mean. These people are making excuses for Nexon for some reason. It is especially annoying because they are using hand-wavy arguments that say "of course they are working on it" and "but there is a process they have to go through." What they do not understand is that Nexon is a multi-billion dollar company that company that fails to meet the expectations of their players time and time again. By now, it should be clear that GMS issues are neglected and are not given nearly enough priority.
"Multi-billion dollar company" is irrelevant, smaller companies can meet the needs of their customers and companies even bigger than Nexon are worse about delivering promises.
You do hit the nail on the head though that GMS issues are neglected and not given enough priority.
This is the main reason I don't like non-KMS content. It's buggy, overpowered, has design issues, goes untouched for years, etc.
If Nexon put the same quality into GMS content that KMS got, I wouldn't really have any problems with it.
One could argue that GMS doesn't really bring in the cash, thus it doesn't warrant that much attention.
But Nexon has claimed several times that they want to corner the western market and recent overhauls to non-KMS content shows they're trying.
Nexon seems to fail to understand the core of these non-KMS contents though as they just slaughter them.
By the time Nexon gets to the actual game development step of the GMS content, they should already understand player issues and what they want.
I forgive or make excuses for Nexon very often, but I still don't like the way they screw over GMS players.
Balancing these things without pissing off the majority of your player base should be possible, Nexon. (less)
Submit a ticket if you would like to revert the change. Hopefully a VFM can merge these threads.
Merging of threads needs to happen yes, but "dropping issues" is never a good idea. Sending in tickets for something like this just overloads the system.
There's absolutely no reason to send a ticket in for this when these forums are designed to do exactly what people are using them for.
Public opinion is important, even if you disagree with it you should be able to talk to the person with the other opinion and both be given a chance to change the other's mind. (less)
It's an MMO. It's not supposed to be fast paced. Time gates exist as a method to give players something to always strive for.
They're a required part of MMOs, get used to it.
True but a month is a bit excessive, and doesn't justify turning Gollux into a Lotus for no reason. I can understand making it more of a 180 boss, a thing closer to CRA, but if its true that it even 16mil characters can't dent him, and that the rewards remain the same despite the godly buff Hellux got, then its not really good. With CRA, Lotusmien, and the Arcane River Grind, we got way too much unreachable and time consuming stuff to "strive for" in MapleStory, even when compared to other MMOs.(less)
I don't think it is. Look at the items that Gollux gives. These are some of the best items in the game. You will never replace them.
I think it's mostly just a knee jerk reaction to how easy he used to be compared to the fact that the boss actually matches the drops now.
If he had always been this way, players would be fine with it. The problems comes from the fact that he wasn't always like this, giving old players advantage.
I think this too, will die down over time and players will be okay with it after all the dust settles.
and if instead of going alone, they form a group of 3 or more people?
Its not as simple as that. Gollux doesn't have instanced loot, its a free for all. The amount of health is way too much for the prizes he drops, which are the same 30ish coins he gave before, while also having stupidly high prices for Superior items that make this a month long grind for a single accessory. Honestly, the more I think of it, couldn't they just make the shop replenish every week? Unless this is a setup for an excuse of "nobody plays Gollux anymore so we are removing it" I don't see the point of making Gollux a Lotus level boss. This is only going to make the game a bigger grind than it already is.(less)
BIS Items should be from a boss on that level though. Gollux was already a pathetically easy boss who gave the best items in the game.
I for one welcome Gollux being as strong or stronger than lotus. It actually makes his items somewhat more balanced.
I was under the impression you were talking about a last life situation, reading it as a "I'm dead but can still respawn" light makes more sense.
This might be a harder issue for Nexon to … (more)fix depending on where the code for dropping items lies.
I think it would be better if every boss had a "drop box" similar to some of the RA Bosses and some of the Arcane River Bosses.
This allows people to switch to drop gear or respawn before hitting the box to allow their instanced drops to drop, it's possibly an easier fix for Nexon.
Either way, I had no clue that this was even an issue in the game. Strange how Nexon can't seem to pick a standard for how boss drops should work, isn't it? (less)