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Latemaster

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  • Arcane Force Timegated and Repetative

    Daily quests are just quite annoying to do since there's really nothing special it's just same in every area, either kill 200 mobs or collect 50 items. Chuchu island, lachelein and arcana have decent dailies (still take about 272 days to get lvl 20 symbol in arcana/lach). But that 335 days for VJ/morass/esfera is just ridiculous. If you have to do all 6 dailies/day it takes about 300h playtime in 335 days to get 1320 AF which is required for black mage. Then you need to kill black mage 8 times (8 months) to get fully liberated genesis wep. Grinding to 275 takes 96 days with 16h/day by getting 50b/h exp. so when you add those up it's about 2 years of daily game play to get genesis wep. If someone is able to play only at weekends it's 6 years and that's quite long in game that changes over time. for example 6 years ago CRA just came to game and their items cost quite a lot, now those aren't really worth anything since absos and umbras have taken their place.
    Currently maple isn't beginner friendly at all and that's the reason why playerbase is dropping. Some old players get bored to game due to being stuck in some gaps in end game content and new players aren't just coming.
    Symbols could be speeded up quite easily, since there's regions you get to max lvl quite early in comparison to others. Those dailies could give symbol selectors after getting lvl 20 so that way it would only be 268 days of dailies (if you reach lvl 235 at the same day as 200 and clear all storylines in that time but close enough) and by buffing the drop rate so you could get 10 symbols/hour (that would take around 1500hours of grinding for max symbols) it would be about half of the year for symbols and after that you could move on with other stuff. Also there's tenebris area (moonbridge, LoS and limina) which doesn't give symbols at all but after 250 it's quite much the only reasonable area to grind. That area should drop selectors too and why not make those selectors tradeable so higher lvl players who have max symbols already could help out newer players with their symbol madness.
    xparasite9MorningAfterSevenIvangoldPirateIzzy
  • Genesis Weapons impossible to get, please fix.

    and Genesis weps are so damn OP that it's great that those are hard to get. that way you need to have plenty of skill to get them instead of just getting carried
    MorningAfterSeven
  • Mesos and trading improvements MUST READ.

    Another thing is that almost every drop from bosses got npc value of 1 meso.
    that creates problem that the lower bosses aren't worth doing except for rew points.
    + some of the items (dominator,mechantator,tyrants,ht pends,zak helms, alien stuff...) are untradeable and require psok. while psok is so expensive compared to items value that those are just dropped/extracted.
    arkarium is quite hard boss for most ppl so it's bit annoying that you don't get value from it. few millions is nothing atm so the crystals aren't really doing anything. mech/dmi pends could be worth something but require psok and noone would pay 1,5b for those since gollux pends you get less than 1b. extracting for crystals doesn't really help either since those items give 0-4 crystals so that means the value for those is around 6m. putting the npc price to something like 20m would make the boss worth doing mesowise, monster collection already gives monthly cap of rp by logging in so the rp can be neglected.
    VL has decent stuff and noone wants those for quite much same reason. too expensive when better stuff is cheaper. like 20m ea for those aswell would be good.
    hilla drops completely untradeable items... the pocket rocks (stone of eternal life), well those can't even be extracted so quite much wasted items 20m ea would do something

    Pap drops those tachions which are only used on 1 quest (you can use only 1) for ridiculously low amount of exp so those could have better value.
    while talking about drops czak and cpap give 120 lvl flames while other weekly bosses give 150lvl flame. would be nice to get those better flames from all weeklies (oh well empress is 140 but that's easiest weekly there is)
    cpb got his own item set and ofc again 1 meso npc value.
    empress gear is worthless with cra gear around and not too easy to get. (i would say killing empress requires 10b gear atleast) So those should be npc:d for around 50m ea (10m/piece)
    cra stuff got the problem that ppl buy the best flamed items for their gear, low flamed items to cover booms and what is mid flame gear used... nothing. So those could be 20m/piece / 100m/item. Since flames weren't available noone really bought the items and now that flames got released ppl who could kill cra had several hundreds of the pieces and now the AH is full of cra items which aren't going anywhere since most don't have meso to buy the good flames and the badly flamed ones aren't really profit.
    hmagn is just one huge mistake to even exist (well not the boss but his items) when tyrants were too good, noone could buy those. When there was plenty of tyrants around ppl got more of them since more ppl could kill it. and since those require psok you can't just sell them that easily. when prices dropped below psok price the enhancing became the thing resulting in plenty of booms and worthless hmagn runs which are 1-2 times/week depending on use of reset coupon. with 25* system the tyrants finally became 2ndary against absolab and umbra the prices dropped even more and after the maplehood with free psoks there's tyrants for 100m ea which is just ridiculous since those aren't that bad items. npc price should atleast be 500m and remove the psok requirement so invs won't get full of those capes which just aren't very wanted these days.
    then there's absolabs. now that ppl can kill hlotus and hdamien the AH is flooding with absolabs items which is good thing. But since the stores req 4 coins for weps and 2 coins for other stuff, it feels bit ridiculous that weps are worth 1b and other items 2-4b. adding some npc value (like 750m/coin used) would be nice since the weps are harder to get and still they sell lower than other gear which is semi easy to get.
    AU doesn't need the npc value check yet (maby 2b/coin) but their prices go over the meso cap so problem is getting enough meso to even be able to buy them with previous stuff.

    atm if you get all meso yourself you can get 50m/hour by grinding with meso drop gear, and 100m/day from boss crystals if you can kill every boss. with 4h grind/day that's 300m/day and that would be 100 days for 30b... well counting every AH item prices together that's something like 300T meso which would require 1000 days for 1000 ppl to even get the mesos to buy the stuff from there (i seriously doubt there would be 1000 ppl willing to do that, 10 at most) so there's more value on stuff around than there's meso in game, starforce prices are solid so there's no help in dropping prices since items with high stars cost plenty to even make.


    The game just doesn't have enough mesos around atm since 25* system eats bit too much. if 25* system was here all the time the problems would have been lot slighter since before V patch noone would have needed that kind of items and just upgrade items little by little.
    Now there actually is those bosses which need the gear and ppl want to get gear to do it which takes some heavy amounts of meso.
    SlicedTimeItsLikeHurt
  • Coming from EMS? Introduce yourself here!

    Heya
    I'm Late 21yrs (really Lauri but all call me Late) from Finland and been playing since ems beta.
    Maining Mercedes in Kradia since i liked pre BB bowmaster so much and merc was nice since release and not too common job either.
    We'll probably meet in game sometime somewhere.
    This welcome is warmer than i expected ty for that :D
    GwenhyffarSparklee