrote: »HitokiriStrike4ever wrote: »If all of you like playing Kanna, then you shouldn't cry about its damage. It's just a game. If you want a DPS class, look at a chart.
I'll give you example. Imagine that you are working in a good job that you like. Now suddenly they cut you 60% of your salary. Are you gonna try to explain it or you just keep gonna work because this a job which you like? This is your logic, and the salary in this case is our dmg. Kanna need dmg to be viable on the new 230 lvl content that they are currently introducing. And we won't change class because it's not that easy to get Arcane Force.
Numbers are not a problem for me. If all of you want more damage, then spend more money on cubes for better potentials and crap. If Kanna can't do anything anymore, then use it as a mule. If you only care about damage, which everyone in this thread cares about, play another class.
nexon should also remove Kishin and make Frenzy Totem the only thing for mob spawn increase thing. That way Kanna will be more competitive. That'd probably make it fair for everyone.