Well with the amount of downtime we're getting the EXP issue is kinda pointless. If they brought the game back up as-is, it'd be considered compensation.
We get something nice, like "Bank Error In Your Favor" EXP gains, and someone complains and it's taken away.
A few hours later, people are complaining about downtimes and we get the same EXP gains as compensation.
The point is, regardless of compensation or glitch, nobody is going to be happy with anything either way because some troll is goign to say "That's not fair, I'm going to complain so that everyone suffers."
This is why we can't have nice things.
Well since the game is down and might be till tomorrow, which screws the event completely, I'm going to go do some retro gaming. Might actually get some progress in Final Fantasy 4 finally.
I only had 7 buffs going... 8 if I count Echo... 9 for Concentration... Max I was getting was 4x when I tabbed it up. EXP was nice, but not exactly great. After you hit 205 it really doesn't matter, it's going to be a grind.
They should have kept the Reboot items even if they were Meso purchased.
Congratulations trolls... You once again cry foul on Reboot and give us the shaft. And @arwoo... thanks, for nothing... Another dead end event with useless items I can ignore.
The focus of the topic was primarily Arkarium. Unlike other bosses, his mechanics make him far too impossible to defeat even with a party at times. Cygnus is bad but survivable. Lotus, I just tried and he is a pain but doable. Arkarium, however is in a class all his own.
I tested this yesterday on my 205 Demon Avenger just on EASY mode. I knocked Arkarium down to about 75%, locked him in place with Blood prison, then used a full power attack spam on him including the new V skill (name I forget to drop demon blood and hit him for a ton of damage). He got down to about 45% and Blood prison wore off and immediately he used his screen crack. When I respawned, he immediately used it again, and then again after a second respawn. I reentered again after waiting for Blood prison to clear and tried to relock him but immediately he used screen crack yet again, and again upon reentry, and again upon my last entry and I was knocked out of the battle.
If someone can explain those mechanics, by all means do so.
As far as other bosses go:
Chaos Zakum - Yes the arms are a pain to avoid and the lack of a respawn area is less than optimal. Originally the text given regarding the boss stated that the only instant death attack was the jump attack done by Zakum. Nothing was said about the hand slap, lasers, etc. about being instantly lethal. The damage ratios were really never clarified and explained. Other than having someone with high damage and 100% Ignore Enemy Defense and a bind skill, defeating him is a messy challenge.
Hard Hilla - Yes, the instant entrapment cage is a pain and destroying it to free a player is next to impossible. Soloing this boss currently is not an option. It would be nice to have the cage breakable by special attacks, or if solo, have the <-- --> key sequences pop up to break the cage yourself.
Lotus - The lasers are a pain to avoid as they do lag heavily at times. This however is not as bad as other bosses though.