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Daxterbeer

About

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Daxterbeer
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Birthday
April 2, 1997
Twitter Name
@https://twitter.com/Daxterbeer
Personal Quote
Why fight a war you cannot win. Just lose.
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https://www.facebook.com/hardsushi
About Me
Depression
  • Some Cash Items Not Movable

    What kind of pisses me off is that some cash items such as the RED shirts and paint buckets, Heroes of Maple cosmetic items as well as the Halloween items cannot be put in cash inventory. Can you guys please allow us to store these items so we can transfer them or simply store them?
    KOtix
  • What is the Current State of Maplestory?

    riza wrote: »
    -snip-

    Just say your experience depends on your ability to adapt and who you meet. There are jerks and angels in both servers

    Fuhreak
  • What is the Current State of Maplestory?

    In the main server, you have to spend money in the game. You can get away with it til level 200-210 but you will need to spend money. A few pros to being in main server is there's a vast amount of people and personalities. I have seen from my experience in the main servers there's a lot of people who will ignore and not help new players, not as bad as reboot but overall the same. There are guilds of people who would help but the majority of those people who are very kind and can help a bit are hene hoes "thus not being that strong".
    Now I don't know much about other guilds or groups but I can speak on my experience and can say this to you. if you play on reboot be prepared to solo it til 200 as they won't help you unless they know you, or you happen to run into a great individual. In the main server, they are the same way but within those stuck-up individuals, you have very great ones who are very caring and like to help people and make new friends.

    Riza, a lot of things here are false. My guild members and myself made it to 200+ and even 250 without paying. We have our ways of supplying ourselves by means of farming and dailies or selling those items when are short on mesos. There is a lot of people in both Reboot and Non-Reboot and Reboot is not empty. I don't get a lot of players since I am not a Scania or Bera player. You cannot help new players in Reboot directly as the only way you can is by carries when they have access to the content or you want to provide them help via buffs. Advice can be counted as help and the idea is universal regardless (Reboot help may vary from non-Reboot help.) In non-Reboot servers, you are always given the choice to help players by giving funds or items, but in Reboot, you help them by not looting from bosses and offering your share.

    You are not deterring players from Reboot, but rather the whole game since you stated main servers have people who won't help you and that you are forced to solo in Reboot unless you are LVL 200 and strong or meet a good soul. Your pros and cons about help and who you meet are present in both environments. Your experience in the server really depends on who you meet and if you are going to be resourceful. I personally take non-Reboot as a place to blaze through and Reboot a place to challenge myself when I am done with my dailies for the day.


    PetalmagicFuhreakSlicedTime
  • Arcane River acces for Permanent Beginners

    By being a perma beginner, you agree to challenge yourself to 200/250/275 without skills. Having harder access to boss gear and part of the challenge as well as not being able to access the Arcane River, which is a club for people who made it to 5th job.

    The only way I can think about you becoming a perma beginner in Arcane River is to play as any class but don't assign and Skill Points and torture yourself through the prequests.
    xparasite9Dnaman101
  • Skill Hitbox and detailed skill properties

    I am wondering if there should be a feature to give the player a hitbox that measures the skill's distance when you hover the cursor over the skill icon.
    maplerange.php?ltx=-200&lty=-100&rbx=200&rby=30&size=1024
    Southperry used to do these whenever KMS had a skill update that changes the hitbox.

    For projectiles or ranged attacks that can curve and hit targets slightly above or below you (Quad Throw and Rapid Fire) the transparent hitbox would be a different color to show it is not a rectangular hitbox and is more of a range. Another similar one should show skills that move the character like how far a rush skill move you or a teleport will take you. Another few additions I would also like to see is if the skill can be casted while airborne and the attack intervals under your current conditions (green potion, boosters, IA, party members, etc.)

    I find this tool to be useful for spacing attacks such as Marksmen, Night Walkers or for players trying to find experiment with grinding and being able to hit as many platforms as possible.

    YinYangXPawbleWZrkSlicedTimeBeef