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TerrorStreak

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TerrorStreak
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  • Paradigm Shift: Incoming to Nexon!

    Belgium is only the beginning! Every country in the world is going to follow suite eventually here and disallow loot boxes, I think China will be next to pull that trigger and I couldn't be more excited! Random reward purchases with real life currency is going to be a thing of the past and I think this is going to be a very healthy and needed change for the better for the world's gaming population. Nexon's current CEO is bailing, selling all his shares in Nexon and since I am pretty certain he sees the possible allegations of being held accountable for collecting money from selling loot boxes in the 1st place and face being sued by class action law suites. He is fleeing in the hopes he can avoid losing all his ill gotten gains, while he can. I hope going forward there will be a paradigm shift to promote a more healthy game play experience where you don't need to spend copious amounts of money to be successful in games like Maplestory.

    In ending this is exciting news for the future of gamers, the world is closing the doors surely but slowly on these exploitative business practices in the gaming business sectors whether mobile, pc or console. I just hope that companies like Nexon, EA games and the likes find a more altruistic way to persevere through this soon to be trying times of change and hopefully my beloved Maplestory survives through it all... I hope!

    Leave your opinions, I am excited to see some responses!
    Traveler5577WONDERGUYSlicedTimeHuskyDMKuronekonova
  • Breath of Divinity ring returning to Marvel?

    So in a post by the old CM, it was stated that Breath of Divinity ring would be returning in the future. That was over a year and a half ago and I have noticed the only ones clearing hard mode Will and Verus Hilla are those with the ring and the great advantage it brings. So is end game hard mode bossing no longer feasible if you were not one of the lucky ones to get one of these rings?

    It is about time to do something about this for crying out loud! We are getting tired of waiting =(
    darik
  • Plz don't nerf the attack speed hard cap on GMS!

    Fawko wrote: »
    They won't listen to this suggestion because it doesn't make them any money. If players have slower attack speeds, it means you need more funding to be able to do the boss hence more revenue for Nexon from cubes

    I hope your wrong, cause i fear a lot of people won't accept it....
    darik
  • Allow exp coupons for 250-274

    JushiroNet wrote: »
    Important: I believe the ranking separation arguments should be separate from the discussion of allowing or not allowing exp coupons for normal servers.

    Some argument in favour of 2x coupons:

    Up to 250 both reboot and normal servers leveled at a certain rate, and after the patch only one of these two servers took a 50% exp rate hit. We should allow normal servers to continue at the same rates by allowing exp coupons.

    Unless the plan is to never allow exp coupons in the future, not allowing them immediately only punishes early levelers. We should be encouraging people to level to the new cap not discouraging. -> An additional note here: the longer it takes to add exp coupons the more punishing this is to early levelers who could have saved time with 2x.

    An interesting note, you can find the patch notes when exp coupons were enabled last time here: maplestory.nexon.net/news/2728/v-162--spring-into-summer-patch-notes The change is advertised as "a better maple" which I suppose means not having them is "a worse maple."


    Some rebuttals to arguments against exp coupons:

    "We didn't have them right away for 250, why would we for 275"
    The difference this time is that there is content at the max level that we need to level up for. When 250 was added it was nothing more than a vanity project and we had 2x coupons available LONG before leveling above 200 was even remotely "required."

    "2x coupons are pay2win"
    You could argue this, but normal servers are "pay2win" in many ways. It doesn't make sense to draw the line at 2x coupons when people can gain paid advantages through frenzy, better gear, etc. I would personally even argue that time saving forms of pay2win are the least offensive forms of pay2win. 2x coupons only help players who choose to buy them save time.



    Please add your own thoughts about exp coupons in normal servers.

    NO! NO! NO! You are asking for the wrong things here my man! What you should be asking for is compensation for no longer being able to use 2X exp cash shop coupons past 250 in the form of those awsome alliance final exp growth potions to be added into ALL future coin shop stores and events. I feel that would be sooo much better than grinding, AND it actually gives an enormous incentive to actually participate in all game events, face it most people just skip em lol.

    So then if we just participate in every event for the next 2 years then "bam" level 250->275 nice and easy no loss of life grinding, since 250->275 is equivalent to leveling 11X1->250. I can honestly say 275 is pretty much an impossibility for me as it stands now 250 took me 3 years almost lol.
    darik
  • Plz don't nerf the attack speed hard cap on GMS!

    As many players have recently heard MSEA recently nerfed their attack speed hard cap from 0 -> 2. Do not bring this change to GMS, it is the most undesirable change possible!

    I'd rather give up my pottable badge! slow attacking is too clunky and we will wind up in the same situation we were in b4 the removal of the previous damage cap that favored people that can produce more lines faster than others >< (hurricane skill classes). As if we needed another kick in lowering our morale =(
    darikBradLeeTeeShadEight